Search found 11 matches

by Xaius
June 5th, 2018, 1:50 am
Forum: Art Workshop
Topic: Folk from the deep Forest - Art thread
Replies: 6
Views: 4788

Re: Folk from the deep Forest - Art thread

i was free to to improve the shadings on your sprite and add outlines where needed. it now looks more crispy and less unicolor. but i didn touched her left claw/fist and her legs because i cannot really tell what going on there or what you had in vision. also it will be easier to help if you post y...
by Xaius
June 4th, 2018, 3:35 am
Forum: Art Workshop
Topic: Folk from the deep Forest - Art thread
Replies: 6
Views: 4788

Re: Folk from the deep Forest - Art thread

https://orig00.deviantart.net/deb8/f/2018/154/3/f/darkwooddryad_finalwip_by_maeolan-dcdeslq.png Here's my "finished" version of the darkwood dryad. 2 down, 6 to go... and then animating them.. Also, I'm getting close on the moss golem and made some simple progress on fang crawler so here'...
by Xaius
May 21st, 2018, 8:10 pm
Forum: Art Workshop
Topic: Folk from the deep Forest - Art thread
Replies: 6
Views: 4788

Folk from the deep Forest - Art thread

So I recently started working on making my own mp faction for Wesnoth which has always been something I have been seriously interested in doing. Now that I have gotten the stats of all the units fleshed out (please check it out!) I have started working on the art for the units. I am not particularly...
by Xaius
May 6th, 2018, 9:34 pm
Forum: Faction & Era Development
Topic: Folk from the deep forest
Replies: 7
Views: 4413

Re: Folk from the deep forest

you could post your progressions on the sprites here all-tough this techincally is not the right thread for this, but feedback is always good. also note, u can use the spoiler function to hide longer text and open them only if you want. this way you avoid this ageless scrolling. u can edit you post...
by Xaius
May 5th, 2018, 3:00 am
Forum: Faction & Era Development
Topic: Folk from the deep forest
Replies: 7
Views: 4413

Re: Folk from the deep forest

Folk from the Deep Forest Unit Sheet Here’s what I have done so far. The level 3 units still need a little work as well as the xp it costs to level into them, but the level 1 units are done besides minor balancing during testing and the level 2 units are solid. If you see anything thay could be impr...
by Xaius
April 29th, 2018, 11:54 pm
Forum: Scenario & Campaign Development
Topic: changing [mainline] lvl 2 units prices
Replies: 2
Views: 2366

Re: changing [mainline] lvl 2 units prices

I definitely agree that the level 2 unit prices are inconsistent. Would love to see something of this scale take place if possible.
by Xaius
April 26th, 2018, 6:06 am
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 94
Views: 34176

Re: [mainline] Melee "marksman"

My personal opinion is that the marksman tag doesn't bug me at all on melee attacks, but I would be perfectly fine with an alternate identical tag as well. Aren't there already abilities in wesnoth that do the same thing with different names?
by Xaius
April 26th, 2018, 6:03 am
Forum: Users’ Forum
Topic: 100% Accuracy. 0% Resistances/Defenses. Effect on Wesnoth?
Replies: 11
Views: 5783

Re: 100% Accuracy. 0% Resistances/Defenses. Effect on Wesnoth?

One strategy game I like that doesn't have rng would be great big war game (a full pc game based on big little war game). The game heavily uses a sort of rock paper scissors effectiveness system, as well as high importance on positioning. For example, grenadiers are great against vehicles, and deal ...
by Xaius
April 25th, 2018, 11:23 pm
Forum: Users’ Forum
Topic: Happy Admin's Day!
Replies: 1
Views: 1526

Happy Admin's Day!

I was surprised to learn this was even a thing, but what a great opporitunity to thank yall for managing such a great community. :D
by Xaius
April 25th, 2018, 7:39 pm
Forum: Faction & Era Development
Topic: Folk from the deep forest
Replies: 7
Views: 4413

Re: Folk from the deep forest

6 months ago i was in the same situation as you. i had my sprites already done, but i had 0 clue on how to program them. got excellent guidance from one of the moderators and author of many great things. so don't be shy to ask questions, we all were there at some point in the post. [/quote] I am qu...
by Xaius
April 25th, 2018, 7:24 am
Forum: Faction & Era Development
Topic: Folk from the deep forest
Replies: 7
Views: 4413

Folk from the deep forest

Hello everyone, I have been playing wesnoth for a long and have always wanted to make my own faction for multiplayer and local. I tried previously years ago, but I was unable, however, to figure wml out. Years have passed and I am now determined to create this faction. I would love the community's h...