Some new multiplayer scenarios

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Some new multiplayer scenarios

Post by martenzo »

Here are some good multiplayer maps

Sorry I forgot i can't add maps without packing them i'll do it in ASAP
Last edited by martenzo on December 19th, 2004, 6:53 pm, edited 2 times in total.
Circon
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Joined: November 17th, 2003, 4:26 am
Location: Right behind Gwiti, coding

Post by Circon »

Where?
Mkgego
Posts: 436
Joined: April 15th, 2004, 10:26 pm
Location: Madrid , Spain , Europe

Post by Mkgego »

Mmmm... I like map 2 and 4, rest are [censored]... NO MAPS HERE ! ^^

I think he is asking for maps...
WoW C-Mode activated...
For the horde :D
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Re: Some new multiplayer scenarios

Post by martenzo »

martenzo wrote: Sorry I forgot i can't add maps without packing them i'll do it in ASAP
Here they are:
Attachments
Coastal War.zip
(735 Bytes) Downloaded 517 times
Battle plain.zip
(307 Bytes) Downloaded 511 times
Last edited by martenzo on December 20th, 2004, 4:13 am, edited 1 time in total.
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

continuing:
(Isle of snow is a HUGE map recommended only for SP)
Attachments
Hot Summer.zip
(1.43 KiB) Downloaded 507 times
Mount Lorominde.zip
(1.58 KiB) Downloaded 528 times
Isle of Snow.zip
(6.66 KiB) Downloaded 488 times
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

Still continuing...
Attachments
Pass of Crags.zip
(423 Bytes) Downloaded 492 times
Mythian Woods.zip
(994 Bytes) Downloaded 549 times
Kirit
Posts: 60
Joined: July 25th, 2004, 2:13 pm
Location: Zurich, CH
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Post by Kirit »

nice maps..didn't play all yet.

but island of snow seems to have an illegal character....didnt't find it yet, though...
By moonlight we ride ten thousands side by side
With swords drawn held high our whips and armour shine
Hail to thee our infantry still brave beyond the grave
All sworn the eternal vow the time to strike is now
pg
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Joined: September 20th, 2004, 4:57 pm

Post by pg »

Any chance you could post screenshots?
Shade
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Joined: April 18th, 2004, 11:17 pm

Post by Shade »

pg wrote:Any chance you could post screenshots?
I would second that. I'll say this to all of the MP map authors out there: While I can't promise to get a given map into CVS, if I see a screenshot that I think is 'neat' I'm far more prone to take up the case for inclusion... It's a simple matter of time- I have a fixed amount of 'Wesnoth Time', and if I can't see it I'm prone to keep on going with what I'm doing. I can't speak for the other developers, but I'm pretty sure that this is a fairly common occurrence... A little 'honest marketing' never hurts...
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MadMax
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Location: Weldyn, Wesnoth

Post by MadMax »

a fixed version of Isle of Snow:

Also, do you plan on adding events to these maps?
Attachments
Isle of Snow.cfg
not really .cfg, delete the extension
(39.26 KiB) Downloaded 537 times
"ILLEGITIMIS NON CARBORUNDUM"

Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

MadMax wrote:a fixed version of Isle of Snow:

Also, do you plan on adding events to these maps?
No
pg wrote:Any chance you could post screenshots?
Nope
I cant make screenshots (button is broken and no program to do it with :( )

Note: I'll try to get the 0.8.8 of wesnoth version at the end of this week.
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