Search found 32 matches
- February 28th, 2024, 6:39 am
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 918417
Re: World Conquest II
I just tested on 1.16.10 and it seems to work as expected, maybe one of the players in the game has an outdated wesnoth version? Or maybe you are using a different version of WC2 from the addon server? My bad, I have been using 1.16.6 :oops: I downloaded quite a while back but just got back to play...
- February 20th, 2024, 6:42 am
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 918417
- February 19th, 2024, 6:20 pm
- Forum: Multiplayer Development
- Topic: World Conquest II
- Replies: 417
- Views: 918417
Re: World Conquest II
Bezoar item still bugged with only tenacity activating when item is picked.
- January 16th, 2022, 8:35 am
- Forum: Users’ Forum
- Topic: How about showing your worst luck in game?
- Replies: 20
- Views: 5668
Re: How about showing your worst luck in game?
By the way, on China's Internet we have a funny saying: we call the people who have poor luck as “African chief”, “black face”, or directly "African". We call the people who have very good luck as “European lord”, “white face”, or directly “European”. (It's not discrimination, we have no ...
- December 19th, 2021, 10:08 am
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 21165
Re: SXRPG Version 5.3.0b -- on 1.14 + 1.15/1.16 Server
From my experience while playing I recommend superiority be reviewed on assigned units. Some recruited units combine ranged with magical slows and melee with superiority slows and the added resistances and become boss like. Each time you take on one (with full HP) you either need to heal or at least...
- December 8th, 2021, 5:59 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1989
- Views: 589980
Re: Ageless Era - Current Version: 4.28
Apologies for my presumptuous brevity
It works with single player, but if you attempt to play with 2 or more players they get kicked before the maps loads with the "tile error xoss".
You have to test it with multiplayer to see this.
It works with single player, but if you attempt to play with 2 or more players they get kicked before the maps loads with the "tile error xoss".
You have to test it with multiplayer to see this.
- December 7th, 2021, 11:01 am
- Forum: Users’ Forum
- Topic: How about showing your worst luck in game?
- Replies: 20
- Views: 5668
Re: How about showing your worst luck in game?
By the way, on China's Internet we have a funny saying: we call the people who have poor luck as “African chief”, “black face”, or directly "African". We call the people who have very good luck as “European lord”, “white face”, or directly “European”. (It's not discrimination, we have no ...
- December 6th, 2021, 10:00 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1989
- Views: 589980
Re: Ageless Era - Current Version: 4.28
Hi Ravana. Consider working with Mabuse to make Ageless RPG for the sxrpg maps. Currently doesn't work (gives a "xoss" error).
Otherwise keep up the good work
Otherwise keep up the good work
- December 5th, 2021, 4:31 am
- Forum: Multiplayer Development
- Topic: SXRPG Version 6.0.5 -- 1.16 Server
- Replies: 70
- Views: 21165
Re: SXRPG Version 5.3.0b -- on 1.14 + 1.15/1.16 Server
Thank you Mabuse for updating this. But seems there is a bug on 1.16 server that disables the option of playing with others with an error "tile error xos". This error kicks all but the host and others can't even observe :augh: . All else seems fine and works well. But not being able to pla...
- April 2nd, 2020, 4:56 am
- Forum: Users’ Forum
- Topic: How about showing your worst luck in game?
- Replies: 20
- Views: 5668
Re: How about showing your worst luck in game?
I stopped checking stats a while ago. If you play often I guarantee "poor luck" will be something you get used to. Play games like World Conquest II on nightmare and you may learn how to grade units according to which you may want to survive and which you wouldn't mind losing. Then you can...
- March 26th, 2020, 1:23 pm
- Forum: Scenario & Campaign Development
- Topic: The Dark Hordes rise from the dead....again
- Replies: 99
- Views: 57816
Re: The Dark Hordes rise from the dead....again
The following add-on had errors and could not be loaded: /data/data/it.alessandropira.wesnoth114/files/.wesnoth1.14/data/add-ons/The_Dark_HordesI/_main.cfg Please report this to the author or maintainer of this add-on. Details: Macro/file '~add-ons/The_Dark_HordesI/maps/13_against_all_wesnoth.map' i...
- March 26th, 2020, 1:20 pm
- Forum: Scenario & Campaign Development
- Topic: The Dark Hordes rise from the dead....again
- Replies: 99
- Views: 57816
Re: The Dark Hordes rise from the dead....again
It doesnt work. Atleast for me it doesn't. I use the Wesnoth version in google Play Store.
- December 29th, 2019, 8:50 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1989
- Views: 589980
Re: Ageless Era - Current Version: 4.25
Is the weapon special Concentrate on the unit Rune Purist from Enchanters faction active? Seems not to work.
- December 21st, 2019, 2:17 pm
- Forum: Ideas
- Topic: Unit Names
- Replies: 23
- Views: 9351
Re: Unit Names
[/quote]
Nice idea if that was your original intention.
[/quote]
Nice idea if that was your original intention.
[/quote]
- December 1st, 2019, 11:39 am
- Forum: Ideas
- Topic: Unit Names
- Replies: 23
- Views: 9351
Re: Unit Names
I do not approach this based on gender. My argument is that these Races each have their uniqueness and identify themselves based on their own dialects. For example, I would not see a situation where the egoistic Elves would ever refer to themselves using the suffix/prefix "man" given the t...