Search found 11 matches
- January 9th, 2010, 5:08 pm
- Forum: Users’ Forum
- Topic: New Campaigns?
- Replies: 7
- Views: 1175
New Campaigns?
Hey,
I've gone through all of the standard campaigns recently. Are new mainstream campaigns being developed? and also are there any suggestions on well made add-on campaigns?
I've gone through all of the standard campaigns recently. Are new mainstream campaigns being developed? and also are there any suggestions on well made add-on campaigns?
- September 7th, 2009, 3:25 am
- Forum: Scenario & Campaign Development
- Topic: Cooperative Campaigns
- Replies: 3
- Views: 1021
Cooperative Campaigns
Co-op campaigns integrated into the main game would be kinda cool, but are there any add-ons for a good 2 player campaign?
- September 7th, 2009, 3:09 am
- Forum: Multiplayer Development
- Topic: Human Mage
- Replies: 14
- Views: 3115
Re: Human Mage
It can be useful for previously mentioned strategies, but it even retaliation attacks alone bring the mage down quickly. I'd like to note that leveling is useful with other units because they return to full health (rarely see that benefit for mages). Maybe the only intent is for it to be a utility, ...
- September 7th, 2009, 2:06 am
- Forum: Multiplayer Development
- Topic: Human Mage
- Replies: 14
- Views: 3115
Re: Human Mage
I still cannot find too much value in the Mage other than a utility unit. When you compare it to a Dark Adept.. Mage: 24 hit points, 20 gold, 42 xp to level, 5-1 melee impact, 7-3 fire ranged Dark Adept: 28 hit points, 16 gold, 34 xp to level, 10-2 cold ranged, 7-2 arcane ranged In the end you pay m...
- September 6th, 2009, 5:15 pm
- Forum: Multiplayer Development
- Topic: Human Mage
- Replies: 14
- Views: 3115
Human Mage
Hey everyone, I've been putting some time in as loyalists (I like the variety of units) and I am having trouble finding the value in their mage. With their hefty price of 20g and low hit points, I can never manage to get one to level - it always gets killed off as it has low hitpoints and becomes pr...
- August 15th, 2009, 3:36 pm
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153512
Re: You think a faction is overpowered? Come here!
You're right I shouldn't have used that map as an example, since I think it was an add-on. I never said the players were good, but the damage and defense capabilities from fight to fight balance out pretty well, is my point.csarmi wrote:I don't have a clue what your point is.
- August 9th, 2009, 4:49 pm
- Forum: Users’ Forum
- Topic: How did you find out about Wesnoth?
- Replies: 666
- Views: 159463
Re: How did you find out about Wesnoth?
I found out about it when I was watching an ad video on tigerdirect.com about the 1st generation eee pc.
- August 9th, 2009, 4:29 pm
- Forum: Coder’s Corner
- Topic: Computer AI's
- Replies: 10
- Views: 2848
Re: Computer AI's
thanks for the reply, i remember seeing some of what you're talking about in previous versions but whenever i selected them the computer didn't even move... i did read something about them reforming the AI in the next version so i am pretty psyched for that.
- August 8th, 2009, 9:03 pm
- Forum: Coder’s Corner
- Topic: Computer AI's
- Replies: 10
- Views: 2848
Computer AI's
I don't know which would be the best thread to ask this, but are there any other AI's in the add-on's other than the default?
- August 8th, 2009, 5:11 pm
- Forum: Strategies & Tips
- Topic: The "How to play..." Series
- Replies: 57
- Views: 138964
Re: The "How to play..." Series
I really wish you would continue with this series. It has helped me a lot.
- August 8th, 2009, 5:06 pm
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153512
Re: You think a faction is overpowered? Come here!
This file I uploaded is my evidence of how well the game is balanced. It is Drakes vs Knalgans.