Orc Portrait Series

Production of artwork for the game by regular contributors takes place here.

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thespaceinvader
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Re: Orc Portrait Series

Post by thespaceinvader »

Looks like a lochaber axe to me, exactly as I was suggesting =D

Nice work.
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LordBob
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Re: Orc Portrait Series

Post by LordBob »

Final lineart with flats for both. I'm done with the Grunt line, now the Archer line remains before I can do any shading.
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orc_grunt_7.png
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orc_grunt_8.png
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Jetrel
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Re: Orc Portrait Series

Post by Jetrel »

This latest pair look really nice - I like what you did with the armor. I also like how they look inhuman, but also don't look simian, either.

Great stuff. :D
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Re: Orc Portrait Series

Post by woodmouse »

Ohhh, that red hair of the #8 is really cool! Are you planning to keep it red? I mean, so it won't turn brown when shading, or will it be brown? Or something else?

And that weapon... It would be really cool to have an Orc with that as a different unit... :twisted:
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Re: Orc Portrait Series

Post by kitty »

This micture of used loy elements and original orcish stuff works great!

I think you lost a bit of No 7's attitude in the process - in the very first sketch you posted he was slightly looking to the right and up and his expression was a bit more smug due to that. And I'm confused by his upper arms - their shape suggests they are going down but the curve of the undershirt (the light brown one) hints at them being rather strongly foreshortened. Or is the shirt supposed to be turned up? But probably shading will clear that up anyway.
I like that no 8 has a different experession - a contemplative orc for a change! His chest seems a bit flat with those leather scales all pointing in the exactly same direction.

And I can't wait to seeing your take on the archer line!
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Re: Orc Portrait Series

Post by AI »

Number 8 is indeed more thoughtful than the others, just like Tanar.
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Re: Orc Portrait Series

Post by Antonius »

I like the helmet on number 8. It's very unique.
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LordBob
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Re: Orc Portrait Series

Post by LordBob »

The warlords have been modified according to Kitty's advice.
Also, bringing in the crossbowman flats
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StDrake
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Re: Orc Portrait Series

Post by StDrake »

remembering the fluffyness of previous portraits this xbow might probably need some care (or rather lack of care in terms of shaving :D) in the mouth and beard region dunchafink?
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Re: Orc Portrait Series

Post by thespaceinvader »

Once more, I;d be inclined to bring his head a little further down on his shoulders - the neck feels a little long, and he;s losing his hunch.
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Re: Orc Portrait Series

Post by LordBob »

Once more, I;d be inclined to bring his head a little further down on his shoulders - the neck feels a little long, and he;s losing his hunch
:hmm: I've done that already, you know. But not enough yet, it seems.
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thespaceinvader
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Re: Orc Portrait Series

Post by thespaceinvader »

I think that my view of the orcs gives them an almost gorilla-like neck - pointg more forward than upward from their shoulders, and a very hunched stance - they'd be over 6'6" if they stood straight but tend to stand at about 5'102 or so. If this is conflicting with your views, feel free to overrule me ;)
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Re: Orc Portrait Series

Post by Cyber117XC »

Wow! Great work! Please go on like this - it's amazing how much details are integrated!

EDIT: I just read the critique guidelines - I have to apologize for my newby mistake!
Last edited by Cyber117XC on September 23rd, 2009, 11:06 pm, edited 2 times in total.
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LordBob
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Re: Orc Portrait Series

Post by LordBob »

And another lineart with flats. The slurbow, this time.
Only the Archer remains to do before I can finish the Loys and get to Orcish shading
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Re: Orc Portrait Series

Post by Gambit »

Awesome showing the mechanics and all!
It even looks like it will work :)
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