Search found 130 matches

by Nobun
May 30th, 2009, 8:53 pm
Forum: Music & Sound Development
Topic: What Programs were used to compose OGG musics in wesnoth?
Replies: 21
Views: 6789

Re: What Programs were used to compose OGG musics in wesnoth?

Sorry for my bad english. I am not sure what piano roll is. If you mean some of those electronic pianos you can play in it and save your musics in MIDI.... I'd like to have one but I cannot buy it :P I play piano a bit (I am not a pianist, however) and one of the way I realize a track is dirctly in ...
by Nobun
May 30th, 2009, 9:08 am
Forum: Music & Sound Development
Topic: What Programs were used to compose OGG musics in wesnoth?
Replies: 21
Views: 6789

Re: What Programs were used to compose OGG musics in wesnoth?

Ogg is a compressed audio file format, just like mp3. It has nothing do do with how the music itself is created . Perhaps the way I wrote the question is a bit confusing so I have to say that I know that Ogg Vorbis is a compressed audio format that, differently of mp3 compression format, is totally...
by Nobun
May 29th, 2009, 10:02 pm
Forum: Music & Sound Development
Topic: What Programs were used to compose OGG musics in wesnoth?
Replies: 21
Views: 6789

Re: What Programs were used to compose OGG musics in wesnoth?

thank a lot for favour. I didn't put message there becouse, seeing the fact I am not a developer of wesnoth, I never thought about putting topic here. You understood well. I'm trying to know how you can produce a particular instrument sound or voice/effect sounds, better if possible writing notes di...
by Nobun
May 29th, 2009, 8:26 pm
Forum: Music & Sound Development
Topic: What Programs were used to compose OGG musics in wesnoth?
Replies: 21
Views: 6789

What Programs were used to compose OGG musics in wesnoth?

Preface: I read the program list for music composition in the wesnoth homepage. But none of them seems able to creates from 0 the voices and effect you need for a good music file. For example to create the voice of that instrument you can hear in "breaking_the_chains" from 00:15 to 00:20 (...
by Nobun
May 29th, 2009, 7:07 pm
Forum: Users’ Forum
Topic: Luck system, a little report by a newbie
Replies: 18
Views: 3544

Re: Luck system, a little report by a newbie

I can report a battle (I don't have the save file, sorry) Ahhh...let me just go and update my counters.... Number of people who report some anecdote about a ridiculously unlucky game they had: 1,287 Number of people who produce a save game with replay to back it up, which is rather easy given all t...
by Nobun
May 28th, 2009, 9:53 pm
Forum: Users’ Forum
Topic: Luck system, a little report by a newbie
Replies: 18
Views: 3544

Luck system, a little report by a newbie

I don't want to be flame so if you find that this post can give the opportunity to users to be flamed or something similar.... be free to close it at anytime. I wanted to reply to the "luck" topic but it is closed. I want to report a fact happened in a game before adding what I have to say...
by Nobun
May 28th, 2009, 9:21 pm
Forum: Users’ Forum
Topic: [Question] Magic, Marksman VS steadfast
Replies: 8
Views: 2804

Re: [Question] Magic, Marksman VS steadfast

Thank for explainations. I miss also the thing that Marksman is only in attack (even if I didn't ask it you see right).

I was asking about magic attack steedfast and marksman Attack steedfast, however also your addition about marksman is usefull. Thank a lot for reply to both.
by Nobun
May 28th, 2009, 4:40 pm
Forum: Users’ Forum
Topic: [Question] Magic, Marksman VS steadfast
Replies: 8
Views: 2804

[Question] Magic, Marksman VS steadfast

I am curious to know it. However a little explaination for those (little) who doesn't know it. Magic Attacks -> they always has 70% of chances of hitting enemy MarkSman -> they always has at least 60% of chances of hitting enemy Steadfast -> in defense a unit has at least 50% of terrain even if defe...
by Nobun
May 21st, 2009, 5:52 pm
Forum: Technical Support
Topic: Strange Bug
Replies: 1
Views: 441

Strange Bug

I am using wesnoth 1.6.2 on windows XP This happening often while playing Multiplayer and I had the same problem in wesnoth 1.6 At the start I see all well. At a certain point I have a problem on seeing game (shadow with lines). here you can download a shot of what I see In wesnoth 1.6.2 ALSO the &q...
by Nobun
May 5th, 2009, 7:17 am
Forum: Users’ Forum
Topic: A little suggestion for multiplayer (notify server problems)
Replies: 8
Views: 1837

A little suggestion for multiplayer (notify server problems)

First of all, thank to Piotr for manual registration (every time I had problems with confirmation code) . Some days ago, while playing a multiplayer match (with time, max time = 4:00). After the last move I didn't see any movement by my opponent. Also after more than 4:00 the situation still blocked...