Loyalist Portrait Series

Production of artwork for the game by regular contributors takes place here.

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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Just a quick reply to say that I do have portraits planned for all five horsemen, but these take time to draw and I have other projects on my hand at the moment.

Neoskel, in addition to what's already been said, you've got to consider that when a character has a lot of screen time, campaign designers tend to prefer a campaign-specific portrait over the generic portrait . As far as I'm concerned, this means that not every generic portrait will be used eventually and encourages me to use a single portrait for several levels, which leaves artists available for campaign designs and other factions. :wink:

Oh, and there will be a revision of the first three portraits. It' just that I'll complete the series beforehand :P
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Hi there,

It's been a long time since I haven't had the opportunity to do some Wesnoth stuff. I'm back in business now with a few alterations to the final horseman, which can be committed as far as I'm concerned.
I'm currently working on the Paladin.

EDIT : drat ! I knew I was forgetting something, and it was the cross-eyed comment. :annoyed: Will take care of that very soon, please do not commit yet.
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melinath
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Re: Loyalist Portrait Series

Post by melinath »

It looks really good!
The horseman's eyes are a bit funky, though. The left eye is looking right; the right eye is looking up.
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DEATH_is_undead
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Re: Loyalist Portrait Series

Post by DEATH_is_undead »

melinath wrote:It looks really good!
The horseman's eyes are a bit funky, though. The left eye is looking right; the right eye is looking up.
Also, the wrinkles from the bit are going a little far up in my opinion... They seem to go all the way to his nose.
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Girgistian
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Re: Loyalist Portrait Series

Post by Girgistian »

Great to have you back :D
The horse looks awesome, and even though the lighting is a bit one-sided (making it a little dark), it works really well. I'm wondering why the hook under his armpit is seems so strongly lit, though.
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Thrawn
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Re: Loyalist Portrait Series

Post by Thrawn »

Girgistian wrote:Great to have you back :D
The horse looks awesome, and even though the lighting is a bit one-sided (making it a little dark), it works really well. I'm wondering why the hook under his armpit is seems so strongly lit, though.
because the light isn't falling in such a way that the arm would cast shadows where the hook is--it's coming from our right, I think.
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Girgistian
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Re: Loyalist Portrait Series

Post by Girgistian »

Thrawn wrote:because the light isn't falling in such a way that the arm would cast shadows where the hook is--it's coming from our right, I think.
I'm just wondering why it isn't shadowed like the rest of the armor it's planted on. I might be wrong though.
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

One reason to this : I've seen some actual armour where the hook is made in an entirely different metal ; picture-wise it's quite convenient as it makes it stand out :wink:
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kitty
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Re: Loyalist Portrait Series

Post by kitty »

Glad to have you back! I'm still in love with the horse's texture - great stuff! :)

If you have another look at his face because of the eyes, see to the skin colour, too - it seems extremely saturated to me, nearly sun-burned.
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A-Red
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Re: Loyalist Portrait Series

Post by A-Red »

I agree about the eyes, and the left side (our left) of his face looks a bit too shadowed. It should be darker than the right side, but not *that* dark.
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Skrim
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Re: Loyalist Portrait Series

Post by Skrim »

Till now I was playing the game wondering why all the human mounted units had these goofy cartoonish pictures while elves, dwarves, drakes and most other humans had awesome-looking finely-detailed portraits. Then I saw this thread and understood.

The Knight, Horseman and Paladin-lineart all look incredibly impressive. The Horseman portrait is exactly what I imagined the Clansmen to look like. The Knight is simply epic. Can't wait to see the Paladin when it's complete. :P
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Adri42
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Re: Loyalist Portrait Series

Post by Adri42 »

The face looks strange to me. The nose does not look really human, and on the left side of the face there is an orange dot.

The three-dimensional structure of the reins around the head (of the horse, of course) is a bit unnatural, too.
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Eternal
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Re: Loyalist Portrait Series

Post by Eternal »

Adri42 wrote:The face looks strange to me. The nose does not look really human, and on the left side of the face there is an orange dot.
Hmm? :hmm: It's looking perfectly fine to me.
I've got a nose like that and the "orage dot" is light reflecting from the helmet.

Can't wait for the paladin. :) This is Excellence.
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catwhowalksbyhimself
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Re: Loyalist Portrait Series

Post by catwhowalksbyhimself »

I've got a nose like that
As do I. Well, mine doesn't hook down quite as much, but I have seen others as well. Not a pretty nose, but he's a warrior, not a model. Large ugly noses aren't exactly a problem.
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A-Red
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Re: Loyalist Portrait Series

Post by A-Red »

catwhowalksbyhimself wrote:
I've got a nose like that
As do I. Well, mine doesn't hook down quite as much, but I have seen others as well. Not a pretty nose, but he's a warrior, not a model. Large ugly noses aren't exactly a problem.
No, but his looks broken. The way the light is drawn on it makes it look both flattened and turned to the side.

I just noticed that in addition to the eyes, the cheekbones are asymmetrical as well. The one on our right is higher up and sharper, even taking into account the perspective.
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