Search found 631 matches
- April 26th, 2024, 7:01 pm
- Forum: Users’ Forum
- Topic: [General Feedback] Northern Rebirth: still mainline quality?
- Replies: 2
- Views: 313
Re: [General Feedback] Northern Rebirth: still mainline quality?
I've got a PR open that I've been meaning to work on for a few years now that's meant to improve NR's quality, but it's mostly focused on difficulty level rather than any of the points you mentioned about writing or art style: 6057 The main problem is that all the big battles make it pretty much imp...
- April 17th, 2024, 3:05 am
- Forum: Technical Support
- Topic: Can Add-on be batch downloaded in later update?
- Replies: 3
- Views: 204
Re: Can Add-on be batch downloaded in later update?
From the add-on publisher's perspective: one could also upload "meta-addons" to the add-on server that simply list all of the desired add-ons as dependencies.
- April 10th, 2024, 6:27 pm
- Forum: Technical Support
- Topic: Sort-of bug report - inadvertent offensive content
- Replies: 18
- Views: 6580
Re: Sort-of bug report - inadvertent offensive content
Actually, having given this some more thought, I now have an idea: So, there are two separate name generators in Wesnoth, right? There's the markov-chain one and the context-free-grammar (CFG) one. I'm wondering, is one of the two more likely to generate offensive names than the other? Is there may...
- April 7th, 2024, 3:50 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 26
- Views: 4108
Re: The Deceiver's Gambit - New Mainline Candidate!
Haven't tried it yet, but my initial reaction is just that I don't really like the new name of "The Deceiver's Gambit" as much... "Delfador's Memoirs" had a clear hook: if you'd played HttT previously (which would make sense, as it was the first campaign), then you might be think...
- April 6th, 2024, 8:17 pm
- Forum: WML Workshop
- Topic: [resolution] documentation [closed]
- Replies: 3
- Views: 1848
Re: [resolution] documentation
Thanks, I just added a link to it in the WML Tags sidebar:
https://wiki.wesnoth.org/index.php?title=Template:WML_Tags&curid=2187&diff=72656&oldid=72452
- April 5th, 2024, 8:23 pm
- Forum: Ideas
- Topic: Reverse time graphics
- Replies: 7
- Views: 1907
Re: Reverse time graphics
For people who live in the northern Hemisphere (about 90% of people), the sun rises on the left and sets on the right. So it's odd that Wesnoth does it the other way around. I also have difficulty getting used to it, constantly second-guessing and double-checking. So can we get an option to reverse...
- April 3rd, 2024, 4:16 am
- Forum: Scenario & Campaign Development
- Topic: A Tale of Two Brothers With a Third Difficulty
- Replies: 12
- Views: 5103
Re: A Tale of Two Brothers With a Third Difficulty
hmm, tried to run this in 1.18, first I got this: The following add-on had errors and could not be loaded: C:\Users\pkell\Documents\My Games\Wesnoth1.18/data/add-ons/Two_Brothers_With_A_Third_Difficulty-1.0.6/_main.cfg Please report this to the author or maintainer of this add-on. Details: Macro/fi...
- March 29th, 2024, 5:06 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11598
Re: Wesnoth 1.18.0 — Draconic Invasions Update
There are a few additional image compression programs listed on the Art_Programs wiki page, too.
- March 26th, 2024, 7:35 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 219559
Re: Flight to Freedom (drake campaign)
(N.B. that porting it to 1.18 might take some effort, since there were 2 separate branches for 1.16 and 1.17 which I'll want to merge back together for a 1.18 release...)
- March 26th, 2024, 7:32 pm
- Forum: Scenario & Campaign Development
- Topic: A New Order.
- Replies: 608
- Views: 213107
- March 26th, 2024, 7:28 pm
- Forum: Scenario & Campaign Development
- Topic: Dawn of Thunder [SP campaign for 1.16.x]
- Replies: 179
- Views: 86454
Re: Dawn of Thunder [SP campaign for 1.16.x]
Hm, maybe I should add some additional events to handle players who might try that... could you specify the coordinates in question where you were expecting things to happen?
- March 26th, 2024, 7:25 pm
- Forum: Scenario & Campaign Development
- Topic: Campaign: Saving Elensefar
- Replies: 411
- Views: 126349
Re: Campaign: Saving Elensefar
Is anyone planning on porting this to 1.18? Wondering if I should add it to my list or not... (if I do, it'll probably be pretty low-priority; I've got a lot of other add-ons to port...)
- March 26th, 2024, 7:23 pm
- Forum: Scenario & Campaign Development
- Topic: Son of the Black Eye Easy Edition
- Replies: 10
- Views: 4626
Re: Son of the Black Eye Easy Edition
Just a heads-up that 1.4.1 will be the final release for the BfW 1.16 add-on server. I haven't ported it to BfW 1.18 yet, but once I do, that will be a new release, although I'm not sure if that will be 1.4.2 or 1.5.0 yet...
- March 22nd, 2024, 10:35 pm
- Forum: Technical Support
- Topic: Automatic new version deleted everything i achieved in the game
- Replies: 9
- Views: 3340
Re: Automatic new version deleted everything i achieved in the game
Having issue #7936 fixed would be useful for cases like this.
- March 22nd, 2024, 7:00 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 219559