Search found 110 matches
- July 23rd, 2005, 10:20 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.9.4
- Replies: 39
- Views: 21390
- July 7th, 2005, 11:03 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.9.3
- Replies: 47
- Views: 27588
What on earth have Apple managed to do to make you have to go backwards with GCC? I despair sometimes...Sithrandel wrote:...to get XCode 2.1 to work was to switch from using GCC 4 (default) to GCC 3. Hopefully GCC 4 will be useable in future versions of Developer Tools. If not, things will get messy
- May 12th, 2005, 12:33 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.9.1
- Replies: 19
- Views: 20179
Re: help
Are you referring to using the Binary or compiling the cvs under XCode?nerrd2010 wrote:I use MacOSX but it isnt working forme. Can I please have some help?
- March 11th, 2005, 2:22 pm
- Forum: Users’ Forum
- Topic: Age of Wesnoth Players
- Replies: 350
- Views: 73944
Sigh... it's nice to be considered part of an elite few old fogeys who.... hey wait a minute... I don't want to be an old fogey... ever... But maybe you just don't get a choice in the matter... ...sigh... Oh well, you're as old as the woman you feel... :wink: (and she is >25, but <50) Seriously 'guy...
- February 22nd, 2005, 7:33 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.8.11
- Replies: 52
- Views: 30465
- February 21st, 2005, 7:40 pm
- Forum: Users’ Forum
- Topic: Has anybody compiled an OSX 8.11?
- Replies: 13
- Views: 2604
- February 19th, 2005, 11:19 pm
- Forum: Technical Support
- Topic: Weird text fault (Mac Wesnoth 0.8.10)
- Replies: 12
- Views: 3311
- February 19th, 2005, 7:44 pm
- Forum: Technical Support
- Topic: Weird text fault (Mac Wesnoth 0.8.10)
- Replies: 12
- Views: 3311
- February 17th, 2005, 8:41 pm
- Forum: Technical Support
- Topic: Weird text fault (Mac Wesnoth 0.8.10)
- Replies: 12
- Views: 3311
- January 26th, 2005, 11:27 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.8.9
- Replies: 55
- Views: 26148
- January 25th, 2005, 1:32 pm
- Forum: Users’ Forum
- Topic: What is Wesnoth?
- Replies: 23
- Views: 9138
Re: Wesnoth as an RPG
...when I play Wesnoth, I do imagine that I am Haldric, or Konrad, or sometimes the Lady Jessica :) ...yyyyeeessssss...... :shock: No, seriously, I do find that I hate losing a unit that has steadily progressed from an early scenario to be a really effective unit. But it' still a TBS Still worried ...
- January 11th, 2005, 11:04 pm
- Forum: Technical Support
- Topic: Wesnoth just crashed on me!
- Replies: 2
- Views: 896
Very similar problem whilst playing 'Siege of Elensefar'. Tried to move a paladin onto a space that was actually out of range, but not indicated as such: loading map: '' loaded map: 0,0 loaded map: 23,42 scenario: 'The_Siege_of_Elensefar' has snapshot: yes setting replay to end... loading snapshot.....
- December 19th, 2004, 6:58 pm
- Forum: Users’ Forum
- Topic: Listing BFW at www.apple.com
- Replies: 4
- Views: 1172
Absolutely! BfW is easily good enough for the Apple download list. The basic requirements are listed on the application form. I think that it does need to get to a proper 1.0.0 release version to be submitted, though. Whilst it is stable, well developed, and Sith, Scott, Penguin and others have work...
- December 9th, 2004, 10:41 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.8.8
- Replies: 45
- Views: 41956
- November 30th, 2004, 5:54 pm
- Forum: Developers’ Discussions
- Topic: Kalenz v. Geldar
- Replies: 6
- Views: 1641