Search found 295 matches
- September 10th, 2008, 2:53 pm
- Forum: Technical Support
- Topic: installation - need admin rights?
- Replies: 8
- Views: 2265
Re: installation - need admin rights?
Starting from which version does it require admin rights? I worked on installer for 1.4.5 after Mist, Wesnoth's windows packager had disappeared. Perhaps there are some Inno Setup tricks I'm not aware of yet that might allow the installer to work without admin privs..
- September 10th, 2008, 2:37 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.4.5
- Replies: 15
- Views: 9268
- September 9th, 2008, 5:58 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.4.5
- Replies: 15
- Views: 9268
Re: Wesnoth 1.4.5
Ähm.. do you mean this Link instead of yours? I stand corrected. So, how can we get this fix for the new bug without waitung for 1.4.6? :( Edit: All icons don't have an image in the Win 1.4.5 :( Lack of icons warrants a reupload. I'll also apply the patch. But I'll do it tomorrow. I had enough wind...
- September 9th, 2008, 5:10 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.4.5
- Replies: 15
- Views: 9268
Re: Wesnoth 1.4.5
I don't want to ask when the Windows binary will be ready :mrgreen: It's ready . I only want to ask, when it is ready, will it contain that fix? One new bug was introduced with this release. That is the AI might try, after being ambushed, to move a unit to the location where the ambushed unit is lo...
- September 9th, 2008, 10:42 am
- Forum: Technical Support
- Topic: Compile error
- Replies: 3
- Views: 1168
Re: Compile error
Use --disable-strict-compilation configure flag.
- September 7th, 2008, 9:24 pm
- Forum: Game Development
- Topic: Silvertree
- Replies: 19
- Views: 5825
Re: Silvertree
Since I can't activate my account on their forums personally, I was wondering if it was acceptable to ask here? I've activated account "Jozrael" on the silvertree forum. has development on this paused or ceased? I'd say it paused. Dave is distracted by frogatto now and I don't yet know si...
- September 2nd, 2008, 8:52 pm
- Forum: Technical Support
- Topic: Which Processor for 1.5.3?
- Replies: 3
- Views: 1252
Re: Which Processor for 1.5.3?
I've also used different set of dlls, e.g. SDL_ttf and freetype..Rookie wrote:Whatever Setup script you used for the win-binaries, it worked (for me) better than the one for 1.5.2 (where I had the same display glitches reported here).
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- September 2nd, 2008, 5:41 pm
- Forum: Technical Support
- Topic: Which Processor for 1.5.3?
- Replies: 3
- Views: 1252
Re: Which Processor for 1.5.3?
Mist removed choice between processors in later installers(e.g. 1.5.2), but he didn't commit his new Inno Setup script to SVN so I had to use an older one. So, what am I suppose to choose? I am running it in a windows XP virtual machine on kubuntu. It depends on which processor the virtual machine e...
- September 1st, 2008, 10:29 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.5.3
- Replies: 15
- Views: 9616
Re: Wesnoth 1.5.3
1.5.3 windows installer is available now.
- August 27th, 2008, 10:16 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
The disadvantage of this method is that the second line compiles the stuff again , but why? Some weird scons bug causes some files to be recompiled during install. This bug won't occur if you do it like this: scons wesnoth datadir=/usr/share/games/wesnoth sudo checkinstall --install=no scons instal...
- August 26th, 2008, 11:14 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
The deinstallation process killed the /usr/share/games Dir with the game widelands in it. I guess you should have have run it like that to get the desired result: scons datarootdir=share/games Also note that options like datadir are written to .scons-option-cache and persist between runs and this f...
- August 25th, 2008, 4:56 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
install is provided by wesnoth's scons script, not scons itself.Schuttwegraeumer wrote: Where does the "install" switch come from, i cannot find it in the man pages.
Boost regex library is not found, so wesnoth target is disabled.Code: Select all
Checking for Boost regex library... no
- August 25th, 2008, 2:48 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
I use "./configure --datadir=/usr/share/games" for the stable releases. scons wesnoth install datadir=/usr/share/games Run scons -h to get descriptions of all options. SCons doesn't have configure - build - install stages like autotools. I never set a DESTDIR. Just thought that you're a d...
- August 25th, 2008, 2:10 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
Just like you make a deb with make. Only difference is to use scons to compile and install. AFAIK checkinstall should be provided by packaging tools, not scons.
- August 25th, 2008, 1:59 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: How to build a .deb of 1.5.3 for Ubuntu
- Replies: 17
- Views: 6926
Re: How to build a .deb of 1.5.3 for Ubuntu
In order to build debs with scons you'll need to run it like this: scons wesnoth install destdir=somedir destdir works exactly like make's DESTDIR. This will both compile and install wesnoth. If it doesn't, most likely errors occurred during compiling or configuring. In this case post build output a...