Search found 56 matches
- June 17th, 2006, 4:12 am
- Forum: Users’ Forum
- Topic: Plural of Wose
- Replies: 51
- Views: 8885
- June 8th, 2006, 9:18 am
- Forum: Multiplayer Development
- Topic: Decline in MP Quality
- Replies: 105
- Views: 19312
Re: Decline in MP Quality
Perhaps when someone leaves, the game could prompt them to send a goodbye message...JW wrote:When they just leave and don't resign or say they are leaving that's annoying.
- September 22nd, 2005, 10:49 am
- Forum: Release Announcements, Compiling & Installation
- Topic: First Wesnoth 1.0 release candidate
- Replies: 83
- Views: 35242
- June 29th, 2005, 9:06 am
- Forum: Developers’ Discussions
- Topic: Put files into one file
- Replies: 44
- Views: 11244
- May 10th, 2005, 9:15 am
- Forum: Developers’ Discussions
- Topic: Something is UP.
- Replies: 42
- Views: 10947
- April 24th, 2005, 3:43 am
- Forum: Art Contributions
- Topic: Any Campaign Art Needed?
- Replies: 66
- Views: 14269
- March 13th, 2005, 10:23 am
- Forum: Technical Support
- Topic: Trouble hosting a LAN game
- Replies: 10
- Views: 3978
That's right, so the firewall isn't the problem.
Can you ping the other computer?
Can you ping the other computer?
Code: Select all
ping <ip address>
- March 10th, 2005, 9:31 am
- Forum: Technical Support
- Topic: Trouble hosting a LAN game
- Replies: 10
- Views: 3978
I don't have any sort of firewall. I forgot to mention that I'm runnig Linux so a few things are a bit different. And we want to use the network so we can be in different rooms. We need to find out why its not working on the network. I assume other things work on this network and it's just Wesnoth ...
- March 7th, 2005, 6:49 am
- Forum: Technical Support
- Topic: Trouble hosting a LAN game
- Replies: 10
- Views: 3978
- March 7th, 2005, 3:01 am
- Forum: Ideas
- Topic: Idea about shadow magic
- Replies: 35
- Views: 4642
- February 24th, 2005, 9:56 pm
- Forum: Developers’ Discussions
- Topic: New Wesnoth blurb
- Replies: 19
- Views: 4631
I think it makes more sense to highlight the number of factions rather than races. Also, I think the ability to download campaigns from within the game is quite significant. You don't have to figure out where to put it, how/whether to unzip it etc... How unique is this feature? It seems like it's wo...
- February 24th, 2005, 1:19 am
- Forum: Music & Sound Development
- Topic: My first try
- Replies: 21
- Views: 13408
- February 22nd, 2005, 11:58 pm
- Forum: Technical Support
- Topic: Method of compression
- Replies: 3
- Views: 1120
- February 21st, 2005, 4:52 am
- Forum: Ideas
- Topic: Multiplayer Simultaneous moves
- Replies: 15
- Views: 4192
IMHO the problem with delaying everything to the end of the turn is that you can't see what you're doing. You'd have to blindly queue up moves that might not even be valid. Another possibility is the way multiplayer freeciv does it: -No undo; actions happen immediately. -The server processes actions...
- February 16th, 2005, 3:35 am
- Forum: Users’ Forum
- Topic: Direction of sun movement
- Replies: 37
- Views: 7432