Search found 50 matches
- May 13th, 2011, 2:08 pm
- Forum: Coder’s Corner
- Topic: AI ethic: use a 1HP unit to do suicidal attack
- Replies: 3
- Views: 1732
Re: AI ethic: use a 1HP unit to do suicidal attack
the point 'even if it win, I'll kill it in the next turn. ' is valid. no doubt it is too demanding to expect AI to consider more than one step. Let us calculate... In each strike - counter strike round: chance that the ranger is dead after strike by dragoon: 40% chance that the dragoon is dead afte...
- May 13th, 2011, 2:00 pm
- Forum: Ideas
- Topic: [engine] Group Turns Idea
- Replies: 15
- Views: 3274
Re: [engine] Group Turns Idea
i think no one will object to add this feature *as an optional feature* for people to test, just no one has time to do so. Eh, wrong. There are many technical problems with this idea. As presented, it is actually impossible. so you are saying such feature is too difficult to be implemented in the c...
- May 13th, 2011, 10:31 am
- Forum: Ideas
- Topic: [engine] Group Turns Idea
- Replies: 15
- Views: 3274
Re: [engine] Group Turns Idea
the wait time is a problem. i guess at the beginning this game wasn't designed for multi-player. i think no one will object to add this feature *as an optional feature* for people to test, just no one has time to do so.
- May 3rd, 2011, 5:02 pm
- Forum: Coder’s Corner
- Topic: AI ethic: use a 1HP unit to do suicidal attack
- Replies: 3
- Views: 1732
AI ethic: use a 1HP unit to do suicidal attack
one of the AI rules as I observed is that when they can kill a unit, they are very likely to attack it, even if there is a chance they will get killed in the attack. I have no complain about this as it creates more surprise that make the game not so easy, such as when I expose a unit to 2 attacker t...
- May 1st, 2011, 9:14 am
- Forum: Strategies & Tips
- Topic: The Uselessness of the Merman Spearman
- Replies: 42
- Views: 20450
Re: The Uselessness of the Merman Spearman
first, i think Netcaster is way more useful than Spearman, too. i wouldn't say Netcaster is always better or Spearman is broken as there could be scenarios that Spearman is useful. e.g. in player-vs-AI survival games like World Conquest, one of the possible strategy against drake is to build sea pie...
- May 1st, 2011, 8:57 am
- Forum: Users’ Forum
- Topic: logic for multiple reactionary attacks???
- Replies: 39
- Views: 8027
Re: logic for multiple reactionary attacks???
won't that most times seem illogical and unfair? were multiple reactionary attacks incorporated just for it's gameplay "value"? or is there another reason for reactionary attacks that would make sense at "face-value"? this game works quite well (balanced, and playable) with the ...
- April 21st, 2011, 10:40 am
- Forum: Users’ Forum
- Topic: A gentle introduction to multiplayer?
- Replies: 23
- Views: 4231
Re: A gentle introduction to multiplayer?
After playing multiplayer for almost a month, there are still some finer points of etiquette that I'm not totally clear on. For example, what's the proper protocol when you think you're going to lose, and you want to surrender? Should you just play to the end anyways? Is it okay to say "gg I s...
- April 21st, 2011, 10:32 am
- Forum: Release Announcements, Compiling & Installation
- Topic: android support
- Replies: 46
- Views: 29191
Re: android support
I don't know Java very well, so I'm not much help. Though, I would be so ecstatic if a Wesnoth port reared its head. I would buy it even if you charged $50 dollars for it. indeed, i'm curious what approach the guys who claimed to be porting Wesnoth to Android use. Android is a derived from Linux an...
- April 17th, 2011, 9:45 am
- Forum: Users’ Forum
- Topic: Online wesnoth content at wesnoth.cybergamecity.com
- Replies: 11
- Views: 2981
Re: Online wesnoth content at wesnoth.cybergamecity.com
i probably won't update the site again so let me sum up the changes since the initial release. some improvements to the unit table like mouseover tooltips, support direct link to filtered result (see 2 examples in the #1 post ) World Conquest resource: an Introduction article , a treasure list and a...
- April 17th, 2011, 8:38 am
- Forum: Users’ Forum
- Topic: Some thoughts on WCNM & Multiplayer
- Replies: 8
- Views: 2723
Re: Some thoughts on WCNM & Multiplayer
I must be doing something wrong Salade, because every time I have knalgans as allies, I get darvish fighters as new recruit on map 3 and just recruit them witout take care of what enemy I am facing :P And just a little advise about a mistake I see too often: Form line on the best terrain and let en...
- April 8th, 2011, 9:33 pm
- Forum: Users’ Forum
- Topic: Cheating, difficulty, and a challenge to expert players.
- Replies: 59
- Views: 14215
Re: Cheating, difficulty, and a challenge to expert players.
I think reload isn't cheating for most cases. One of the exceptions is if you save and reload intended to check certain information that is not intended to reveal to you, as it is similar to run in debug mode and execute a command that remove the shroud (idk if there is such a command, just an examp...
- April 7th, 2011, 9:09 pm
- Forum: Users’ Forum
- Topic: I think I gonna give up....
- Replies: 27
- Views: 5418
Re: I think I gonna give up....
I can't recommend playing the campaigns as a way to improve your multiplayer Wesnoth, because playing against an AI, especially in a campaign setting, is nothing like playing against another human. obviously, good at playing against AI doesn't mean good at playing against other human players. not s...
- April 6th, 2011, 11:14 pm
- Forum: Users’ Forum
- Topic: Great tree visual display problem
- Replies: 5
- Views: 2139
Re: Great tree visual display problem
btw, i think i'm not colourblind, but I actually overlooked that poisoned clasher in that game. that's the reason I make this thread.
- April 6th, 2011, 8:44 pm
- Forum: Strategies & Tips
- Topic: How to play - Drakes vs The undead - By Huumy
- Replies: 13
- Views: 4134
Re: How to play - Drakes vs The undead - By Huumy
i would probably recruit half or more of my drake army as burner
- April 6th, 2011, 7:38 pm
- Forum: Strategies & Tips
- Topic: The most overused and the most underused faction
- Replies: 38
- Views: 14182
Re: The most overused and the most underused faction
My favourite factions are elves and undead, although when playing WC-NM by myself I will use Loyalists, Elves, and Undead, so I suppose for me they are my overused factions. My least favourite (and therefore least used) faction are the drakes. I hate their low defenses, despite their extremely pote...