Developers’ Discussions

Discussion among members of the development team.

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  • On Mainlining Drake Campaigns
    by SigurdFireDragon »
    4 Replies
    10378 Views
    Last post by SigurdFireDragon
  • Enabling hardening options for Wesnoth's executables
    by Pentarctagon »
    13 Replies
    12378 Views
    Last post by Pentarctagon
  • Semantic Versioning compliance proposal
    by loonycyborg »
    3 Replies
    6274 Views
    Last post by Soliton
  • Proposal for a Development Cycle Schedule
    by SigurdFireDragon »
    5 Replies
    7470 Views
    Last post by SigurdFireDragon
  • ActionWML to remove [object]s
    by AI »
    14 Replies
    24330 Views
    Last post by Celtic_Minstrel
  • Multiplayer Timer Settings, and more (!)
    by iceiceice »
    10 Replies
    9731 Views
    Last post by Zap-Zarap
  • Wesnoth Inc Board Members -- Election
    by Dave »
    9 Replies
    10722 Views
    Last post by Dave
  • Wesnoth Inc Board Members -- Request for Nominations
    by Dave »
    18 Replies
    40306 Views
    Last post by Dave
  • Getting Started
    by Iris »
    66 Replies
    83270 Views
    Last post by shevegen
  • Tiny Request
    by Velensk »
    7 Replies
    7254 Views
    Last post by Eagle_11
  • SDL2 movement
    by Aginor »
    1 Replies
    7647 Views
    Last post by Aginor
  • Lets learn from Spring and think about the future of Wesnoth
    by AF_ »
    17 Replies
    16948 Views
    Last post by fendrin
  • Python Toolchain - Moving forward.
    by Tetha »
    20 Replies
    15646 Views
    Last post by GunChleoc
  • Add-ons registration API and UI proposal
    by Iris »
    4 Replies
    6543 Views
    Last post by Celtic_Minstrel
  • Developers’ Discussion is open for replies!
    by Iris »
    0 Replies
    4462 Views
    Last post by Iris
  • Write mp server bots in lua
    by iceiceice »
    2 Replies
    11414 Views
    Last post by iceiceice
  • Strict mode in lua
    by iceiceice »
    0 Replies
    6575 Views
    Last post by iceiceice
  • Feature Plan 1.13
    by fabi »
    0 Replies
    6319 Views
    Last post by fabi
  • new dev resources wiki page
    by iceiceice »
    0 Replies
    4892 Views
    Last post by iceiceice
  • Suggestion: keep backwards compatibility
    by zookeeper »
    21 Replies
    18133 Views
    Last post by Elvish_Hunter
  • git for wesnoth crash course
    by iceiceice »
    2 Replies
    5666 Views
    Last post by iceiceice
  • Some flying units slightly broken
    by beetlenaut »
    2 Replies
    6392 Views
    Last post by beetlenaut
  • A question for mainline campaign developers and maintainers
    by Gambit »
    7 Replies
    10110 Views
    Last post by fabi
  • Another stolen Wesnoth graphics report
    by kasmiros »
    37 Replies
    28823 Views
    Last post by lurker
  • Super-Obvious Ugly Strategic Map View
    by Eleazar »
    7 Replies
    13297 Views
    Last post by Eleazar
  • Changing how terrain Names are displayed
    by Eleazar »
    28 Replies
    28222 Views
    Last post by Iris
  • GPL Policy
    by opensourcejunkie »
    116 Replies
    75581 Views
    Last post by szopen
  • New #ifver/#ifnver preprocessor directive for version checks
    by Iris »
    5 Replies
    8993 Views
    Last post by Iris
  • GSoC 2011 idea - Ladder
    by Iskander »
    3 Replies
    7223 Views
    Last post by grzywacz
  • [engine] Generate black backgrounds for art on install?
    by sacred_chao »
    39 Replies
    22767 Views
    Last post by Jetrel
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