Search found 1050 matches
- April 29th, 2012, 10:39 am
- Forum: Users’ Forum
- Topic: Android 1.8/1.10 support thread
- Replies: 291
- Views: 119803
Re: Android support thread
What model is your device? SCH-R720 What version of Android is it running? 2.3.4 Complete description of problem you’re having. I can't even download the game, it just says that this is "incompatible with my device." Not a bug at all. Your phone simply has a too low display resolution. To...
- April 8th, 2012, 10:33 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.10.2
- Replies: 2
- Views: 7742
Re: Wesnoth 1.10.2
Fixed.gnombat wrote:Some of the links on the download page (e.g., Windows) are still pointing to the 1.10.1 version.
- April 8th, 2012, 5:09 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.10.2
- Replies: 2
- Views: 7742
Wesnoth 1.10.2
Wesnoth 1.10.2 is out! This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions. Since the release of 1.10.1 several smaller issues were reported. Most of those were fixed in this release. Additionally many translations were updated and some speed improveme...
- April 8th, 2012, 12:00 pm
- Forum: News
- Topic: Wesnoth 1.10.2: Maintenance release
- Replies: 0
- Views: 1778
Wesnoth 1.10.2: Maintenance release
A small easter present to everyone out there from the Wesnoth developers: Wesnoth 1.10.2. This is a bugfix release for the stable 1.10 series. For information about further changes in this release, please visit this forum thread . We offer two versions of changelogs: a rather nice to read players ch...
- March 21st, 2012, 7:20 am
- Forum: Technical Support
- Topic: Fps
- Replies: 12
- Views: 2725
Re: Fps
Which security programs are you running in the background? There were some reports for a specific windows "security" program extremly slowing down Wesnoth. I don't know the name right now though.
- March 18th, 2012, 12:00 pm
- Forum: News
- Topic: Accepted in Google Summer of Code 2012
- Replies: 0
- Views: 1885
Accepted in Google Summer of Code 2012
We have been accepted into Summer of Code 2012. If you don't know what Summer of Code is, have a look at the official Summer of Code FAQ . It is an option for a student to work with an open source project as summer job. If you are interested in participating in Summer of Code 2011 as a developer for...
- March 11th, 2012, 10:39 am
- Forum: Technical Support
- Topic: Graphics trouble in Wesnoth 1.10.0 and 1.10.1
- Replies: 5
- Views: 2392
Re: Graphics trouble in Wesnoth 1.10.0 and 1.10.1
With "map selection" you mean some dialog when creating a multiplayer match? Can you please post a screenshot? Just to make more understandable what you mean and where you see this issue.
- March 4th, 2012, 4:36 pm
- Forum: Users’ Forum
- Topic: The initial campaign...
- Replies: 16
- Views: 6685
Re: The initial campaign...
The tutorial ends with explicitly stating which campaigns (and why!) are best suited for beginners!Jabie wrote:...ignoring the Tutorial, which campaign(s) are meant to be the initial campaigns. AoI and AToTB seem relatively, whereas a good argument can also be made for The South guard and Heir to the Throne.
- March 4th, 2012, 1:49 pm
- Forum: Technical Support
- Topic: +149399900% ?
- Replies: 7
- Views: 2623
Re: +149399900% ?
https://gna.org/bugs/?func=detailitem&item_id=19120 You need to create a login for this site, then you can add your information to the bug report. :) This is not correct. Our setup also allows reporting and commenting on bugs for anonymous users. Though it is highly recommended to register sinc...
- March 4th, 2012, 8:00 am
- Forum: Technical Support
- Topic: 1.10 saves folder mixup?
- Replies: 3
- Views: 1453
Re: 1.10 saves folder mixup?
Not a big deal, but still an odd behavior? Don't think it was a case of drunken computing... :) No odd behavior. You probably started it differently than the first time. Wesnoth basically has two ways to be started on Windows. One is storing all userdata in the install dir, the other is saving the ...
- February 26th, 2012, 3:32 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.10.1
- Replies: 2
- Views: 5233
Wesnoth 1.10.1
Wesnoth 1.10.1 is out! This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions. The most notable fixes include solving a crash while using the Whiteboard, as well as significantly reducing CPU load while displaying certain story screens in campaigns. There...
- February 26th, 2012, 12:00 pm
- Forum: News
- Topic: Wesnoth 1.10.1: Maintenance release
- Replies: 0
- Views: 1705
Wesnoth 1.10.1: Maintenance release
Wesnoth 1.10.1 has been released. This is a bugfix release for the stable 1.10 series. For information about further changes in this release, please visit this forum thread . We offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will pro...
- February 15th, 2012, 5:10 pm
- Forum: Faction & Era Development
- Topic: who can tell me the principal of wesnoth balancing?
- Replies: 65
- Views: 17330
Re: who can tell me the principal of wesnoth balancing?
all right. then what is your idea about game balance? l think we must adjust it with a simple and functional formula, to define every kinds of attacks' value, to define each piece of armor of a certain race's value. Or, wesnoth would be only a game building upon experiences but not science Please l...
- February 14th, 2012, 10:04 am
- Forum: Faction & Era Development
- Topic: who can tell me the principal of wesnoth balancing?
- Replies: 65
- Views: 17330
Re: who can tell me the principal of wesnoth balancing?
Wow, this thread seems to really be going down some absurd road. Please keep one important thing in mind: Wesnoth is not real! Yes, the very initial balancing was done based on some "what might make sense from a logical viewpoint" but later on it was adjusted to fit well in the context of ...
- February 10th, 2012, 11:03 am
- Forum: Faction & Era Development
- Topic: who can tell me the principal of wesnoth balancing?
- Replies: 65
- Views: 17330
Re: who can tell me the principal of wesnoth balancing?
thank you all, but at last does someone know about some details, for example, a faction's atk level on which kind of atk and range or melee, or a faction's hp level setting. those things are absurd, which break the common sense, l think: heavy infantry man doesnt resist impact well. but if strength...