Search found 94 matches
- September 3rd, 2016, 3:51 pm
- Forum: Coder’s Corner
- Topic: Chart widget
- Replies: 6
- Views: 3755
Re: Chart widget
Can this widget also show bar charts like in the attack prediction dialog? Hello gtgtdf, this should be easy to implement. This requires new key type= in the data tag to switch between line and bar chart. The only difference is that I have to draw rectangles instead of lines. We could even allow mi...
- August 23rd, 2016, 4:01 pm
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 323378
Re: You've been playing Wesnoth too long when...
1215. You knock a metalhead and don't expect them knocking back, because Dark Adepts have only ranged attacks. I don't get it. Why should metalheads look like Dark Adepts? http://rvamag.com/sites/default/files/articles/inline/SunnO1.jpg Maybe I played Wesnoth so much, that I don't know how a metalh...
- August 22nd, 2016, 8:06 pm
- Forum: Forum Games
- Topic: You've been playing Wesnoth too long when...
- Replies: 1030
- Views: 323378
Re: You've been playing Wesnoth too long when...
1215. You knock a metalhead and don't expect them knocking back, because Dark Adepts have only ranged attacks.
1216. You think, that guns have only one shot.
1217. You steal potatoes from the field, because you think that peasants don't have a zone of control.
1216. You think, that guns have only one shot.
1217. You steal potatoes from the field, because you think that peasants don't have a zone of control.
- August 14th, 2016, 10:25 pm
- Forum: Art Contributions
- Topic: Copyfraud in a GitHub project called wesnoth2
- Replies: 6
- Views: 4398
Re: Copyfraud in a GitHub project called wesnoth2
But they literally stole images and sound files from Wesnoth without observing the GPL. This is not fair.
- August 14th, 2016, 8:43 pm
- Forum: Art Contributions
- Topic: Copyfraud in a GitHub project called wesnoth2
- Replies: 6
- Views: 4398
Copyfraud in a GitHub project called wesnoth2
I just realized that a team of former Wesnoth developers copied Wesnoth's castle and other images and relicensed them with the MIT. This non-copyleft license is not compatible with the GPL. The questionable github project wesnoth2 can be found here: https://github.com/anura-engine/wesnoth2/tree/mast...
- August 14th, 2016, 7:45 pm
- Forum: WML Workshop
- Topic: Preventing AI from hunting/capturing villages?
- Replies: 8
- Views: 2432
Re: Preventing AI from hunting/capturing villages?
Have you tried using the [avoid] aspect for the locations of the villages?
Code: Select all
[avoid]
terrain=*^V*
[/avoid]
- August 13th, 2016, 3:38 pm
- Forum: Users’ Forum
- Topic: Donating to Battle for Wesnoth
- Replies: 49
- Views: 22448
Re: Donating to Battle for Wesnoth
Maybe it is possible to establish a foundation. In Germany, for example there exists a legal form named "Stiftung" which is similar to a nonprofit Limited (aka "gGmbH" in Germany), but has stronger regulations. It requires a clear foundation purpose, the approval of the federal s...
- August 13th, 2016, 8:20 am
- Forum: Users’ Forum
- Topic: Donating to Battle for Wesnoth
- Replies: 49
- Views: 22448
Re: Donating to Battle for Wesnoth
What about a crowdfunding campaign for Kickstarter or Indiegogo? People can pay any amount they want and gain a little attention for their donation, e. g. a special entry in the game credits for $10, a unit portrait based on the donator for $250, a Wesnoth t-shirt for $25 or a Wesnoth gym bag for $2...
- August 12th, 2016, 10:19 pm
- Forum: Coder’s Corner
- Topic: Chart widget
- Replies: 6
- Views: 3755
Re: Chart widget
I made a big update to the chart widget. See my original post above.
- July 31st, 2016, 2:40 pm
- Forum: Coder’s Corner
- Topic: Chart widget
- Replies: 6
- Views: 3755
Chart widget
As mentioned in https://wiki.wesnoth.org/NotSoEasyCoding#Gold_graph it is desired to have a chart widget to show several variables. This is a concept for the chart widget (at the moment without legend) written for GUI2. At the moment it is just a stub with dummy data, but you can find a first insigh...
- May 20th, 2016, 7:01 pm
- Forum: Coder’s Corner
- Topic: Combo Drag widget
- Replies: 0
- Views: 1325
Combo Drag widget
I just noted the Combo Drag widget which is used to select or switch the side controller in the Multiplayer Connect dialog. Is this widget intended for general use? It feels very odd and unintuitive to me. Wouldn't it be better to have a draggable Frame widget, which can contain any sort of widgets?...
- May 20th, 2016, 4:41 pm
- Forum: Multiplayer Development
- Topic: 2p - The Great River
- Replies: 3
- Views: 2320
2p - The Great River
This is a nice and well-tested map I made for 2 players. What do you think about it?
- April 8th, 2016, 7:17 pm
- Forum: Ideas
- Topic: [accepted, implemented] Context-free Grammar for unit names
- Replies: 28
- Views: 18456
Re: How about using Context-free Grammar to generate unit na
Just out of curiosity, is the current algorithm based on MCMC on letters , not syllables or blocks? If the length is the problem, isn't just possible to include it in the likelihood by hand so that probability of long names go down? You can find the current implementation in /src/race.cpp . I wonde...
- April 8th, 2016, 6:37 pm
- Forum: Ideas
- Topic: [accepted, implemented] Context-free Grammar for unit names
- Replies: 28
- Views: 18456
Re: How about using Context-free Grammar to generate unit na
The problem with Markov chains is that there may be loops or dead ends which can cause very long or very short names. This small example shows, what I mean: Given are the following names: LILA ANNE ALENA This produces the following Markov chain: <start> -> { A, A, L } A -> { <end>, <end>, L, N } E -...
- April 4th, 2016, 8:16 pm
- Forum: Coder’s Corner
- Topic: Accessibility of a tile from other tiles
- Replies: 6
- Views: 2694
Re: Accessibility of a tile from other tiles
The meta-macros are just helpers for generating those big piles of variations of the same macro. Per every meta-macro, you should find (in the same file) macro definitions for all possible combinations of the lettered arguments of the meta-macro. For example, this: #meta-macro TERRAIN_BASE TERRAINL...