village support?
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- Temuchin Khan
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- Location: Player 6 on the original Agaia map
village support?
I noticed that in 1.11, there is an additional option when you are setting up multiplayer games: village support.
What exactly does this do? How is it different from village income? What significance would it have if you set it to a different value that village income? For example, if you set the per village income to 1 and the support to 4, what would that mean in-game?
What exactly does this do? How is it different from village income? What significance would it have if you set it to a different value that village income? For example, if you set the per village income to 1 and the support to 4, what would that mean in-game?
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- Alarantalara
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Re: village support?
Village support keeps you from having to pay upkeep for a unit instead of providing you with gold that may pay upkeep. So it's equally effective at keeping your income from going negative but provides less money if you have few units.
Here are two scenarios with various numbers of units:
A) With 1 village, village support = 2, village gold = 1
You get 3 gold for 0-2 units, 2 gold for 3 units, 1 for 4 units, etc.
B) With 1 village, village support = 1, village gold = 2
You get 4 gold for 0-1 units, 3 gold for 2 units, 2 gold for 3 units, etc.
Here are two scenarios with various numbers of units:
A) With 1 village, village support = 2, village gold = 1
You get 3 gold for 0-2 units, 2 gold for 3 units, 1 for 4 units, etc.
B) With 1 village, village support = 1, village gold = 2
You get 4 gold for 0-1 units, 3 gold for 2 units, 2 gold for 3 units, etc.
- Pentarctagon
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Re: village support?
It also makes this pop up:
warning unit: Unknown attribute 'village_support' discarded.
in my stderr. Not really sure if its actually affecting anything though.
warning unit: Unknown attribute 'village_support' discarded.
in my stderr. Not really sure if its actually affecting anything though.
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Re: village support?
I think Village-support is a Step into right Direction -- even it could still not work. Gold can't get eaten and doesn't work. If I got the Point then is Village-Support something like a Gold you can't accumulate but use to pay something like OperationCosts for Units.
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- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: village support?
Thanks for the prompt replies!
EDIT: I deleted the previous post so when I posted this edited version, I'd be sure it would be seen.
Interesting. Kind of like quartering your troops in people's homes, then?Alarantalara wrote:Village support keeps you from having to pay upkeep for a unit instead of providing you with gold that may pay upkeep. So it's equally effective at keeping your income from going negative but provides less money if you have few units.
So if we assume 1 village, village support=1, and village gold=1, would we have 3 gold for 0-1 units, 2 gold for 2 units, 1 gold for 3 units? Or would the amounts be slightly different?Here are two scenarios with various numbers of units:
A) With 1 village, village support = 2, village gold = 1
You get 3 gold for 0-2 units, 2 gold for 3 units, 1 for 4 units, etc.
B) With 1 village, village support = 1, village gold = 2
You get 4 gold for 0-1 units, 3 gold for 2 units, 2 gold for 3 units, etc.
EDIT: I deleted the previous post so when I posted this edited version, I'd be sure it would be seen.
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Re: village support?
What happens when there are units with different levels?
Re: village support?
Essentially the same thing that has always happened. Unit levels are added together, and total village support is subtracted from that. Suppose you have village_support set to 2, village_gold set to 1, income at the default of 2, 3 villages, 5 level 1 units, and 2 level 2 units. The villages would provide up to 6 support and 3 gold, and your units would require 5*1+2*2 = 9 upkeep, so you'd have a net income of precisely your base: 2. If you had two more villages, your units would be fully supported (10>9), so you'd gain 7 gold per turn.Ravana wrote:What happens when there are units with different levels?