Search found 961 matches
- August 16th, 2011, 7:16 pm
- Forum: WML Workshop
- Topic: Sprite Issues
- Replies: 20
- Views: 4559
Re: Sprite Issues
Did you include images in the main.cfg?noxregis wrote: Whoops sorry! Zipped file attached.
- August 16th, 2011, 11:50 am
- Forum: Multiplayer Development
- Topic: The Great Dwarves Escape - 3P
- Replies: 11
- Views: 6143
Re: The Great Dwarves Escape - 3P
After playing new version, I've got some questions. What is that whole army for? So far, first skirmish is with lev0 bats, second is with single spearman/archer. In fact, just leaders (RPG style) would be enough to beat it. I'm debating on how to balance the first area, because it does force the se...
- August 16th, 2011, 4:19 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
Depends, whats the error say?
- August 16th, 2011, 1:45 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
That is the undead trait.Great_Mage_Atari wrote:Well can't I just modify the undead trait and rename it to fit my needs?
data/core/marcos/traits.cfg (IIRC) and second one down. I just modified it.
- August 16th, 2011, 1:36 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
Now say I have a character, but I don't want it to contract the plague. It's not undead, so how do I make a trait so that it won't get it? #define TRAIT_IMMUNITY [trait] id=undead availability="musthave" male_name= _ "Blah" female_name= _ "blah" description= _ "Im...
- August 16th, 2011, 12:47 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
Why not just upload it to a zip on the forums? or just make an art thread?Great_Mage_Atari wrote:Thanks. Only one scenario is completed, but I want to upload it so that people can give me criticism on the new sprites.
- August 16th, 2011, 12:41 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
No, some addons don't even have a description in main.cfg (MP Maps, Eras).Great_Mage_Atari wrote:So does the description have to be the same as the one in the main.cgf?
- August 16th, 2011, 12:36 am
- Forum: WML Workshop
- Topic: I Need Some Coding Help
- Replies: 91
- Views: 9665
Re: I Need Some Coding Help
I used notepad ++. Yet when I open the pbl file, it says one thing. what do i put in it so itll let me add the campaign to multiplayer? How are you putting the PBL file in? (Do not show us the PBL file because of the passphrase you put in it, or just take it out) This explains how to put a PBL file...
- August 12th, 2011, 10:37 pm
- Forum: Multiplayer Development
- Topic: The Great Dwarves Escape - 3P
- Replies: 11
- Views: 6143
Re: The Great Dwarves Escape - 3P
Updated first post to Version 0.2. Updated change log to include some of the changes, some of which suggested, some just for balancing/refining reasons.
Any problems, please tell me.
Edit: Changed the storyline (In forum storyline) as suggested.
Any problems, please tell me.
Edit: Changed the storyline (In forum storyline) as suggested.
- August 8th, 2011, 2:12 am
- Forum: Multiplayer Development
- Topic: The Great Dwarves Escape - 3P
- Replies: 11
- Views: 6143
Re: The Great Dwarves Escape - 3P
And sorry, I think I've been too harsh in my first post. No, I'm sorry if unintentional harshness came across from me. Looking back, mine does seem harsher then I meant it to be; I meant it to be merely informative. Anyways, next post will include your suggestions, but it's hard to decide weather o...
- August 7th, 2011, 5:37 am
- Forum: Multiplayer Development
- Topic: The Great Dwarves Escape - 3P
- Replies: 11
- Views: 6143
Re: The Great Dwarves Escape - 3P
Actually, what's critical to understanding "what this is about" are first 4 sentences: A long while ago, the Dwarves accidentally helped some thieves escape with a large sum of gold. The Dwarves were eliminated by the king, or so he thought. A band of dwarves went into hiding in a cave, i...
- August 6th, 2011, 2:33 am
- Forum: WML Workshop
- Topic: This file is giving me an error that baffles me
- Replies: 3
- Views: 986
Re: This file is giving me an error that baffles me
It's saved under a txt file? Remove the .txt at the end. Also... # disallow_recall=yes Why the # sign? On another note, it says it's on line 7, which means it's the carryover_add line. I personally see nothing wrong with it, but hopefully if you look over the wiki part of it, it will help? victory_w...
- August 6th, 2011, 2:24 am
- Forum: Ideas
- Topic: [engine] Support asynchronous gameplay
- Replies: 11
- Views: 3528
Re: [engine] Support asynchronous gameplay
Re: resource intensive, I think that's a very solvable problem. If indeed all the replays are stored on the server, we are simply talking about a new way to access a subset of them. If they aren't, I think they could be with the understanding that after a time limit they would be deleted (necessary...
- August 5th, 2011, 8:40 pm
- Forum: Multiplayer Development
- Topic: The Great Dwarves Escape - 3P
- Replies: 11
- Views: 6143
Re: The Great Dwarves Escape - 3P
What. Could you try to put storyline more coherently, and less stylised? What you described contains only few words about storyline: Dwarves, Thieves, King, Cave, Rocks, Lost... And possibly, Myths and Test, although I don't get what sentences with them mean. Does that not want you to check what th...
- July 31st, 2011, 5:06 am
- Forum: WML Workshop
- Topic: having connection problems
- Replies: 8
- Views: 1402
Re: having connection problems
thanks, I will post if I have further problems with campaign connection. before I sign off, I was wondering, how do I copy terrain into my campaign? I tried just copying a terrain into my folder, but I don't know how to place this costom terrain. help? They have to be in the _main.cfg. Look at the ...