Removing randomness?

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Kersus
Posts: 3
Joined: April 13th, 2006, 10:07 pm

Removing randomness?

Post by Kersus »

How hard would it be to have an option in the game for removing the randomness of damage dealt? All units doing maximum damage.
scott
Posts: 5243
Joined: May 12th, 2004, 12:35 am
Location: San Pedro, CA

Post by scott »

It's not hard if you know how to program. It's very hard if you don't. Read the FPI thread at the top of the ideas forum.
Hope springs eternal.
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