Search found 139 matches
- January 19th, 2009, 2:18 am
- Forum: Users’ Forum
- Topic: Age of Wesnoth Players
- Replies: 350
- Views: 74171
Re: Age of Wesnoth Players
Gratz, have a virtual cookie.Cernunnos wrote: 17 of October 1991?
- January 18th, 2009, 1:22 pm
- Forum: Users’ Forum
- Topic: Age of Wesnoth Players
- Replies: 350
- Views: 74171
Re: Age of Wesnoth Players
Born in a palindromic year a palindromic number of years before my sister, who was also born in a palindromic year. Yeah that's right I'm turning 18 in the final quarter of this year. My birth date is precisely one quarter after the anniversary of the death of the Russian tsar nicknamed the Blood-Dr...
- January 18th, 2009, 12:59 pm
- Forum: Music & Sound Development
- Topic: Top Gear theme Ogg format
- Replies: 3
- Views: 1708
- January 18th, 2009, 12:22 pm
- Forum: Scenario & Campaign Development
- Topic: A Vision Blinded (15 scenarios, all complete and working)
- Replies: 266
- Views: 83155
Re: A Vision Blinded (15 scenarios, all complete and working)
Version 0.4.8 uploaded. Change log: - Scenario 'For the Checkmate' has an extra event where silver magi teleport in. - In the same scenario, the black leader receives free gold as you draw near. - In scenario 'And the River Ran Red,' the number of turns you need to survive for is reduced. And the ch...
- January 18th, 2009, 3:38 am
- Forum: Users’ Forum
- Topic: How did you find out about Wesnoth?
- Replies: 666
- Views: 160413
Re: How did you find out about Wesnoth?
A long time ago, at a computer not so far away, I was somehow or other taken to the Wesnoth website (think it was via Wikipedia, can't really remember). I looked at it and thought 'nah.' It was promptly forgotten. Not so long ago, at a computer exactly where I'm sitting now, I was once again on Wiki...
- January 18th, 2009, 3:13 am
- Forum: Users’ Forum
- Topic: Why Can't I Hit?
- Replies: 17
- Views: 4447
Re: Why Can't I Hit?
Wrong. It has a 20% tax rate at the end of every mission. :P 60% in the dev version. :P Yes, but the meagre amount you still have at the end is added to the guaranteed base gold. Though, with the extra 40% they take off you, I wonder where that base gold comes from. :P --- By the way, if you have n...
- January 18th, 2009, 2:58 am
- Forum: Ideas
- Topic: Unit Appearance Diversity
- Replies: 37
- Views: 7043
Re: Unit Appearance Diversity
There are already some units with two sets of sprites for male and female variations, and they look almost the same as each other (I usually can't tell the difference unless I look VERY closely for a while). Which is a good thing, since if they looked wildly different I'd have to stop and think, oh ...
- January 16th, 2009, 12:40 pm
- Forum: Off-Topic
- Topic: Books discussion
- Replies: 1067
- Views: 345694
Re: What are you reading right now?
It uses some kind of insane engrish that i've never heard before.. You never been to American down South in the 30s? It uses a ton of racial slurs. Setting. Nuff said. First, The book has a horrid plot. it's pretty random until the rape bit, ... Not everything has to begin with 'once upon a time,' ...
- January 16th, 2009, 11:56 am
- Forum: Users’ Forum
- Topic: Difficulties with Free Goblins...
- Replies: 3
- Views: 1172
Re: Difficulties with Free Goblins...
I just delete the files manually. Since Wesnoth (and all its addons) run out-of-the-box, just deleting the files removes all traces.Aerkusa wrote: Actually anytime I click to remove an addon, wesnoth tells me I have a file missing.
- January 16th, 2009, 2:55 am
- Forum: Users’ Forum
- Topic: Why Can't I Hit?
- Replies: 17
- Views: 4447
Re: Why Can't I Hit?
Any game that has dodge rate/crit rate/anything 'rate' will contain luck. So let's go complain to Blizzard because in starcraft units on higher terrain have 25% dodge against attacks from lower terrain. (as far as I remember, been a while). But anyway, here it is again for emphasis: With countless p...
- January 15th, 2009, 1:53 pm
- Forum: Off-Topic
- Topic: Books discussion
- Replies: 1067
- Views: 345694
Re: What are you reading right now?
Next up in engrish class is To Kill a Mockingbird.. I hate that book. What don't you like about it? The fact that they made a movie out of it. The American they were speaking meant that I couldn't understand a SINGLE word of it. Subtitles saved the day. The movie would also be better if it was sile...
- January 15th, 2009, 1:27 pm
- Forum: Descent into Darkness
- Topic: Scenario Review: DiD 10 - Alone at Last
- Replies: 69
- Views: 66208
Re: Scenario Review: DiD 10 - Alone at Last
(1) What difficulty level and version of Wesnoth have you played the scenario on? The middle difficulty ("Challenging"), Wesnoth 1.4.7 (2) How difficult did you find the scenario? (1-10) Quite. 180 gold vs 3 armies with 400 gold each and high arcane dmg FTW/L. I phailed once before decidi...
- January 15th, 2009, 3:52 am
- Forum: WML Workshop
- Topic: Trying to get an event to fire on a specific AI turn
- Replies: 3
- Views: 639
Re: Trying to get an event to fire on a specific AI turn
Ah thank you. With your help (and some more mucking around) I was finally able to get it to work with this: [event] name=side turn first_time_only=no [if] [variable] name=turn_number numerical_equals=6 [/variable] [and] [variable] name=side_number numerical_equals=5 [/variable] [/and] [then] (the ac...
- January 14th, 2009, 12:05 pm
- Forum: Scenario & Campaign Development
- Topic: A Vision Blinded (15 scenarios, all complete and working)
- Replies: 266
- Views: 83155
Re: A Vision Blinded (15 scenarios, all complete and working)
Version 0.4.4 published. On the Marshes now has random ambushes (mainly lvl 1 units, unless on hard).
I wanted to change a bit more before publishing but I couldn't get one of the events to work properly to I cut it until I can fix it. Still working on it. Hopefully another update soon.
I wanted to change a bit more before publishing but I couldn't get one of the events to work properly to I cut it until I can fix it. Still working on it. Hopefully another update soon.
- January 14th, 2009, 10:31 am
- Forum: WML Workshop
- Topic: Trying to get an event to fire on a specific AI turn
- Replies: 3
- Views: 639
Trying to get an event to fire on a specific AI turn
I tried searching for this, but all the most relevant terms are deemed 'too common' and ignored by the search, who then tells me to enter a term -.- (one of the reasons why I loathe the forum search). Anyway what I'm asking for help with is that, when one of my AI sides (specifically side 5) is abou...