Search found 51 matches

by Bandobras
September 19th, 2004, 1:25 pm
Forum: Ideas
Topic: What to do about level 3 units
Replies: 75
Views: 16078

I propose that we add something significant (and perhaps not only HP). In this way, after a testing period people will say: "Wow, such a big change, and it didn't change my strategy." or "Now I play totally differently." or "It added to my options, sometimes I play as of old...
by Bandobras
September 17th, 2004, 3:08 pm
Forum: Ideas
Topic: What to do about level 3 units
Replies: 75
Views: 16078

Yippee! :D
by Bandobras
September 16th, 2004, 10:09 pm
Forum: Ideas
Topic: What to do about level 3 units
Replies: 75
Views: 16078

> you mean to gain 8 HP per kill? Now that I think of it, berseker with several accumulated kills would be a nuke on wheels. But perhaps heal by [n] and if fully healed then increase by [n]/2 (or [n]/4)? Healing by 8 HP is nothing new and could be made non-accumulative with normal healing. Edit: And...
by Bandobras
September 16th, 2004, 10:01 pm
Forum: Ideas
Topic: What to do about level 3 units
Replies: 75
Views: 16078

Uhm! Seems like a nice idea: every time a maxed unit would gain [n] XP it gains [n] HP instead. Reset after the end of scenario. I'm an avid fan of after-max-level advancement, but I guess I could live with such a solution. With this, killing blow delt by Delfador is no longer a disaster (at least a...
by Bandobras
September 16th, 2004, 9:44 pm
Forum: Strategies & Tips
Topic: Pathetic Newbie Corner
Replies: 10
Views: 4156

Hi, I'm a newbe player myself (though I've begun my newbehood when Wesnoth was still soft). Walkthroughs are boring to read but fun to write, as any newbe can find someting to boast about and slip that in. :) Fulk d'Anjou, would you like only more walkthtoughs, or can I comment on your strategies, d...
by Bandobras
September 15th, 2004, 10:23 pm
Forum: Mainline Campaign Development
Topic: [Historical] Liberty
Replies: 244
Views: 123721

heh heh... if you're worried about what I did to the unit system, you should play level 4. After miraculously completeting scenario 1 (Medium), now I'm stuck at scenario 2. Hopeless. But don't spoil me. :) However, the fact that you renamed the units makes me a bit less worried. (If the naming was ...
by Bandobras
September 15th, 2004, 4:10 pm
Forum: Mainline Campaign Development
Topic: [Historical] Liberty
Replies: 244
Views: 123721

I was thinking: perhaps leave the outlaws' max level at 2, as it is, but invent some 3rd level unit with leadership to go with them and additionally use the after-max-level advancement. This way they should be playable without forking our unit system. In fact outlaw's innate lack of advancement woul...
by Bandobras
September 11th, 2004, 5:20 pm
Forum: Heir to the Throne
Topic: Scenario 4: Bay of Pearls
Replies: 127
Views: 133529

Nice dialog. I have heard that the greater danger lies in the sea route, but also that great help lies there. This one is a little unlikely. Perhaps something like (pardon my poor English): My heart tells me that the greater danger lies in the sea route, but also an unforseen help waits there. or be...
by Bandobras
September 11th, 2004, 4:26 pm
Forum: Users’ Forum
Topic: Observations from a random guy
Replies: 11
Views: 2539

Re: Observations from a random guy

First, about the difficulty. Perhaps we could add a Supenoob difficulty level, where the minimum gold the player can have at the beginning of each level is not 100 but 200, then on Hyperyeek 500 and on Turbowimp make it 1000. Still turn limits can be a pain, especially if a noob stays in keep foreve...
by Bandobras
September 9th, 2004, 7:23 pm
Forum: Strategies & Tips
Topic: EP's Somewhat Arrogant Guide to Beating Anything with Undead
Replies: 88
Views: 15080

Elvish Pillager wrote:This is getting nowhere. :roll:
This is getting to the exact point, where your power wanes, Darkness departs, and the living start to rule Wesnoth again. You cannot help it. :lol:
by Bandobras
September 9th, 2004, 7:16 pm
Forum: Strategies & Tips
Topic: The Kalian , the dragon
Replies: 12
Views: 3230

if you completely surround any unit, it seems that they do not attack. I'll have to look into that :twisted: If it is anything more than the AI deciding it would be suicidal to attack that will probably get fixed. Muh, ha, ha I always use the trick to milk high level enemy leaders. I lure to them t...
by Bandobras
September 9th, 2004, 7:04 pm
Forum: Heir to the Throne
Topic: Scenario 4: Bay of Pearls
Replies: 127
Views: 133529

Re: Scenario Review: Bay of Pearls

make more interesting stuff when Bugg dies :wink: Perhaps something like "Oh he had on him the map to the hidden native mermen settlements nearby. They were planning an assault on them, apparently. Great, we spoiled their plans, and moreover now we can recruit mermen!". But change the tex...
by Bandobras
September 8th, 2004, 9:35 pm
Forum: Ideas
Topic: Idea: 3D Cutscenes
Replies: 34
Views: 7083

Re: Idea: 3D Cutscenes

I think that if we had a nice, appropriate 3D (pre-rendered [1]) sequence at the start of Wesnoth, and perhaps at the start or end of major campaigns, it could add alot to the atmosphere of the game, and add to the feel of Wesnoth as a high-quality, professional-grade game. Oh, those stubborn luser...
by Bandobras
September 8th, 2004, 8:17 pm
Forum: Strategies & Tips
Topic: EP's Somewhat Arrogant Guide to Beating Anything with Undead
Replies: 88
Views: 15080

No, I said Gryphon Riders and I meant Gryphon Riders. A 13-2 unit for 32 gold should not be the same level as a 4-2 unit for under half the price. It just feels wrong. You are right. Even if the 4-2 is a drain attack. But both have flying and lots of movement points, so they are both strong and so ...
by Bandobras
September 8th, 2004, 8:15 pm
Forum: Strategies & Tips
Topic: EP's Somewhat Arrogant Guide to Beating Anything with Undead
Replies: 88
Views: 15080

Elvish Pillager wrote:No way! How can I use my suicide bat strategy when my opponents level up?!?!
You can still use the suicide Walking Corpse strategy, so the flavour is not lost. And if you mean the leader assasination with suicide bats will be hard --- leaders hardly ever level up, so this could still be possible.