Search found 32 matches

by Jkun
April 28th, 2005, 12:36 pm
Forum: Developers’ Discussions
Topic: Python scripting
Replies: 21
Views: 5203

If I knew anything about coding, I'd be glad to contribute to the poll.

How many people do you honestly think could make an educated decission?
by Jkun
April 27th, 2005, 12:23 am
Forum: Art Contributions
Topic: Generic Unit Portraits
Replies: 86
Views: 15807

Excellent work. Just what Wesnoth needs.

Keep it up, I'm very excited to see these in-game one day.
by Jkun
April 27th, 2005, 12:15 am
Forum: Users’ Forum
Topic: Thank You, Oh Thank You!
Replies: 13
Views: 3739

Mine started in less than thirty seconds. It was annoying, but hardly game-breaking.
by Jkun
April 26th, 2005, 10:14 pm
Forum: Faction & Era Development
Topic: New unit idea
Replies: 133
Views: 34207

Perhaps if you drug the turban over the eyes, or at least overshadow them - they add a lower quality look.

Still think the sword needs some work.
by Jkun
April 26th, 2005, 2:43 pm
Forum: Multiplayer Development
Topic: The Ulfserker.
Replies: 56
Views: 14047

If you're fighting Loyalists or Rebels, having a flying force is a huge advantage. Other times it's still useful to be able to cross water, or keep up with the bastardly drake gliders.
by Jkun
April 26th, 2005, 1:54 pm
Forum: Users’ Forum
Topic: recall and multiplayer/hotseat game
Replies: 4
Views: 1357

The developers seem open to multiplayer campaigns (it comes up often), but it's probably a post-1.0 target.
I'd certainly support it. Most of my Wesnoth gameplay comes from 'dueling' a close friend, we'd greatly enjoy some multiplayer scenerios, co-op or otherwise.
by Jkun
April 26th, 2005, 9:46 am
Forum: Multiplayer Development
Topic: Please help me improve this map
Replies: 1
Views: 1933

I think your gameplay's too restricted without villages.

But I also don't like smaller maps, so I'm probably not going to be your best critic.
by Jkun
April 25th, 2005, 8:33 pm
Forum: Multiplayer Development
Topic: The Ulfserker.
Replies: 56
Views: 14047

gryphons are crap. in 100 gold MP games a gryph eats 1/4 your reserve. They aren't worth their cost at 25 gold... whats so spectacular about them really? mediocre resistances/modifiers, fairly standard hp, good damage but not when compared to a horseman. ITs not a frontline unit at all. I'd take tw...
by Jkun
April 25th, 2005, 3:30 pm
Forum: Multiplayer Development
Topic: The Ulfserker.
Replies: 56
Views: 14047

I hear much of the dwarfs being reliant on Guardsmen and Ulfs, but I find that hard to believe with terrain, time of day, and gryphons.
by Jkun
April 25th, 2005, 2:43 pm
Forum: Users’ Forum
Topic: New Windows Versions?
Replies: 7
Views: 1986

It was meant to be a good thing that you took me taking up your scold offer in a light-hearted manner. I s'pose you read into that a bit more than I did. Edit: I need slapped. I forgot I ever wrote 'scold' in the first place. Feel free to flame. Edit: Or not, since I may act like a stoner and forgo...
by Jkun
April 25th, 2005, 2:36 pm
Forum: Users’ Forum
Topic: New Windows Versions?
Replies: 7
Views: 1986

lol. Glad you took the comments in the way they were intended!
Sorry. :?
by Jkun
April 25th, 2005, 2:27 pm
Forum: Multiplayer Development
Topic: The Ulfserker.
Replies: 56
Views: 14047

the ulfseeker can demolish any defensive line INSTANTLY. Granted you're capable of providing the support units to first weaken the chosen target, and have the terrain advantage to make up the Ulf's incapabilities against many of the 'tanking' defensive units. That's not instant, s'long as the oppon...
by Jkun
April 25th, 2005, 2:23 pm
Forum: Users’ Forum
Topic: The Map Randomizer
Replies: 11
Views: 2675

If you just scatter those terrain types around at random you will not have an interesting, real-looking or possibly even playable map. Agreed. I was at first very excited to find the random map generator's settings, but once I saw the results, I was sorely dissapointed. At least it clearly states t...
by Jkun
April 25th, 2005, 2:20 pm
Forum: Users’ Forum
Topic: New Windows Versions?
Replies: 7
Views: 1986

Thanks for informing me.
The porters spend quite a lot of time preparing the packages for their preferred OS. In recognition of the effort they put in, you can afford to spend some time looking for the info.
You can tell our attendance officer that. :P
by Jkun
April 25th, 2005, 2:08 pm
Forum: Faction & Era Development
Topic: Dark Elves
Replies: 272
Views: 58746

Why not just have elves of each element lol....it would be like: Wood=Woods>forest, Dark=Darkenss>cave/hills, High=Holy>caste/plain, Chaos=Fire>sand/mountain, Wave=Water/water/snow. I believe that Wesnoth 'races' are called 'factions' for a reason - it's to avoid having nineteen different elf facti...