Search found 151 matches
- August 4th, 2011, 7:48 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 8. Out of the Frying Pan...
- Replies: 85
- Views: 93363
Re: Scenario Review: (UTBS) 8. Out of the Frying Pan...
... looks like WML does not give a lot of options regarding the escort of a messenger Clearly, "protect_unit" does not work the best way. Since 1.9, there is a "move_unit" macro, probably it could be utilized to force the escort follow their messenger
- August 3rd, 2011, 7:16 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 8. Out of the Frying Pan...
- Replies: 85
- Views: 93363
Re: Scenario Review: (UTBS) 8. Out of the Frying Pan...
1) What version and difficulty level did you play the scenario on? 1.9.6, top difficulty, insane reloading in the end due to misunderstanding of the concept, or maybe flaws in scenario design 2) Do you think the difficulty is adequate to the level? First part is 6/10 (if you recall good units), enj...
- August 3rd, 2011, 6:55 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 6.1 In the Tunnels of the Trolls
- Replies: 19
- Views: 27658
Re: Scenario Review: (UTBS) 6.1 In the Tunnels of the Trolls
1) What version and difficulty level did you play the scenario on? 1.9.6, top difficulty 2) Do you think the difficulty is adequate to the level? 10/10 to pass w/o reloads, tough to the point it's a masochism to take such a challenge. Finished the map in my 3rd try. I knew what to expect, recruited...
- August 3rd, 2011, 6:45 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 5. A Subterranean Struggle
- Replies: 56
- Views: 55785
Re: Scenario Review: (UTBS) 5. A Subterranean Struggle
1) What version and difficulty level did you play the scenario on? 1.9.6, top difficulty, reloaded 3 times 2) Do you think the difficulty is adequate to the level? 9/10 difficulty, the underground disadvantage is almost annoying but probably adequate for expert campaign/top diff level. Completed on...
- July 23rd, 2011, 12:28 pm
- Forum: The South Guard
- Topic: South Guard 8b. The Tides of War
- Replies: 29
- Views: 34783
Re: South Guard 8b. The Tides of War
(1) What difficulty levels and game versions have you played the scenario on? 1.9.6, top difficulty, 304gp, no reloads (2) How difficult did you find the scenario? (1-10) "6". Not a tough one, it actually went pretty smooth but this is b/c I know how to do it. For a novice player, it can ...
- July 23rd, 2011, 12:12 pm
- Forum: The South Guard
- Topic: South Guard 7b. Pebbles in the Flood
- Replies: 37
- Views: 42397
Re: South Guard 7b. Pebbles in the Flood
(1) What difficulty levels and game versions have you played the scenario on? 1.9.6, top difficulty, 150gp, no reloads (2) How difficult did you find the scenario? (1-10) According to wiki, milestones are 6th, 22th and 24th turns. I'd say it is very easy to survive for 6 turns (like "1/10"...
- July 23rd, 2011, 11:47 am
- Forum: The South Guard
- Topic: South Guard 6b. The Long March
- Replies: 41
- Views: 53553
Re: South Guard 6b. The Long March
(1) What difficulty levels and game versions have you played the scenario on? 1.9.6, top difficulty, 408gp, no reloads (2) How difficult did you find the scenario? (1-10) "3". As per 1.9, I don't see what can be "tough" in this scenario. Just recall/recruit some troops and quick...
- July 22nd, 2011, 10:18 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 4. Descending into Darkness
- Replies: 50
- Views: 48197
Re: Scenario Review: (UTBS) 4. Descending into Darkness
... 4) Storyline and dialog? ...As for the map in the previous scenario, right now it does nothing, so why don't you make it get rid of the shroud? Start this scenario with shroud (before any movement), then have them consult the map, and poof, no shroud. Just make sure it doesn't reveal the inside...
- July 20th, 2011, 3:04 pm
- Forum: The South Guard
- Topic: South Guard 5. Choice in the Fog
- Replies: 53
- Views: 68045
Re: South Guard 5. Choice in the Fog
(1) What difficulty levels and game versions have you played the scenario on? 1.9.6, top difficulty, 252gp, no reloads (2) How difficult did you find the scenario? (1-10) Bandits choice this time, I'd say the difficulty is "3" at most. You just have to beat zombies, and a weak stream of p...
- July 17th, 2011, 10:50 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 4. Descending into Darkness
- Replies: 50
- Views: 48197
Re: Scenario Review: (UTBS) 4. Descending into Darkness
... and another thing, the map looks like it should be roughly the same challenge to choose left or right path (from the beginning), but I have a strong feeling the right one is superior.
- July 17th, 2011, 10:43 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 4. Descending into Darkness
- Replies: 50
- Views: 48197
Re: Scenario Review: (UTBS) 4. Descending into Darkness
...and btw, again my replays glitch, which makes me sure this campaign is bugged (can't imagine in which way).
This time the replay shows starting gold 180, and not 200 as it actually was. B/c of it, it shows "not enough gold" error every time I recruit a unit for my last money.
This time the replay shows starting gold 180, and not 200 as it actually was. B/c of it, it shows "not enough gold" error every time I recruit a unit for my last money.
- July 17th, 2011, 10:30 am
- Forum: Multiplayer Development
- Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
- Replies: 364
- Views: 494214
Re: The Altaz Mariners - MP Campaign, out now!
then why the portraits are proper now, once I use only MP load along with manual saves?Gregorius wrote:This is not because of the save, just a little bad programed
- July 17th, 2011, 8:50 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 4. Descending into Darkness
- Replies: 50
- Views: 48197
Re: Scenario Review: (UTBS) 4. Descending into Darkness
1) What version and difficulty level did you play the scenario on? 1.9.6, top difficulty, 200gp, could not pass w/o reloads :( made several attempts, but every time there was a spot when I made a bad attack/placement and lost. On this final attempt, I placed Nym on the hills next to purple Orc lead...
- July 14th, 2011, 6:02 pm
- Forum: Multiplayer Development
- Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
- Replies: 364
- Views: 494214
Re: The Altaz Mariners - MP Campaign, out now!
Hey, I've noticed smth that looks like a bug, it's about the first encounter with Hilldon. The dialogue triggers once you come close to him, into the cave-looking area. The problem is if he decides to walk out, it becomes a reload situation (if you stand close enough and injured, he will). He attack...
- July 12th, 2011, 3:45 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 3. A Stirring in the Night
- Replies: 89
- Views: 80269
Re: Scenario Review: (UTBS) 3. A Stirring in the Night
1) What version and difficulty level did you play the scenario on? 1.9.6, top difficulty, 454gp, no reloads 2) Do you think the difficulty is adequate to the level? 9/10 to lose no more than 3 villages and to avoid losing valuable troops. A bit too hard. I think it's the hardest scenario I've ever ...