Search found 1000 matches

by appleide
March 20th, 2008, 12:34 am
Forum: WML Workshop
Topic: [while] in [message] - executing commands ina string
Replies: 5
Views: 1511

Re: [while] in [message] - executing commands ina string

No that's not possible. I was thinking about this the other day and thought up this, rather contrived, method: #!NOT TESTED [set_variable] name=numberOfOptions value=3 [/set_variable] [set_variable] name=i value=0 [/set_variable] [while] [variable] name=i less_than=$numberOfOptions [/variable] [do] ...
by appleide
March 17th, 2008, 12:02 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 202806

Re: 1v1 Replays! (THE ARCHIVE)

Elves vs Drakes, Hamlets. It was fun, but I think I didn't attack enough so that Gallifax had some fun too. This shows how to use 2 units as bait at a time. (And of course they're gonna die. And I only really meant to bait one unit at a time. The second one was accidental both times) But then I was ...
by appleide
March 16th, 2008, 1:11 pm
Forum: WML Workshop
Topic: Multiple Leaders on one side (non-hackish version)
Replies: 8
Views: 2697

Re: Multiple Leaders on one side (non-hackish version)

hmm, what if on select, change all units canrecruit=0 and then if selected unit's description of unit ="leader", change its can recruit=1.? multiple leaders?
by appleide
March 13th, 2008, 10:43 am
Forum: Developers’ Discussions
Topic: Why not LUA?
Replies: 86
Views: 55142

Re: Why not LUA?

Non-coders can be described as those whose first 'programming' language is WML, and also those who uses CampGen to create campaigns instead of writing their own WML.
by appleide
March 12th, 2008, 11:15 pm
Forum: Developers’ Discussions
Topic: Why not LUA?
Replies: 86
Views: 55142

Re: Why not LUA?

mihoshi wrote:
appleide wrote:...
Taking a somewhat conservative stance, I can explain all the advantages in two words:
Less changes.
by appleide
March 12th, 2008, 7:46 pm
Forum: Users’ Forum
Topic: Please don't use swear words in game text
Replies: 86
Views: 17496

Re: Please don't use swear words in game text

I don't mind most swear words, though I'd avoid them generally. But, to me, Tree-Shagger is a bad insult regardless. (As Dave said before... Its a euphemism). However, to those that says "No modern swear words but swear words that aren't swear words in our context are fine", I'd tend to di...
by appleide
March 12th, 2008, 7:06 am
Forum: Developers’ Discussions
Topic: Why not LUA?
Replies: 86
Views: 55142

Re: Why not LUA?

All we really need is a quick way to set and test variables right? We don't want to implement LUA scripts in every child tag of [event]. Here is a quick and dirty solution I thought up, there might be flaws... but what do you think? #! A new type of variable [set_function_variable] name=myVar #! Her...
by appleide
February 24th, 2008, 7:21 am
Forum: Ideas
Topic: traverse event type
Replies: 13
Views: 3266

the 'move' event would sort-of do this when implemented, but until then you can (somewhat) work around it by: -put the location in a tunnel -put a 'unit' with ambushing ability in the tunnel, so people run into it and stop -put a moveto event in front of the unit MadMax: if you're just going to hav...
by appleide
February 24th, 2008, 7:15 am
Forum: Ideas
Topic: Technology Era
Replies: 20
Views: 5808

idanwin: Hmm, so I take it you've drawn several images of catapults and onagers?
by appleide
February 16th, 2008, 11:35 pm
Forum: WML Workshop
Topic: Scenario Editor/ WML Editor/ WML Replacer.
Replies: 1
Views: 950

Uploaded new version. See above "Edit:"
by appleide
February 16th, 2008, 5:53 am
Forum: WML Workshop
Topic: Problem with start of turn events
Replies: 4
Views: 1397

It maybe... Weird bugs tend to crop up when you use

Code: Select all

variablex[i]
instead of

Code: Select all

variable[i].x
Not sure about your case though.
by appleide
February 16th, 2008, 5:48 am
Forum: Release Announcements, Compiling & Installation
Topic: *Unofficial* 1.3.16 for Mac OS X
Replies: 7
Views: 5963

It might as well be *official*... the main page link to the mac version leads to here. =)
by appleide
February 16th, 2008, 5:45 am
Forum: Users’ Forum
Topic: Scenario creator program?
Replies: 15
Views: 3851

if event_happens do_something Why the need to use those horrible < tags at all? Btw dont take this rant too serious. I like to rant, I just want people to really consider why WML is actually used and why its so difficult to use or fix things. That example can easily be translated to: [event] trigge...
by appleide
February 13th, 2008, 6:02 am
Forum: Users’ Forum
Topic: Scenario creator program?
Replies: 15
Views: 3851

I am almost done with a WML-editor though. It should be pretty good, though it is for Mac only. After I finish it I should be _able_ to churn out scenarios every week or so (though I could get lazy :)).
by appleide
February 13th, 2008, 5:31 am
Forum: WML Workshop
Topic: quick questions regarding scenarios (SOLVED)
Replies: 14
Views: 3109

turin wrote:Variables are kept in memory forever. Simple as that.
I thought if [clear_variable]~~~[/clear_variable] is called the variables are gone? or is that not the case?