Search found 12 matches
- November 28th, 2005, 7:36 pm
- Forum: Art Development
- Topic: Applying Graphic Design to the Info Bar
- Replies: 85
- Views: 33277
You seem to have made the labels (like XP) bright, while the actual information is dim. Perhaps it should be the other way around? When playing the game you want to just quickly glance over and see the values. You get used to where the different pieces of information are. The edits look very nice th...
- November 21st, 2005, 6:32 pm
- Forum: Users’ Forum
- Topic: Wesnoth on TheOpenCD?
- Replies: 25
- Views: 5047
- June 7th, 2005, 11:07 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.9.2
- Replies: 97
- Views: 50160
Yay!
We are still big fans of Wesnoth over at TheOpenCD project so your release get front page coverage: http://www.theopencd.org/
We plan to release our new version in about a month, and are happy to have a shiny new version of Wesnoth for it (see list of apps).
We are still big fans of Wesnoth over at TheOpenCD project so your release get front page coverage: http://www.theopencd.org/
We plan to release our new version in about a month, and are happy to have a shiny new version of Wesnoth for it (see list of apps).
- February 21st, 2005, 6:12 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.8.11
- Replies: 52
- Views: 30449
Release notice posted on our new front-page: http://www.theopencd.org/
Feel free to notify us or submit stories/interviews etc. relating to Wesnoth (or other OCD apps) on the site.
Btw: we're preparing our next release for April 6th.
- Henrik
TheOpenCD project
Feel free to notify us or submit stories/interviews etc. relating to Wesnoth (or other OCD apps) on the site.
Btw: we're preparing our next release for April 6th.
- Henrik
TheOpenCD project
- December 10th, 2004, 10:08 am
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
- November 6th, 2004, 4:27 pm
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
Thanks for the clarifications. FOSS projects are generally quite friendly with this sort of ting, but it's always good manners to ask first. It is also good to have an active confirmation because when we distribute the CD to schools or through the cover of a PC magazine, etc. we often get asked spec...
- November 6th, 2004, 11:48 am
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
OK, thanks that sounds good. Our install system is itself GPL. And miyo is right, non-commercial is a different matter. CD distribution companies, small computer shops, etc. do sell copies of the CD, but that's not an issue. I don't think there are any open source licenses that lets you restrict com...
- November 5th, 2004, 10:54 pm
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
- November 3rd, 2004, 11:42 pm
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
- November 3rd, 2004, 11:39 pm
- Forum: Users’ Forum
- Topic: Wesnoth will be included in TheOpenCD 2.0
- Replies: 26
- Views: 5462
Hi, I'm Henrik, project lead at TheOpenCD. I've been lurking here for a while :) Yes, Wesnoth will be included on v2.0 of TheOpenCD scheduled for release in December. I've followed the game development for a few months now and I'm very impressed with the the progress and the community. So, for those...
- October 3rd, 2004, 7:00 pm
- Forum: Ideas
- Topic: Faster unit selection
- Replies: 10
- Views: 2215
- October 3rd, 2004, 4:40 pm
- Forum: Ideas
- Topic: Faster unit selection
- Replies: 10
- Views: 2215
Faster unit selection
When recalling units it would be nice to have a check-box next to each available unit so you could check the ones you want and just click OK. There would obviously need to be a counter keeping track of available gold and free castle tiles. You could also check a bunch of units and then press 'Dismis...