UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
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There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Is it actually possible to win Lake Vrug in the current CVS version ? Gweddry has to go to x=50-52 y=16-18, but that is in the middle of mountains, and he can't actually go there. Also, the bridge doesn't collapse here.
I'm too stupid to install them on my own and I always lose track of the versions. When are finished scenarios introduced into Wesnoth?
Are there any update-rpms I haven't heard of?
Until recently, the tag would automatically remove items from tiles when the object was picked up. As of 0.8, this is no longer so. Items must be removed manually, using a tag. This is part of making more generic, so that it can be bestowed on a unit at times other than a unit moving onto a...
When you post a new map here, it can slowly leave the front page, never to been seen again.
To rectify this, I suggest posting the map on the Wiki. What is the Wiki you ask? It is a page freely editable by anyone; so you can go and add your own map there almost instantly.
I'm trying to build a campaign where the allowable recruits are determined by user actions. For instance, my first level has two opponents: an Orc with Wolf Riders, and an Elf with Elvish Scouts. In the next level, the user will be able to recruit either Wolf Riders or Elvish Scouts, depending on...
In the first scenario of 0.7.11, it says the story starts in the 14th year of Asheviere's reign, which I assume happened right after her son was killed and Delfador escaped with Konrad.
In the elven council, Panadara says she saw Konrad 19 years ago. Is this a discrepancy? Konrad is at least 19...
Not wanting to tread on anyone's toes, but... mightn't it be a good idea to break up the UserScenarios wiki topic so that the campaigns that are now distributed as part of wesnoth itself (SOTBE, TDH, TEI) are listed on another page, or in a section clearly demarcated from the campaigns that are not...
In a scenario I'm currently sketching out, I was thinking of introducing an object that can only be used by elves, all elves and no one else but elves.
Is there another way of implementing this filter than actually listing all existing elf-types:type=Elvish Archer,Elvish......?
I've noticed that the ai no longer seems to behave the way it used to wrt the target tag. I'm trying to make allied units follow the player leader around and protect him (as in Home of the North Elves). But the allies resolutely ignore the player and zip off to fight the enemies.
more mp maps
less campaigns
we had this problem yesterday when i badgered 4 other people into playing and the only map for 5 people was the gigantic one for 7 people
that aint right
we need some maps for 5 or 6 people
we need maps that arent so large they take a day to finish
we need more maps like...
I just downloaded some user-made multiplayer maps. Exactly how should I edit the multiplayer.cfg to have them appear in the map list under Multiplayer/Host mp. game/Create game in Wesnoth? What do I have to modify? Should I just make a new section between tags using the generic multiplayer...
Alright, well, here it is. You forced me to it. :) This is my brother and I's campaign featuring the dwarves and the humans allied. I don't beleive there are a huge amount of errors. However, rebalancing and graphical stuff definitely need work. This is only the first three, and you will have to...
Due to recent changes, the way works is now slightly different with respect to which unit is assigned the object.
Basically the first unit that matches the tag is awarded the object. If no unit matches the tag, then the 'cannot_use_message' is displayed (unless silent=yes is set).
I've just done my first map, and I'd like you to look at it and comment. Also, since it is a multiplayer map, and there aren't many of them with the game, it could be added to the game if you want.
The map is for 4 players, positioned clockwise and with something I haven't seen in any other...
OK. This is just an idea. But it would greatly improve the situation for scenario designers if we all knew what was where, and where the scenarios occurred. Attached is a palletised PNG (A JPEG would degrade quickly), if you've wrote any of the scenarios in mainline feel...
How hard would it be to implement a random campaign, i.e. randomly generated maps (as in multiplayer), that follow on as long as you want to keep playing.
You'd be able to keep your troops and gold across games, so you could start playing some multiplayer games against the AI with a really good...
Here it is my replay of Valley Of Statues played with Wesnoth 0.7.9....
No advanced unit recalled... if you have already played this scenario have a look.....
If you haven't played this scenario DON'T LOOK AT THE REPLAY as it show how this level have to be beated....
Not to be a prick, but really. Delfador's not yoda. The only way that any character can do a yoda impersonation is if they are short, asian, and mastered.
Delfador being only the last of the above, and that's a pretty weak link.
The obvious suggestion here is to change it to We must go there....
Me and a few friends are starting to put together a multiplayer map pack. While the current maps are all high quality, there is not much of a selection. So, we hope to release Wesnoth's first MP Mappack (and get it added to CVS, if the devs think the maps are good, but i digress).
In order to allow campaign developers to provide entire campaigns that go under a single directory, I've added a new feature to WML which allows specification of a path to look for binary files.
At the top level, you can add a tag as follows:
Then, whenever Wesnoth loads images, it will look in...
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