3 more maps (3 mapas) .

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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magohechizo
Posts: 16
Joined: July 28th, 2005, 5:52 pm
Location: mexic0-

3 more maps (3 mapas) .

Post by magohechizo »

triangulito (lil'triangle) + ellargo (da'longone) + throughdadesert (desertun :p).
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maps.zip
triangulito
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yeahthatguy
Posts: 36
Joined: August 1st, 2005, 12:50 am

Post by yeahthatguy »

Cool, although it would be nice to have a small keep 'n' castle in the middle of the long one.

I always found that starting in connected castles gives too much power to the first ( and second ) player.
magohechizo
Posts: 16
Joined: July 28th, 2005, 5:52 pm
Location: mexic0-

Post by magohechizo »

true...i guess, but it is just a good option to have 2 vs 2. although i design them for 1 vs 1 basically.
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magohechizo
Posts: 16
Joined: July 28th, 2005, 5:52 pm
Location: mexic0-

Post by magohechizo »

1 more ... cavernicolas-congelados (frozen-caveman)
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cavernicolas-congelados.zip
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magohechizo
Posts: 16
Joined: July 28th, 2005, 5:52 pm
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Post by magohechizo »

image-of-::-cavernicolas-congelados
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caverni.JPG
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