Search found 80 matches
- June 7th, 2006, 8:57 pm
- Forum: Multiplayer Development
- Topic: Decline in MP Quality
- Replies: 105
- Views: 19047
- June 7th, 2006, 7:29 pm
- Forum: Multiplayer Development
- Topic: Decline in MP Quality
- Replies: 105
- Views: 19047
... is there something that can be done about this? can we have ratings for players? For Example: /stat Cuddlefish Disconnected - 6 Games Resigned - 2 Games Won - 5 Longest Turn - 5 minutes and 42 seconds Shortest Turn - 3 seconds # of games played - 10 etc... This way we can kick the bad players im...
- June 6th, 2006, 5:15 pm
- Forum: Multiplayer Development
- Topic: Decline in MP Quality
- Replies: 105
- Views: 19047
Decline in MP Quality
It seems recently that there aren't any good players online.... instead the lobby is filled with people who: -leaves right after the game starts -leaves in the middle of the game -leaves when they are losing -sends their land units into water... and then complain about their luck -charges horsemen i...
- June 5th, 2006, 1:27 am
- Forum: Strategies & Tips
- Topic: Elvish Pillager's Comprehensive Guide to dedicated Mages
- Replies: 24
- Views: 18152
- May 29th, 2006, 1:18 am
- Forum: WML Workshop
- Topic: "Patrol" command in WML
- Replies: 5
- Views: 1882
- May 26th, 2006, 2:59 am
- Forum: Ideas
- Topic: Space Filling Art?
- Replies: 8
- Views: 1761
- May 25th, 2006, 10:31 pm
- Forum: Ideas
- Topic: Space Filling Art?
- Replies: 8
- Views: 1761
Space Filling Art?
Since we're short on artists...
can we make space filling art?
I'm thinking about:
- stick art
- oval art
stuff like this:
http://madness-combat-4-apotheosis.free ... s/1576.jpg
can we make space filling art?
I'm thinking about:
- stick art
- oval art
stuff like this:
http://madness-combat-4-apotheosis.free ... s/1576.jpg
- May 25th, 2006, 10:29 pm
- Forum: Ideas
- Topic: Ability Variation: First Strike(s)
- Replies: 17
- Views: 3183
- May 24th, 2006, 2:43 am
- Forum: Ideas
- Topic: Blocking vs Dodging
- Replies: 29
- Views: 4548
- May 21st, 2006, 5:15 pm
- Forum: Strategies & Tips
- Topic: Saurian Augurs are not wimpy :)
- Replies: 24
- Views: 4671
- May 20th, 2006, 6:55 am
- Forum: Strategies & Tips
- Topic: Saurian Augurs are not wimpy :)
- Replies: 24
- Views: 4671
- May 18th, 2006, 6:09 pm
- Forum: Ideas
- Topic: Blocking vs Dodging
- Replies: 29
- Views: 4548
- May 17th, 2006, 8:49 pm
- Forum: Ideas
- Topic: Blocking vs Dodging
- Replies: 29
- Views: 4548
Blocking vs Dodging
currently in wesnoth.... a lucky WC can survive an attack from a Great Mage and i'm unhappy when that happens to me... or to someone else... cus its NOT funny and it ruins a perfectly good game I'm suggesting a "reduced luck" Era well... not the 100% UBER ACCURACY era you're thinking about...
- May 17th, 2006, 1:18 pm
- Forum: Strategies & Tips
- Topic: Saurian Augurs are not wimpy :)
- Replies: 24
- Views: 4671
- May 16th, 2006, 8:07 pm
- Forum: Strategies & Tips
- Topic: Saurian Augurs are not wimpy :)
- Replies: 24
- Views: 4671