Search found 28 matches

by onomastikon
June 22nd, 2012, 6:59 am
Forum: Coder’s Corner
Topic: Questions and Ideas for AI
Replies: 13
Views: 4779

Re: Questions and Ideas for AI

Thank you very much. I wasn't able to understand all of what was said here, but I think I get the general gist. Sadly, I know nothing about programming :-( I would like to see if some form of moderate aggression reduction might help the AI to place units in better terrain. Maybe this would also help...
by onomastikon
June 20th, 2012, 12:32 pm
Forum: Coder’s Corner
Topic: Questions and Ideas for AI
Replies: 13
Views: 4779

Questions and Ideas for AI

Hello! I hope this is the correct place to post this. I'll have one question and 3-4 suggestions (constructive criticism). First, the context. I love BfW -- and particularly enjoy playing BfW as a single-player experience when underway (I commute a lot). I understand that most people here play BfW m...
by onomastikon
April 25th, 2012, 10:46 am
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 12 - The Underlevels
Replies: 71
Views: 169792

Re: Scenario Review: THoT 12 - The Underlevels

1. Difficulty = normal 2. How difficult = the easiest of the scenarios, once I realized there was no time limit, I rate it 3 3. Objectives = clear 4. Interesting? = the least interesting so far, since I spent the most time rinsing and repeating (see below) 5. Major challenges = navigating small corr...
by onomastikon
April 14th, 2012, 3:46 pm
Forum: Technical Support
Topic: Zoom is Slow and Not set on Saves
Replies: 8
Views: 3216

Re: Zoom is Slow and Not set on Saves

When I hit the default zoom-o key, which is "o" by default on my hotkey setup, nothing happens. The zoom does not jump in. Example, I am currently playing Descent Into Darkness, and I believe it is the second scenario "Peaceful Valley". When I load that game, it is tiny, but pres...
by onomastikon
April 14th, 2012, 3:43 pm
Forum: Ideas
Topic: save the zoom-factor / sortation at military draft / ...
Replies: 6
Views: 2482

Re: save the zoom-factor / sortation at military draft / ...

Thank you. Not sure I understand entirely, but I will wait and hope
by onomastikon
April 13th, 2012, 7:03 pm
Forum: Ideas
Topic: save the zoom-factor / sortation at military draft / ...
Replies: 6
Views: 2482

Re: save the zoom-factor / sortation at military draft / ...

Excuse me, I discovered this thread by performing a search for the feature I would like to request, namely the item #1 the OP of this thread suggested. I would REALLY like to have the option to have all loaded games load at the previous level of zooming (it is sometimes a chore to zoom in 11 times o...
by onomastikon
April 7th, 2012, 7:13 pm
Forum: Strategies & Tips
Topic: Commented replays list
Replies: 21
Views: 16187

Re: Commented replays list

Just wanted to mention that all videos in which Neki is a player are not available; it might make sense to remove these links
by onomastikon
April 6th, 2012, 10:17 am
Forum: Technical Support
Topic: Minor conflicts in documentation and implementation
Replies: 4
Views: 1142

Re: Minor conflicts in documentation and implementation

Thank you very much for these helpful replies.
Obviously I am not the only one who has misread the in-game manual help references.
JaMit: What do you mean by "check the status table"? I do not know what to check, where. sorry!
by onomastikon
April 5th, 2012, 9:58 am
Forum: Technical Support
Topic: Minor conflicts in documentation and implementation
Replies: 4
Views: 1142

Minor conflicts in documentation and implementation

I hope this is the right place to make a suggestion for clarifying some of the documentation: Under 1.10.0 - In the in-game f1 help, we can read under "Income" that a village gives its owner +1 gold income by default. So far, I have only encountered maps and scenarios in which the owner ob...
by onomastikon
March 30th, 2012, 9:06 am
Forum: Users’ Forum
Topic: Some SP setup suggestions appreciated
Replies: 4
Views: 2698

Re: Some SP setup suggestions appreciated

Hey thanks much!
I'm actually not really looking to get much "better", just have a bit of fun ;.)
I realize the AI isn't great, but I like SP b/c I often play BfW to pass time in train (no internet). I suppose there aren't any plans to improve the AI.
by onomastikon
March 30th, 2012, 9:03 am
Forum: Strategies & Tips
Topic: Tiny help with Drakes
Replies: 8
Views: 2747

Re: Tiny help with Drakes

Thanks much!
I'm sure I formulated my question poorly. I meant to say that it's the Burner that seems the choice to me over the Fighter
by onomastikon
March 30th, 2012, 6:16 am
Forum: Strategies & Tips
Topic: Tiny help with Drakes
Replies: 8
Views: 2747

Tiny help with Drakes

I love the way the factions are varied and feel very different from one another. Fun! I also like the way the individual units are differentiated amongst the factions. Feels right! But with the Drakes I am not quite sure I get the message with two of the units. That is to say: in the other factions,...
by onomastikon
March 30th, 2012, 6:11 am
Forum: Users’ Forum
Topic: Ghosts - I only seem to get ghosts
Replies: 11
Views: 3425

Re: Ghosts - I only seem to get ghosts

Thank you for the friendly replies!
(And I am having fun!!)
by onomastikon
March 30th, 2012, 6:10 am
Forum: Users’ Forum
Topic: Some SP setup suggestions appreciated
Replies: 4
Views: 2698

Some SP setup suggestions appreciated

I really enjoy this game, and love the way the factions all feel quite different from each other. I'd like to get my feet wet in seeing how "matches" (1 vs. 1 games outside scripted campaign scenarios) work. Maybe once I get the hang of things I'll try my hand at MP, but I actually enjoy S...
by onomastikon
March 30th, 2012, 6:00 am
Forum: Ideas
Topic: Question about FPI 10
Replies: 2
Views: 1265

Question about FPI 10

I have performed my searches and read the guidelines, and would like to ask a question about FPI 10. It is written that a frequent unwanted request has been: Limited reprisal attacks for defenders Background: Users have suggested that defenders should not get their full attacks. Result: This has bee...