Race name not displaying properly in 1.8.X?

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PapaSmurfReloaded
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Race name not displaying properly in 1.8.X?

Post by PapaSmurfReloaded »

It displayed it just fine in 1.6.X. it stopped working from 1.7.X development version onwards.
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Anybody knows what might cause it?
monochromatic
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Re: Race name not displaying properly in 1.8.X?

Post by monochromatic »

Syntax change(s) between the two versions, I think.
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IPS
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Re: Race name not displaying properly in 1.8.X?

Post by IPS »

Nice leader for a SX, Awesome ressistances :O

Inmune to magica, equip it with ranged and with a weak mele and you do rampage on them XDDDDDD
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Hulavuta
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Re: Race name not displaying properly in 1.8.X?

Post by Hulavuta »

IPS wrote:Nice leader for a SX, Awesome ressistances :O

Inmune to magica, equip it with ranged and with a weak mele and you do rampage on them XDDDDDD

I'm guessing it's because of the revolution, where they didn't have magic...
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Re: Race name not displaying properly in 1.8.X?

Post by Alink »

You need to add a key:
plural_name="blablaS"
Not sure when this key was introduced but it's old.
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Drakefriend
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Re: Race name not displaying properly in 1.8.X?

Post by Drakefriend »

Well, in my case almost all units from nearly all usermade factions are "Aragwathi"!
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sur.nhm
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Re: Race name not displaying properly in 1.8.X?

Post by sur.nhm »

Same happened to me: most of EoMa's Toads (Dark Blood Alliance) show as Clockwork Dwarves.
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Re: Race name not displaying properly in 1.8.X?

Post by Alink »

Drakefriend wrote:Well, in my case almost all units from nearly all usermade factions are "Aragwathi"!
I can reproduce it and it's caused by deprecated WML: [race] need an id key, not just a name key. Having multiple races with this error confuse the engine (they all have the same empty id). This change was done 8 months ago and had a warning for some time, but perhaps we should handle it more aggressively. The wiki warns about it, but still claims that name may replace missing id. I will clean this, but UMC authors need to update their WML.
sur.nhm wrote:Same happened to me: most of EoMa's Toads (Dark Blood Alliance) show as Clockwork Dwarves.
Somehow related to the previous bug, with an additional WML error: Toads units have a race key "saurian", but there is no such race, it should be "lizard".

Note that when you have only have clean UMC, units from an undefined race (like the previous toads) are put in a "Miscellaneous" race section (but any id/name bug breaks this)
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