Search found 130 matches
- November 21st, 2011, 6:31 pm
- Forum: Art Workshop
- Topic: my artwork
- Replies: 35
- Views: 8778
Re: my artwork
The reason I edited some parts of the sprite was for you to learn why those changes made it look better, so copypasting the spear won't do you much good - though copying it pixel by pixel forces you to look what exactly was done and why does it look like it looks. I think you should redraw the legs ...
- November 19th, 2011, 5:34 pm
- Forum: Art Workshop
- Topic: my artwork
- Replies: 35
- Views: 8778
Re: my artwork
http://img39.imageshack.us/img39/6201/spartan1.png Just like dipsey said, you need more shinyness and you can use lighter outlines around bright areas. I've edited the spear, a leg and the shield to show you what I mean. You can check out Vranca's art thread, there are some spartans quite similar t...
- July 8th, 2011, 5:09 pm
- Forum: Art Workshop
- Topic: Outsider Art for Bad Moon Rising
- Replies: 986
- Views: 289602
Re: Outsider Art for Bad Moon Rising
I hope this is the right thread to post it. I find Ukian Archers (L1) and Ukian Hawkeye(L2) too hard to distinguish - here's a screenshot presenting the problem: http://img233.imageshack.us/img233/8396/archerandhawkeye.png I think it can be solved by redrawing the sprite(s): http://img691.imageshack...
- July 5th, 2011, 9:32 pm
- Forum: Art Workshop
- Topic: Rain of Steel (art)
- Replies: 45
- Views: 19349
Re: Rain of Steel (art)
I simply said what it looked like - I've not seen the attack ingame, possibly it looks the way it should if you know it's a south-east attack rather than north-east - I'm not the one testing the era, and the other attacks look right, so I might have been mislead by my assumtions.
- July 5th, 2011, 9:19 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4019476
Re: Ladder Site Online...
I have a feeling that multiple accout problem is not a problem on it's own, but it's caused by something else: some players treat ladder not as a ranking system, but as a way to find a skilled opponent (or an opponent of a similar skill). This results in players who care about rating but want to pla...
- July 5th, 2011, 8:12 pm
- Forum: Art Workshop
- Topic: Rain of Steel (art)
- Replies: 45
- Views: 19349
Re: Rain of Steel (art)
Those are pretty impressive - after seeing the first two posts I was worried that isometric will looks strange ingame, but it actually looks good. The only comment I have is about the tanks - the tank attack animation (awer.gif) looks wrong. I believe the tower should rotate with the gun, there's a ...
- June 11th, 2011, 10:06 pm
- Forum: Coder’s Corner
- Topic: [solved]commandline_options.cpp
- Replies: 2
- Views: 1272
Re: commandline_options.cpp
I downloaded boost 1.46 and the new version of svn works. Thanks for your help.
- June 11th, 2011, 1:05 am
- Forum: Coder’s Corner
- Topic: [solved]commandline_options.cpp
- Replies: 2
- Views: 1272
[solved]commandline_options.cpp
I had some problems with compiling Wesnoth from svn. I dowloaded r49832 from SVN and tried to compile it with scons. I got the following message: scons: Building targets ... g++ -o build/release/game.o -c -std=c++98 -pthread -W -Wall -O2 -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_LIBDBUS -DHAVE_CONFIG_H -D...
- June 6th, 2011, 10:55 pm
- Forum: Art Workshop
- Topic: crab-like monsters in own
- Replies: 14
- Views: 5456
Re: crab-like monsters in own
I've noticed that while the first spirte had the proper-used-for-all-Wesnoth-units perspective, the following ones are seen directly from the front, and the last one maybe even a bit from below.
- April 22nd, 2011, 1:28 pm
- Forum: Art Workshop
- Topic: The War of Terrador - Complete overhaul time!
- Replies: 431
- Views: 87424
Re: The War of Terrador - Complete overhaul time!
Dipsey: I see two issues with the Gunner: - the camera angle: I'm pretty sure the units should be seen from ~45 degrees angle, and here the camera is almost on the same level that the unit - unit facing - right now it looks like he's facing in the direction of the red arrow, while I think it should ...
- April 18th, 2011, 11:06 pm
- Forum: Art Workshop
- Topic: The War of Terrador - Complete overhaul time!
- Replies: 431
- Views: 87424
Re: The War of Terrador - Complete overhaul time!
Yeah, now I can see there was something messed up with the visor, thanks for catching that, 8680. You're not being intrusive, that's my posts looking mean without me meaning it.
- April 17th, 2011, 8:18 pm
- Forum: Art Workshop
- Topic: The War of Terrador - Complete overhaul time!
- Replies: 431
- Views: 87424
Re: The War of Terrador - Complete overhaul time!
...unless someone sees something! Unfortunately I don't like your Grenadier. And it's the 'you probably need to start over' kind of dislikement. But fortunately for you I have some advice that I believe will help you: - MOAR CONTRAST. I mean that the darkest color you use should be around black (ma...
- April 11th, 2011, 6:58 pm
- Forum: Art Workshop
- Topic: Help to get me started... Gothic lolita.
- Replies: 7
- Views: 3480
Re: Help to get me started... Gothic lolita.
There are some goth chicks in Era of Magic, I think it was Tharis faction - you can find them in EoMa thread somewhere here.
- April 10th, 2011, 2:03 pm
- Forum: Art Workshop
- Topic: Reepurr's stuff: Rainforest shelter
- Replies: 90
- Views: 30492
Re: Reepurr's stuff: Rainforest shelter
Now I see that you were right. I just never saw a crossbow without a bulk. I'm sorry for the confusion.
- April 10th, 2011, 10:42 am
- Forum: Art Workshop
- Topic: Reepurr's stuff: Rainforest shelter
- Replies: 90
- Views: 30492
Re: Reepurr's stuff: Rainforest shelter
That's exactly the point. Do a google search on crossbows and you will see that the brown thing between the TC ribbon and his shoulderpad is the bulk of the crossbow. I think that's what makes the detachment effect.Wait, is that TC ribbon on his chest part of the crossbow?