Level 0s for every Level 1 - Humans
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Re: Level 0s for every Level 1 - Humans
If you have time/want to could you animate the first version on the light colored horse with metal spear please?
- ineedtoreportbugs
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Re:
I heard about an era named pk era and it has a unit with an ability called charm. It is like dread but with a different name and description.Syntax_Error wrote:awww... what will it do, lick you to death?Aethaeryn wrote:a lvl 0 wolf cub
- Akkarin345
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Re: Re:
LOL a lv 0 wolf wouldn't charm me maybe it could just have a weak claw attack ( or lick) 9-1 etcineedtoreportbugs wrote:I heard about an era named pk era and it has a unit with an ability called charm. It is like dread but with a different name and description.Syntax_Error wrote: awww... what will it do, lick you to death?
Re: Level 0s for every Level 1 - Humans
I personally don't like the one just with the head changed... I has armor that doesn't look like L0.... a tunic like the peasant or ruffian looks much cheaper...Longbow wrote:If you have time/want to could you animate the first version on the light colored horse with metal spear please?
But If you really would like to have a metal spear not a wooden one, I could redo the animation frames with a metal spear.....Maybe even with a brown horse - but I really like the donkey
- ineedtoreportbugs
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Re: Level 0s for every Level 1 - Humans
This page says that wild mother wolves teach their cubs how to hunt sometimes with people
http://en.wikipedia.org/wiki/Wolves#Attacks_on_humans
http://en.wikipedia.org/wiki/Wolves#Attacks_on_humans
Re: Level 0s for every Level 1 - Humans
the only reason for the brown horse would be that there are less color changes during leveling up. (i've said that before, but it doesn't matter much).eisfrei wrote:But If you really would like to have a metal spear not a wooden one, I could redo the animation frames with a metal spear.....Maybe even with a brown horse - but I really like the donkey :)
but i really love the donkey. and the wooden spear without the iron spearhead is a nice detail that helps with the l0 appearance.
Re: Level 0s for every Level 1 - Humans
eisfrei: Don't worry mate, I just wondered if you had time/wanted to so I could use them in an era.
- Rhishisikk
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Re: Level 0s for every Level 1 - Humans
There is a Wolf Cub in Era of Myth: Wargs, if you want a starting point for that.
Also, are the images/WML for the units proposed available anywhere?
Also, are the images/WML for the units proposed available anywhere?
Typhon Rhishisikk
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
Re: Level 0s for every Level 1 - Humans
I have all except for the lvl 0 horseman.
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- Rhishisikk
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Re: Level 0s for every Level 1 - Humans
Are there different threads for the other default factions? What about other-than-default humans? (ie Myth, Magic, etc?)
In my own era attempt, I notice that MANY factions lack even a single L0 unit.
Oh, and to address a question I missed earlier, I am a STRONG believer in lateral promotion between types. And thank you, I've just about figured out HOW to do an AMLA-like progression at DIFFERENT levels of XP. I like the way my mind works, except when it does it and I don't have paper and pen nearby.
In my own era attempt, I notice that MANY factions lack even a single L0 unit.
Oh, and to address a question I missed earlier, I am a STRONG believer in lateral promotion between types. And thank you, I've just about figured out HOW to do an AMLA-like progression at DIFFERENT levels of XP. I like the way my mind works, except when it does it and I don't have paper and pen nearby.
Typhon Rhishisikk
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
- Ken_Oh
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Re: Level 0s for every Level 1 - Humans
No, I had them all in this one. I just need to set everything back up to how it was before.Rhishisikk wrote:Are there different threads for the other default factions? What about other-than-default humans? (ie Myth, Magic, etc?)
Other-than-default is something I hadn't considered. We'll see how it goes with default first.
- Rhishisikk
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Re: Level 0s for every Level 1 - Humans
Hope nobody minds, but I'm swiping all this for my ANL: Universal project. I'm very interested in the mounted squire, and will put him between the foot squire and the Cavalry-Horseman. I'll put my requests in a different thread, I just wanted to let y'all know that your hard work IS appreciated, and is useful to someone.
Typhon Rhishisikk
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
If a man has a talent and cannot use it, he has failed. - Thomas Wolfe
Wesluck (TM): Guaranteed unlike any other luck, anywhere else. - Typhon
Main Projects: ANL: Universal (era), Gambit's Empire Builder
- Ken_Oh
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Re: Level 0s for every Level 1 - Humans
Cool. Glad you like this stuff.
Re: Level 0s for every Level 1 - Humans
I like the level 0 mounted Squire. Very nice work.
However, I'm not sure that "squire" is the right name for him. That's because a squire is a knight-in-training, and that's what the level 1 Horseman already is.
Besides, a level 0 unit should probably be a civilian unit rather than a military one. Squires did fight in wars alongside knights and their retainers.
If the level 0 horseman is meant to represent a civilian version of the Horseman, it should probably be the kind of guy who looks after the herds of the Great Clans of the East. Not sure what the best name would be... Herdsman? Nomad? Rancher? Teamster? I put it to you guys.
Peet
However, I'm not sure that "squire" is the right name for him. That's because a squire is a knight-in-training, and that's what the level 1 Horseman already is.
Besides, a level 0 unit should probably be a civilian unit rather than a military one. Squires did fight in wars alongside knights and their retainers.
If the level 0 horseman is meant to represent a civilian version of the Horseman, it should probably be the kind of guy who looks after the herds of the Great Clans of the East. Not sure what the best name would be... Herdsman? Nomad? Rancher? Teamster? I put it to you guys.
Peet
- Orcish Shyde
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Re: Level 0s for every Level 1 - Humans
This can be rationalised. The level 0 Squire may simply be too young to ride a horse for military purposes - which also explains how he can ditch knighthood in favour of being a Cavalryman. Personally I don't like the idea of throwing child soldiers at your enemies, but if you're using level 0 'units' in battle you've obviously run out of real soldiers anyway (plus, Deoran's meant to be like 16 when he reaches level 3 with Leadership powers, so young soldiers certainly aren't new to Wesnoth).peet wrote:I like the level 0 mounted Squire. Very nice work.
However, I'm not sure that "squire" is the right name for him. That's because a squire is a knight-in-training, and that's what the level 1 Horseman already is.
Besides, a level 0 unit should probably be a civilian unit rather than a military one. Squires did fight in wars alongside knights and their retainers.
If the level 0 horseman is meant to represent a civilian version of the Horseman, it should probably be the kind of guy who looks after the herds of the Great Clans of the East. Not sure what the best name would be... Herdsman? Nomad? Rancher? Teamster? I put it to you guys.
Peet
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