Search found 250 matches
- March 27th, 2008, 4:50 pm
- Forum: Ideas
- Topic: ability - multi hex berserk
- Replies: 16
- Views: 3508
Re: ability - multi hex berserk
Hurray for WML.
- March 26th, 2008, 7:19 pm
- Forum: Users’ Forum
- Topic: 1.5 request
- Replies: 46
- Views: 9959
Re: 1.5 request
A good approach to AI would probably be working at "tactics", little mini-strategies that can be applied to multiple but similar situations on the battlefield. Things like evaluating how to protect a weakened unit with the surrounding units.
- March 25th, 2008, 8:33 pm
- Forum: Users’ Forum
- Topic: 1.5 request
- Replies: 46
- Views: 9959
Re: 1.5 request
Wesnoth is MUCH more computationally complex than Go. This might be true, but I don't see how we can be so sure. Games of Go involve many more moves than typical Wesnoth MP games, and so have much deeper search trees. I can imagine a research proposal that starts along the lines of "Complexity...
- March 25th, 2008, 4:45 am
- Forum: Ideas
- Topic: Idea: Ability to see units during talking only scenarios
- Replies: 4
- Views: 889
Re: Idea: Ability to see units during talking only scenarios
One thing that helps is that the talking unit is now highlighted, AFAIK.
- March 23rd, 2008, 6:37 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: Glory in Blood
- Replies: 17
- Views: 8629
Re: Campaign: Glory in Blood
I'll have a look, thanks!
- March 20th, 2008, 7:13 pm
- Forum: Users’ Forum
- Topic: Wesnoth on signatures and how to spread it
- Replies: 12
- Views: 2979
Re: Wesnoth on signatures and how to spread it
Hmm...if I get some free time, I can probably cook up a logo and suitable banner. I do dabble in graphic design and such.
- March 18th, 2008, 7:23 pm
- Forum: Scenario & Campaign Development
- Topic: Campaign: Glory in Blood
- Replies: 17
- Views: 8629
Re: Campaign: Glory in Blood
I've still got all my Frankenpack files, so I can slap together placeholder graphics if you find yourself struggling with graphics. That would definitely help. If you're willing to contribute placeholder graphics, I need graphics for Drukk, for a female elvish shaman-type character, and for a few d...
- March 18th, 2008, 7:19 pm
- Forum: Users’ Forum
- Topic: 76-2
- Replies: 26
- Views: 5442
Re: 76-2
Actually it kind of makes sense that plate would make him more vulnerable to pierce - a large part of the problem with piercing attacks vs. skeletons is that it's hard to actually make contact with the bone - you'll usually just go through the ribcage, doing no damage in the process - but if he's c...
- March 17th, 2008, 5:04 am
- Forum: Users’ Forum
- Topic: Please don't use swear words in game text
- Replies: 86
- Views: 17468
Re: Please don't use swear words in game text
I'm trying to think of a word that was invented for a fantasy world, that was specific to that world... Frak? ---------------- Now playing: Genesis - Turn It On Again via FoxyTunes No, not really. Because that word was just essentially a euphemism. As far as I can tell, there was no logical progres...
- March 15th, 2008, 8:58 pm
- Forum: Users’ Forum
- Topic: On what version did you first play Wesnoth?
- Replies: 305
- Views: 80850
Re: On what version did you first play Wesnoth?
1.2.7, I think. Then I quickly went up to 1.3.8, to see what it was all about. And then 1.4, I'm lovin' it!
- March 14th, 2008, 1:04 am
- Forum: Users’ Forum
- Topic: Please don't use swear words in game text
- Replies: 86
- Views: 17468
Re: Please don't use swear words in game text
It seems to me that you can have two options here. 1. Sneer at the other side, and make no progress at all. 2. Actually put thought into this, and help to develop something which could potentially be a unique addition to Wesnoth flavor, something which has already been supported by a developer, and ...
- March 13th, 2008, 6:02 pm
- Forum: Users’ Forum
- Topic: You've been playing Wesnoth too long when...
- Replies: 1231
- Views: 232368
Re: You've been playing Wesnoth too long when...
562. You feel a strange desire to double-check every tree within sight, to make sure it isn't a Wose.
- March 13th, 2008, 4:25 pm
- Forum: Scenario & Campaign Development
- Topic: Creating a story for a campaign here!
- Replies: 51
- Views: 11571
Re: Creating a story for a campaign here!
Is it right(or good) to redraw wesnoth sprites, give them new looks and use them? And is it possible to copy/paste/rename/modify Wesnoth mainline campaign and unit files to make my own? Yes on both counts, that's the beauty of open-source software. You can use any of the resources used to make the ...
- March 13th, 2008, 4:08 pm
- Forum: Users’ Forum
- Topic: Please don't use swear words in game text
- Replies: 86
- Views: 17468
Re: Please don't use swear words in game text
How about "leaf-maggots" as a derogatory term for elves?
- March 11th, 2008, 7:20 pm
- Forum: Users’ Forum
- Topic: Please don't use swear words in game text
- Replies: 86
- Views: 17468
Re: Please don't use swear words in game text
Dude, I'm very much in favor of those. I like all of them, actually. Hehehee..."mule-ears"...and they all sound completely appropriate for a fantasy setting, too. They all sound like they could have come straight from a Wesnoth battlefield. As far as anti-human insults go...stuff like &quo...