Search found 563 matches

by martenzo
February 15th, 2009, 12:46 pm
Forum: Off-Topic
Topic: Books discussion
Replies: 1068
Views: 321799

Re: What are you reading right now?

Right now, I'm only reading "Father Goriot" by H. Balzac.
by martenzo
February 11th, 2009, 5:18 pm
Forum: Game Development
Topic: Favorite freeware game
Replies: 107
Views: 38904

Re: Favorite freeware game

Yeah. I know. But I forgot what it's called now and didn't bother looking it up.
by martenzo
February 8th, 2009, 6:03 pm
Forum: Game Development
Topic: Favorite freeware game
Replies: 107
Views: 38904

Re: Favorite freeware game

Hmm.. TA:Spring, but sadly, my video card fried itself recently and I can't play it. Other than that, I also like Alien Arena and True Combat: Elite
by martenzo
February 7th, 2009, 1:31 pm
Forum: Users’ Forum
Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
Replies: 116
Views: 24609

Re: 90 Q. Wesnoth unit quiz (couldn't resist)

Heh. First Drake Burner in the thread. I also tied for Orcish Grunt, Spearman and Horseman
by martenzo
February 7th, 2009, 12:54 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 232352

Re: You've been playing Wesnoth too long when...

949: You instinctively dislike most forum members who joined after the completion of 1.0

A minor edit: I forgot a word and got the number wrong.
by martenzo
February 5th, 2009, 3:37 pm
Forum: Users’ Forum
Topic: The Order of Classical Wesnoth
Replies: 27
Views: 6602

Re: The Order of Classical Wesnoth

Ehh... I's been a long time. I'll give Wesnoth a second chance with this OCW thing.
by martenzo
November 10th, 2007, 10:01 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 304214

Eternal Kindgom Credits Creators: Martenzo Maintainer: none Status Latest version: 0.6.3 Campaign last updated: No clue, most likely early 06 or late 05 Compatible with BfW 1.1 (I think) Incomplete, 3-4 playable scenarios (in BfW 1.1) Description Help a powerful ghost create an eternal kingdom Comme...
by martenzo
November 10th, 2007, 12:35 pm
Forum: Scenario & Campaign Development
Topic: Wercator Weturns! (v. 0.6.3; Web interface back)
Replies: 62
Views: 32506

Oh, heh, no worries, I manually streched the parchment. And the crash with the parchment layer getting deleted happens regardless of whether the map fits on the parchment or not. And the map is 153x70 hexes.

Also, I'm using Gimp 2.4.1

And the map is too big to add as an attachment so: Clickie
by martenzo
November 9th, 2007, 2:51 pm
Forum: Scenario & Campaign Development
Topic: Wercator Weturns! (v. 0.6.3; Web interface back)
Replies: 62
Views: 32506

Compiled fine with default settings under Debian Sid. Haven't tested if it actually works, though. EDIT: Renders the map, but crashes in the end and removes the parchment. Also, the parchment isn't large enough for the map to begin with, it's about 700 (estimate, measured by eye, not an actual measu...
by martenzo
November 7th, 2007, 6:57 pm
Forum: Scenario & Campaign Development
Topic: Wercator Weturns! (v. 0.6.3; Web interface back)
Replies: 62
Views: 32506

Looks like there's compilation trouble on Debian. My comp is a little screwed up to begin with, but here's the last few lines of the make process. Everything before that went smoothly as far as I could tell. Making all in src make[2]: Entering directory `/home/marten/Allalaaditud_kraam/wercator-gimp...
by martenzo
September 30th, 2007, 7:10 am
Forum: Scenario & Campaign Development
Topic: WWWercator back up
Replies: 14
Views: 3407

Hmm... How long until Wercator supports the new map format? I've got a map that's 29000xsomething pixels with the current version. I didn't have enough mem to convert it. :P :(

And I haven't found any way to convert new maps to the old format
by martenzo
September 29th, 2007, 7:21 pm
Forum: Scenario & Campaign Development
Topic: WWWercator back up
Replies: 14
Views: 3407

Hmm.. Firefox claims the server cannot be found.

EDIT: My mistake, I had the wrong address.
by martenzo
September 20th, 2007, 5:07 pm
Forum: Technical Support
Topic: Trouble compiling wesnoth 1.3.7 on debian (64-bit)
Replies: 3
Views: 1183

Thanks
by martenzo
September 19th, 2007, 11:55 am
Forum: Technical Support
Topic: Trouble compiling wesnoth 1.3.7 on debian (64-bit)
Replies: 3
Views: 1183

Trouble compiling wesnoth 1.3.7 on debian (64-bit)

I can't compile wesnoth. Error: marten@marten:~/Allalaaditud_kraam/wesnoth-1.3.7$ ./configure checking build system type... Invalid configuration `i686-pc-linux-': machine `i686-pc-linux' not recognized configure: error: /bin/sh config/config.sub i686-pc-linux- failed marten@marten:~/Allalaaditud_kr...
by martenzo
June 18th, 2007, 1:38 pm
Forum: Users’ Forum
Topic: RTS, RPG or MMORPG
Replies: 33
Views: 10265

I give my vote to single player RPG