Search found 476 matches

by AT
May 8th, 2004, 10:32 pm
Forum: Ideas
Topic: woses
Replies: 96
Views: 19634

NO

GOOD GOD NO!!! Anyway, more rationaly, Horseman are perfect for the Loyalists. Play a game Loyalists vs. Elves, and tell me that the elves should have the horseman with a strait face. Horseman define the Loyalist side; it is their front line, and most powerfull unit. I think about the worse thing yo...
by AT
May 8th, 2004, 3:57 pm
Forum: Ideas
Topic: woses
Replies: 96
Views: 19634

Then

Then is there a way to give them a 'wose sapling' type unit, but have it be somthing else? The combination of ambush and no ranged weapon makes it an interesting foil to the Rebel faction. One i think should stay. And Horseman it shouldnt be. EDIT: and the LVL 1 speed is good; all the other elf unit...
by AT
May 8th, 2004, 3:50 pm
Forum: Ideas
Topic: woses
Replies: 96
Views: 19634

In multiplayer

I just played a MP game, and Wose Saplings were used heavily by my opponent. First, they did seem slightly out of place. Second, they seemed to act alot like the loyalist Heavy Infintry. Third, they didn't seem especially weak or anything, nor especially strong. Their ambush was fun to gaurd against...
by AT
May 8th, 2004, 12:57 pm
Forum: Developers’ Discussions
Topic: Displaying XP
Replies: 35
Views: 5396

when a button pressed down

I like it.
by AT
May 8th, 2004, 11:51 am
Forum: Developers’ Discussions
Topic: Displaying XP
Replies: 35
Views: 5396

ok

OK, I'm convinced. Maybe have a toggle? But when it is toggled, we should make it VERY CLEAR that you are looking at XP and not health. Maybe make the bar bigger and a different color, and say XP under it?
by AT
May 8th, 2004, 11:25 am
Forum: Art Contributions
Topic: hill terrain
Replies: 32
Views: 7606

Hills

Also, the old hills didn't really look like hills. Until i moused over them, i thought they were Fescue (tall grass found around scotland).
by AT
May 7th, 2004, 11:36 pm
Forum: Developers’ Discussions
Topic: Displaying XP
Replies: 35
Views: 5396

I think

I think it is unnessesary. And there is such a thing as being too easy. Think about it; would a general be able to find out which of his soldiers were expirenced just by looking?

Well, maybe. But anyway, i think it makes things too easy. I personally like having some numbers that i have to look at.
by AT
May 7th, 2004, 6:19 pm
Forum: Technical Support
Topic: Network Ports
Replies: 2
Views: 915

ok

ok, more research shows that the main port is 15000. Is this the only port?
by AT
May 7th, 2004, 6:16 pm
Forum: Technical Support
Topic: Network Ports
Replies: 2
Views: 915

Network Ports

I'm trying to host a Wesnoth game behind a firewall, and i need to know; what ports does wesnoth use for multiplayer? I'd prefer to not DMZ my machine everytime i play, as that is a mostly bad idea.

EDIT: I'm sure it says in the manual or on the forum somewhere, but I can't find it. :(
by AT
May 7th, 2004, 1:42 am
Forum: Art Contributions
Topic: Canyon terrain
Replies: 104
Views: 13525

Canyon

I like the canyon alot; its convincing, and woulnt require a full overhaul of the current graphics (which personally, i like).
by AT
May 6th, 2004, 9:51 pm
Forum: Developers’ Discussions
Topic: A Newbie to Wesnoth
Replies: 2
Views: 865

A Newbie to Wesnoth

Hey, yesterday I compiled Wesnoth 0.7.0 for linux, and was extremly impressed. It is the best turn based strategy game I've seen in a long time, and the best free one I have seen, ever. Anyhow, the reason this is on the Dev forum is this: I was wondering how a newbie could help with the development ...