Search found 594 matches
- December 11th, 2005, 8:43 am
- Forum: Art Contributions
- Topic: Cavewall(cave?) odd transitions.
- Replies: 16
- Views: 4625
I think it's problem with cavewall(or cave) transitions. (tell me if it's not) This is nothing new... But why is the cave above the grassland? It very looks so. :? *Sigh* How many times do I have to repeat: Cave walls are not intended to be used next to terrain other than subterrain tiles! I would ...
- December 8th, 2005, 3:59 pm
- Forum: Game Development
- Topic: Hey Dave!
- Replies: 10
- Views: 6383
- December 6th, 2005, 9:18 pm
- Forum: Users’ Forum
- Topic: Another question
- Replies: 13
- Views: 2762
- December 2nd, 2005, 7:45 pm
- Forum: Art Development
- Topic: An old portrait I found
- Replies: 26
- Views: 13067
- December 1st, 2005, 8:25 pm
- Forum: Art Development
- Topic: An old portrait I found
- Replies: 26
- Views: 13067
Re: An old portrait I found
I found an old portrait made by Jason Lutes in the Graphics library. This is the best Konrad portrait I've ever seen. I'd like to know why wasn't it added to the main game? And just out of curiosity, could it be added to the game now? Even if Jetryl is gonna make some new Konrad, this would be a lo...
- December 1st, 2005, 5:34 pm
- Forum: Art Contributions
- Topic: Not color picture
- Replies: 15
- Views: 4966
- December 1st, 2005, 5:30 pm
- Forum: Users’ Forum
- Topic: On what version did you first play Wesnoth?
- Replies: 305
- Views: 80850
hey Miyo! I remember Miyo. It always gives a good feeling when i see old users that i really don't know but since everyone else seems to know i might as well say hi. I find that one of the most annoying things in internet groups. Some guy who has heard the name of some great developer or gamer but ...
- November 30th, 2005, 4:02 pm
- Forum: Art Development
- Topic: Status Bar improved GUI
- Replies: 110
- Views: 44439
- November 30th, 2005, 3:59 pm
- Forum: Users’ Forum
- Topic: Version 1.0.2 for windows
- Replies: 28
- Views: 5422
It can always happen that a version is not released for one or two platforms. There maybe multiple reasons. The last time this happend with the mac-version of 1.0.1. This was never (officially) released. The release of 1.0.2 is just about one week ago, so don't start to cry if the binarys are not o...
- November 28th, 2005, 8:00 pm
- Forum: Developers’ Discussions
- Topic: screenshot format
- Replies: 10
- Views: 4054
- November 28th, 2005, 2:11 pm
- Forum: Users’ Forum
- Topic: Favorite traits and trait combinations.
- Replies: 10
- Views: 2494
- November 27th, 2005, 12:59 pm
- Forum: Users’ Forum
- Topic: Version 1.0.2 for windows
- Replies: 28
- Views: 5422
- November 24th, 2005, 2:50 pm
- Forum: Art Contributions
- Topic: Heir to the Throne map
- Replies: 108
- Views: 21045
- November 20th, 2005, 6:55 pm
- Forum: Ideas
- Topic: 'quick' trait and the -10% HP penalty
- Replies: 27
- Views: 9041
- November 20th, 2005, 3:11 pm
- Forum: Art Contributions
- Topic: Dwarven ruin
- Replies: 60
- Views: 11485
I still don´t understand how to run the wescutter script Ironically enough I had really wanted to add a screenshot of selecting wescutter from the gimp menu, but gnome won't let me take screenshots when menus are open :evil:. In gimp, as far as I heard as a solution to this problem, you can choo...