Where would one get sprite art made?
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- Aethaeryn
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Re: Where would one get sprite art made?
The difference is that you pay for a refrigerator. You don't ask for the fridge to be made for free without offering any tangible compensation for the company. Pay me for one sprite the same price you'd pay for a refrigerator, and I'll have your sprite in a few days.FoxxiMoxxi wrote:That's awesome logic.Zerovirus wrote:Why people don't actually try to learn spriting instead of asking for sprites is beyond me.
I need a new refrigerator, while I'm in a learning mood. I should learn how to build one from scratch.
If you want a refrigerator for "free" (the materials would still cost money since they are non-digital), you would in fact have to build it yourself.
Sorry for the nitpick, but you invoked the name of logic and I noticed a faulty comparison. The point of money is to have near-perfect liquidity. In theory, you're supposed to be able to specialize in something, do your specialty in exchange for money, and then use that money to exchange for the goods and services from other people's specialties. In other words, if you don't want to learn something, do not expect it for free unless it was already made anyway and the redistribution cost is next-to-zero (i.e. things on the Internet that are not custom-made just-for-you).
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- PeterPorty
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Re: Where would one get sprite art made?
Also, a sprite is something you actually want, as opossed to a refrigerator.
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- Aethaeryn
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Re: Where would one get sprite art made?
Hey! If you make a good sprite, you might want to print it out and put it on a refrigerator. Where would you put it in RL if you didn't have a fridge?PeterPorty wrote:Also, a sprite is something you actually want, as opossed to a refrigerator.
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Re: Where would one get sprite art made?
RL? What's that 'Real Life' thingy people keep talking about
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Re: Where would one get sprite art made?
Why do you jump to conclusions about the meaning of "RL"? Obviously, we're talking circuitry.PeterPorty wrote:RL? What's that 'Real Life' thingy people keep talking about?
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Re: Where would one get sprite art made?
Why would you want to print your sprite and put it in your resistor-inductor circuit fridge?
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Re: Where would one get sprite art made?
I consider this interesting article — written by a certain Irish philosopher — a very enlightening read on the subject of RL if you can endure his overuse of rhetoric.
In retrospect, I should've just locked the thread on my last reply.
In retrospect, I should've just locked the thread on my last reply.
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Re: Where would one get sprite art made?
/me pokes head in cautiously
Does the slashy line mean this isn't locked? Huh. Below is a condensed version of a little infoshare message I fired off. Perhaps others who feel the same way will be similarly enlightened.
Lemme tell you, I sprite at a (widely accepted) rapid pace and frequent pacing, and it can take me anywhere from three hours to an entire day to churn out one baseframe. (animating is marginally easier when you have a base already. ) For example, my newest invoker? Four hours right there. Granted, I had to redo it three times because I wasn't satisfied with the quality, but still. That much time and skill expended does not warrant us giving away sprites like Halloween candy.
Sorry to break it to you, but if you're churning out sprites at a rate of 30 minutes each, you either are a spriting god or you have no artistic sense of quality.
Does the slashy line mean this isn't locked? Huh. Below is a condensed version of a little infoshare message I fired off. Perhaps others who feel the same way will be similarly enlightened.
Lemme tell you, I sprite at a (widely accepted) rapid pace and frequent pacing, and it can take me anywhere from three hours to an entire day to churn out one baseframe. (animating is marginally easier when you have a base already. ) For example, my newest invoker? Four hours right there. Granted, I had to redo it three times because I wasn't satisfied with the quality, but still. That much time and skill expended does not warrant us giving away sprites like Halloween candy.
Sorry to break it to you, but if you're churning out sprites at a rate of 30 minutes each, you either are a spriting god or you have no artistic sense of quality.
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Re: Where would one get sprite art made?
Lol, my signature has a quote from there.... funny.
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Re: Where would one get sprite art made?
Give the man a hug!Zerovirus wrote:/me pokes head in cautiously
Does the slashy line mean this isn't locked? Huh. Below is a condensed version of a little infoshare message I fired off. Perhaps others who feel the same way will be similarly enlightened.
Lemme tell you, I sprite at a (widely accepted) rapid pace and frequent pacing, and it can take me anywhere from three hours to an entire day to churn out one baseframe. (animating is marginally easier when you have a base already. ) For example, my newest invoker? Four hours right there. Granted, I had to redo it three times because I wasn't satisfied with the quality, but still. That much time and skill expended does not warrant us giving away sprites like Halloween candy.
Sorry to break it to you, but if you're churning out sprites at a rate of 30 minutes each, you either are a spriting god or you have no artistic sense of quality.
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Re: Where would one get sprite art made?
Veritas est. Facere sprites facile non est, sed... (however the rest of that quote goes).Zerovirus wrote:Lemme tell you, I sprite at a (widely accepted) rapid pace and frequent pacing, and it can take me anywhere from three hours to an entire day to churn out one baseframe. (animating is marginally easier when you have a base already. ) For example, my newest invoker? Four hours right there. Granted, I had to redo it three times because I wasn't satisfied with the quality, but still. That much time and skill expended does not warrant us giving away sprites like Halloween candy.
Sorry to break it to you, but if you're churning out sprites at a rate of 30 minutes each, you either are a spriting god or you have no artistic sense of quality.
Anyways, I concur with and applaud the above.
Last edited by artisticdude on July 22nd, 2010, 3:04 pm, edited 1 time in total.
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Re: Where would one get sprite art made?
It makes no sense anyway. Even if making a sprite DID take only half an hour (which it obviously doesn't), you could still say stuff like: "Meh, a cashier scanning someone's stuff in a store barely takes a few minutes, it shouldn't be considered work. Those people shouldn't get paid." Which makes no sense either.meowreka wrote:imo a single sprite SHOULD be free. An honest day of work is $7 an hour, and making a single sprite does not take a half an hour, and it's about 1/8 the work of a minimum wage job.
(a an afterthought, I think this reply wasn't really needed, but oh well...)
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Re: Where would one get sprite art made?
Don't feed the troll, people...
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Re: Where would one get sprite art made?
I just want to say one thing:
This is a sprite
This is also a sprite
So realistically, a sprite COULD be made in less than a half-hour, but it's not Wesnoth style/quality
(That might be where he/she got his/her mistake from)
OkayI'mDoneDon'tShootMePlease
Wait, one more thing:
Sprite < Refrigerator
This is a sprite
This is also a sprite
So realistically, a sprite COULD be made in less than a half-hour, but it's not Wesnoth style/quality
(That might be where he/she got his/her mistake from)
OkayI'mDoneDon'tShootMePlease
Wait, one more thing:
Sprite < Refrigerator
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The Southern Chains, a fanfic
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Re: Where would one get sprite art made?
This is the troof.Zerovirus wrote: Sorry to break it to you, but if you're churning out sprites at a rate of 30 minutes each, you either are a spriting god or you have no artistic sense of quality.