The high elves

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderator: Forum Moderators

Post Reply
Disto
Posts: 2039
Joined: November 1st, 2004, 7:40 pm
Location: Cambridge, UK

Post by Disto »

Leather is armour, it is better at stopping arrows than chainmail but not crossbow bolts.
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth
User avatar
xtifr
Posts: 414
Joined: February 10th, 2005, 2:52 am
Location: Sol III

Post by xtifr »

Smeagol wrote:Aaaah! Nassssty Elveseses! Horrid Elveseses! World already has too many nassty elvesies, humansies, dwarfsies. Can only thank preciousssss that there aren't any nasssty hobbitsses! Us doesn't wants more nasssssty elveses, us wants more nice orcses and goblinses to stomp out, crush and destroy nasssty elveses and humanses! Nasssty, shiny, horrid, glowing elveses!
Well, Smeagol, I partly agree with you. Although I think you'd have to admit the art is beautiful, wouldn't you? No, I suppose you wouldn't. But I think it's beautiful. But I agree that there are far too many of what I might loosely term the "good guys" already. There's already way more types of elves than orcs, more humans (even if you ignore the thieves and barbarians) than undead, and on top of all that, there's dwarves! The thieves could have been a nice balancing for the, um, dark side of the force, but somehow they ended up allied first with the elves, and then with the dwarves. Makes it kinda hard to think of them as evil after that. (I won't even mention the drakes, except to say that they sure don't seem dark to me!)

There's a lot of talk about unit balancing and faction balancing, but not enough, IMO, about general game balancing. While I can't really find it in my heart to criticise these units - they're too gorgeous - I do find myself questioning whether we really need them at this point in the game's development. US WANTS MORE ORCSESES AND GOBLINSES AND OTHER NICE CREATURES! Er, I mean, I want more orcs and goblins and other nasties. :)

Of course, I have to admit that you guys are lucky that I don't have Jetryl's skills, or, with my taste for the macabre and gothic, you'd be drowning in orcs, goblins, undead, and other creepy-crawlies. I'd probably have a separate troll faction already. :)
"When a man is tired of Ankh-Morpork, he is tired of ankle-deep slurry" -- Catroaster

Legal, free live music: Surf Coasters at Double Down Saloon, Las Vegas on 2005-03-06. Tight, high-energy Japanese Surf-Rock.
Invisible Philosopher
Posts: 873
Joined: July 4th, 2004, 9:14 pm
Location: My imagination
Contact:

Post by Invisible Philosopher »

xtifr wrote:But I agree that there are far too many of what I might loosely term the "good guys" already.
More unit types is not bad. At least not when they are only used in campaigns as appropriate, where they provide more variety, which is all that would happen by merely including them in Wesnoth. In fact it's mostly irrelevant whether they are included in the official Wesnoth because campaign designers can use them as custom units.

I agree with you however that it would be nice to have a greater variety of "bad guys". And good job with the Sméagol quote too. :)
Play a Silver Mage in the Wesvoid campaign.
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

Well, I am going to finish up a the race of naga... They're generally fine for use as bad guys.
Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

We might have more 'good guys' than 'bad guys', but certainly not by that much. Certainly, we have many more chaotic units than lawful units, and far too many neutral units. It'll be nice to have some new lawful units.

In terms of good/evil, we have,

Elves - good
Dwarves - good
Humans - either way
Drakes - either way
Undead - evil
Orcs - evil

I don't see how things are really so unbalanced in terms of good vs evil units. I think many people would categorize Drakes as evil, in which case evil units would fairly strongly outnumber good units.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Drake Pillager
Posts: 53
Joined: August 7th, 2004, 8:50 pm
Location: Everywhere you imagine, nowhere you can possibly think.

Post by Drake Pillager »

Drakes aren't evil, They are just misunderstood =( I know, I've been one.


Anyway, The art on your elves is like wowyo wow; I think you did a really neato job on them, Although the first level cavalry is kind of large yes =( I hope these get included they're gold.
I am the king.
romnajin
Posts: 1067
Joined: February 26th, 2005, 7:26 pm
Contact:

Post by romnajin »

Drakes say either way, not evil.
Sorry for the meaningless post
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

And dwarves aren't good, any more than humans are! They're greedy, selfish pigs, although occasionally they can be noble. And they can even, in some situations, be evil, although they are not used as such in any current wesnoth campaigns.

Elves are currently, IMHO, the only "good" race, while humans and dwarves are both either way, but leaning towards good. Drakes are either way, leaning towards evil. Orcs and undead, evil (duh).
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
Na'enthos
Posts: 401
Joined: June 13th, 2004, 8:02 pm
Location: Netherlands

Post by Na'enthos »

turin wrote:And dwarves aren't good, any more than humans are! They're greedy, selfish pigs, although occasionally they can be noble. And they can even, in some situations, be evil, although they are not used as such in any current wesnoth campaigns.
That depends. Wesnoth Dwarves may be as you say they are, though. :wink:
He who would travel happily must travel light.
-Antoine de Saint-Exupery
Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

turin wrote:And dwarves aren't good, any more than humans are!
Dwarves can be evil......and even Elves can be greedy and evil. However generally when they choose a side to fight on, Dwarves will fight on the 'good' side.

Dwarves wouldn't ally with undead and orcs and terrorise the countryside. Humans would.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
MadMax
Posts: 1792
Joined: June 6th, 2004, 3:29 pm
Location: Weldyn, Wesnoth

Post by MadMax »

In FtF, drakes are not evil, but they are by no means good. They are ill-tempered beasts who will fry you if you look at them the wrong way. They can also hold a grudge for centuries (most live to be 100, although they have been known to live to 150).
They also have a deep hatred of humans, dating back to when Haldric defeated them.

Their society consists of orc-style tribes, but unlike orcs, there is very little infighting among tribes, and they do not value honor.
"ILLEGITIMIS NON CARBORUNDUM"

Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

:? I'm of the opinion that though elves can be evil, after a fashion, that is beyond doubt the exception, rather than the rule.

A couple examples of evil deeds by elves in Tolkien's work include the acts of Eol, the "dark elf", and the incident where Feanor's people killed a bunch of the Teleri(?) when they refused to help Féanor recover the Silmarils.

Féanor needed ships to cross the ocean, and they refused to give them to him. It was rash and evil, though, because it's not like taking a few years, or even decades, off to learn how to build the things himself would really have hurt Féanor, being immortal and all.

Elven evil doesn't stem from outright malfeasance, rather from misunderstandings, and impatience. Elves running around pillaging and looting just wouldn't happen, because they have nothing to gain.
Neoriceisgood
Art Developer
Posts: 2221
Joined: April 2nd, 2004, 10:19 pm
Contact:

Post by Neoriceisgood »

Jetryl wrote: Elves running around pillaging and looting just wouldn't happen, because they have nothing to gain.

Gee, Did you put up this example for any specific reason c.c ?
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

In LOTR, in the battle of the Last Alliance (the first fight against sauron), all races fight on both sides, except no orcs fight against sauron, and no elves fight for him. Dwarves and humans fought on both sides.

I know WIN_, but it draws heavily from LOTR.

@Dave: basically, I think dwarves would ally with orcs and undead and terrorize the countryside, IMHO. Elves might even do it. Heck, they do it in my campaign (which, of course, is not official).[/quote]
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
User avatar
xtifr
Posts: 414
Joined: February 10th, 2005, 2:52 am
Location: Sol III

Post by xtifr »

If you look at other sources than Tolkien, then it's easy to justify the claim that Elves are not necessarily good - possibly even evil in some cases. Look, for example, at some of Poul Anderson's works, like the early fifties classic, The Broken Sword. Or any of the Eddas that happen to mention Elves/Alvir. (I'll ignore the modern notion that conflates the Elves with the Celtic Sidhe, even though I think it would make my point even stronger.)

Personally, to me, it comes down to: which side are you gonna be on when the chips are down? When Sauron's minions come pouring out of the Black Gate for the battle to end the second age of Middle Earth, who will you be fighting? When the final winter comes, Lord Surt lifts his flaming sword, the Fenris Wolf breaks his chains, and the end of the Nine Worlds is at hand, will you be standing with the Æsir or the Giants? By that measure (and I can think of no better), I would classify the elves, dwarves and humans as good, and the orcs and undead as evil (and I have no idea about the drakes).

Otherwise, I can't see any reason to put elves (or dwarves) in a different category from humans. You could say that we have four neutral factions, two evil, and no good ones, but that, I think, is a bit silly.

Anyway, this is drifting a bit off-topic (and it's partly my fault, so I apologize for that). Perhaps we need a new topic about Good and Evil?
"When a man is tired of Ankh-Morpork, he is tired of ankle-deep slurry" -- Catroaster

Legal, free live music: Surf Coasters at Double Down Saloon, Las Vegas on 2005-03-06. Tight, high-energy Japanese Surf-Rock.
Post Reply