Search found 173 matches

by isaac
January 28th, 2008, 2:11 pm
Forum: Release Announcements, Compiling & Installation
Topic: Packages in Debian/Ubuntu
Replies: 6
Views: 2730

Boucman, btw., I know you are refering to Isaac, but he has been neither the "wesnoth packager" for quite a while nor "our release manager". He did a great job while he was doing it, and yes, is still listed as package manager for Debian, and more than willing to come back, but ...
by isaac
July 17th, 2007, 6:38 am
Forum: Game Development
Topic: RPG Prototype: Silver Tree
Replies: 44
Views: 22187

Yeah, it works on my ATI :)

Cool stuff, although I missed a fireball-throwing mage and a dragon lurking through the mountain peaks :P
by isaac
March 21st, 2007, 8:11 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.2.3
Replies: 14
Views: 8291

Debian packages ready

Hi, I've just uploaded the Debian packages to the official experimental Debian repository.
by isaac
March 6th, 2007, 8:26 pm
Forum: Technical Support
Topic: Why isn't sound working
Replies: 3
Views: 1803

Maybe your wesnoth is trying to use OSS when you only have ALSA support enabled or the other way around. Check which SDL packages you have installed. There are libsdl1.2debian-alsa and libsdl1.2debian-oss, install the right one for your system or enable both sound subsystems (for example, if you hav...
by isaac
February 27th, 2007, 7:55 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.3.1
Replies: 51
Views: 24702

Glowing Fish wrote:I am hoping that the Ubuntu people package this up quickly!
The Debian packages should work.
by isaac
December 3rd, 2006, 11:44 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.13 (aka Wesnoth 1.2rc3)
Replies: 19
Views: 15547

Wesnoth 1.1.13 (aka Wesnoth 1.2rc3)

Wesnoth 1.1.13 is out! 1.1.13 is our third release candidate for the forthcoming 1.2 release. 1.1.13 has several important bugfixes, updated translations and lots of new graphics. You can check details at the changelog . Downloads: http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.13.tar.gz?dow...
by isaac
November 11th, 2006, 12:12 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.12 (aka 1.2rc2)
Replies: 12
Views: 10794

Wesnoth 1.1.12 (aka 1.2rc2)

Wesnoth 1.1.12 is out! 1.1.12 is our second release candidate for the forthcoming 1.2 release. One more step towards 1.2! 1.1.12 contains lots of bugfixes and also new graphics (trolls, atack icons, ...) , revised multiplayer maps, updated translations, ... You can check details at the changelog . D...
by isaac
October 5th, 2006, 1:01 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.11 (aka Wesnoth 1.2 RC1)
Replies: 9
Views: 10638

Wesnoth 1.1.11 (aka Wesnoth 1.2 RC1)

Wesnoth 1.1.11 is out! 1.1.11 is our first release candidate for the forthcoming 1.2 release. We are really near 1.2 now! 1.1.11 contains some new fixes (including multiplayer lobby ones), and also a nice new swamp. You can check details at the changelog . Downloads: http://prdownloads.sourceforge.n...
by isaac
October 3rd, 2006, 11:09 am
Forum: Scenario & Campaign Development
Topic: Devel campaign server cleanup
Replies: 38
Views: 17305

Server cleanup

We have decided to start a new campaign server from scratch for 1.2. The old server will be kept running on port 15003 for a while, and the new server will use port 15004. The game will use that port by default starting with 1.1.11 (1.2 rc1), users will be able to access the old server by specifying...
by isaac
September 21st, 2006, 6:23 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.10 (aka Wesnoth 1.2 beta3)
Replies: 26
Views: 15388

Temuchin Khan wrote:
changelog wrote:scenarios can set faction, recruit, leader, and some other initial settings previously ignored in multiplayer
Does this mean "designers of multiplayer scenarios can set...." or is there some other meaning?
Yes, AFAIK that's the meaning.
by isaac
September 20th, 2006, 11:24 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.10 (aka Wesnoth 1.2 beta3)
Replies: 26
Views: 15388

Wesnoth 1.1.10 (aka Wesnoth 1.2 beta3)

Wesnoth 1.1.10 is out! 1.1.10 is our third beta for the forthcoming 1.2 release. 1.1.10 contains important bugfixes (including the fix for the most reported bug in Wesnoth's history aka Trident bug) that should improve the playing experience. Please, continue reporting bugs to make 1.2 a shiny and s...
by isaac
September 7th, 2006, 7:44 am
Forum: Multiplayer Development
Topic: problem w/ server
Replies: 8
Views: 2659

The server accepts versions 1.1.8, 1.1.9 and 1.1.10 (not yet released).
by isaac
September 4th, 2006, 8:17 pm
Forum: Technical Support
Topic: Can't access to server
Replies: 13
Views: 4036

We acknowledge that the "Join game" option should be renamed to "Join server". So to be clear, you need to click on Multiplayer, then click on Join Game, then enter gonzo.dicp.de if you use 1.0.x or gonzo.dicp.de:14999 if you use 1.1.x . For those who don't know, machines on the ...
by isaac
September 4th, 2006, 8:12 pm
Forum: Technical Support
Topic: Can't download any extra campaigns/eras/factions
Replies: 49
Views: 12295

It's working for the whole day (I've checked it several times), are you connecting to the right server? it should be: drazzib.com

campaigns.wesnoth.org will work as soon as the DNS entries are changed.

Best regards