Search found 23 matches

by fire-emblem
May 6th, 2020, 5:32 am
Forum: Faction & Era Development
Topic: any campaigns using any of these many eras?
Replies: 2
Views: 1299

any campaigns using any of these many eras?

^
so many eras
but are there any campaigns using any of these so that these eras could be used by ppl/players?
by fire-emblem
May 6th, 2020, 4:43 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 80
Views: 31789

Re: Den of Thieves (new MP stealth campaign system)

2p

but it should be on the first line of the addon thing like it is on 'Return to Trent' so that this basic info is on there
by fire-emblem
May 3rd, 2020, 3:13 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 80
Views: 31789

Re: Den of Thieves (new MP stealth campaign system)

it says 'Return to Trent' is for 5p, cant even find 5p for regular multiplayer games

it doesnt say how many players den is as the first basic thing that is said just like on 'Return to Trent'
by fire-emblem
May 3rd, 2020, 2:39 am
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 920194

"My nominations for the Best Games Contest are:"

"My nominations for the Best Games Contest are:"

all that matters
by fire-emblem
May 2nd, 2020, 10:32 pm
Forum: Users’ Forum
Topic: DEVELOPMENT: player feedback on development
Replies: 2
Views: 1062

DEVELOPMENT: player feedback on development

1. this post is about removing campaigns - https://forums.wesnoth.org/viewtopic.php?f=2&t=51139 2. yes, the bottom 50% of campaigns should be removed 3. there are surveys and stuff on the web about which is the best wesnoth campaigns, and the bottom 50% should be removed as they detract from a q...
by fire-emblem
May 2nd, 2020, 9:44 pm
Forum: Users’ Forum
Topic: Monte Carlo? PRNG? Both? Neither?
Replies: 9
Views: 2645

Re: Monte Carlo? PRNG? Both? Neither?

carlo or prng?

they should put all this stuff on a concise clean faq wiki

forums are mess
by fire-emblem
May 2nd, 2020, 5:17 pm
Forum: Users’ Forum
Topic: Wenoth board game released (yet again!)
Replies: 11
Views: 5680

niceeeeeeeeee

simplicity > complexity

digital > paper

would be cool if someone or some team made a physical game where ppl play it physically like tag, or hop-scotch, etc.

but change it up, wesnoth would be so boring to play physically in it's current version/game design
by fire-emblem
May 2nd, 2020, 5:09 pm
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

Re: godot: wesnoth on godot

when asking about how is the software designed, 1. i wasnt asking about how the programming language itself was designed (like oop or functional, etc. w/e) 2. and i wasnt asking about game design either, which i guess the list of features shows, but it doesnt say why those list of new features are h...
by fire-emblem
May 2nd, 2020, 4:56 pm
Forum: Users’ Forum
Topic: Random faction add-on idea
Replies: 3
Views: 1238

a campaign based on this would be a good idea

well i guess you can just add the mod onto any regular campaigns, and there we go

a pre-selected list of units would be better than random but you would just pick the best units from each class/race
by fire-emblem
April 23rd, 2020, 2:22 am
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

peaches

are there details of how you're making the game into a better version? like the specifics of how it would work, and not just checklist for what works it says that hasnt been updated since '18 when you design a software, there's many different ways of doing the same thing even when using the same lan...
by fire-emblem
April 22nd, 2020, 9:03 am
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

ice cream

how would any of the addons be transferred over and work in the new engine? if you're basically remaking it, it'd seen far better just to redesign the game into a better version what part of the game works and what part doesnt, do you have to know the entire codebase so far to know that? there's dif...
by fire-emblem
April 20th, 2020, 7:40 pm
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

how would you re-make the entire thing if you dont know the original tho?

how would you re-make the entire thing if you dont know the original tho?
by fire-emblem
April 20th, 2020, 12:09 am
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

how basically would you be able to transfer wesnoth code into py if you dont know wesnoth code?

hmm intersting so how basically would you be able to transfer wesnoth code into py if you dont know wesnoth code?
by fire-emblem
April 18th, 2020, 2:23 am
Forum: Release Announcements, Compiling & Installation
Topic: godot: wesnoth on godot
Replies: 17
Views: 6128

ppl have to know godot and also the wesnoth code to be able to do that yea?

ppl have to know godot and also the wesnoth code to be able to do that yea?