Search found 4412 matches

by Pentarctagon
April 8th, 2021, 3:12 pm
Forum: Technical Support
Topic: problems with teams in user made maps
Replies: 3
Views: 236

Re: problems with teams in user made maps

As a workaround in the mean time you can create a scenario file and assign teams manually there.
by Pentarctagon
April 8th, 2021, 3:11 am
Forum: Ideas
Topic: [interface] Notify or Continue gameplay in background when dialog is in focus
Replies: 2
Views: 75

Re: [interface] Notify or Continue gameplay in background when dialog is in focus

If you go to Preferences > Multiplayer > Alerts, there should be an alert for when the turn changes.
by Pentarctagon
April 6th, 2021, 7:59 pm
Forum: Ideas
Topic: Buff Ranger?
Replies: 3
Views: 127

Re: Buff Ranger?

Hejnewar would be the person to talk to about changing unit balance. Not all level three units are meant to be able to fight each other 1v1 though.
by Pentarctagon
April 5th, 2021, 2:25 pm
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2021
Replies: 10
Views: 1042

Re: Multiplayer Activity Report - 2021

There currently is nothing recorded about who won or lost. The issue is that while it would be possible to determine the winner in the case of a leader death (in regular scenarios) or if a side surrendered, there's no way to determine a winner (ie in case of a rage quit) or if a winner even needs to...
by Pentarctagon
April 3rd, 2021, 9:27 pm
Forum: Developers’ Discussions
Topic: SourceForge vs using a second store
Replies: 6
Views: 258

Re: SourceForge vs using a second store

For itch.io it has this which looks like it just uploads individual files and folders as needed rather than us giving the full executable installer for each update, so I don't think it'd involve an installation process like the SourceForge releases do currently.
by Pentarctagon
April 3rd, 2021, 6:41 pm
Forum: Developers’ Discussions
Topic: SourceForge vs using a second store
Replies: 6
Views: 258

Re: SourceForge vs using a second store

I feel like it sends a mixed signal to have to mention that there's another download method that may trigger your antivirus software or SmartScreen at all to be honest, nor does it seem like it makes much sense to essentially say "here's three ways to download Wesnoth, however this last one may...
by Pentarctagon
April 3rd, 2021, 6:43 am
Forum: Developers’ Discussions
Topic: SourceForge vs using a second store
Replies: 6
Views: 258

SourceForge vs using a second store

To document something I brought up on Discord where it's easier to find: What are people's thoughts on using GOG or itch.io instead of SourceForge for the Windows and macOS releases if the SmartScreen/anti-virus problem gets worse (aka not something that's being considered to be done now or in the n...
by Pentarctagon
April 1st, 2021, 3:59 am
Forum: WML Workshop
Topic: Conflicting files in binary_path
Replies: 3
Views: 243

Re: Conflicting files in binary_path

It means that a file was referenced in a way that isn't unique, so the file used might not be the intended one.
by Pentarctagon
March 27th, 2021, 5:07 pm
Forum: Technical Support
Topic: Game Crush
Replies: 1
Views: 115

Re: Game Crush

Where did you install it from, and can you provide the log file from when it crashed?
by Pentarctagon
March 27th, 2021, 4:38 pm
Forum: Technical Support
Topic: Game crashes on loading (add ons, era used)
Replies: 9
Views: 293

Re: Game crashes on loading (add ons, era used)

Alright, I was able to reproduce it myself, so I've created a bug report for it at #5643.
by Pentarctagon
March 26th, 2021, 2:07 pm
Forum: Technical Support
Topic: Game crashes on loading (add ons, era used)
Replies: 9
Views: 293

Re: Game crashes on loading (add ons, era used)

For now it would be most helpful for you to say which era and scenario you are playing with when the error happens, as well as what steps you are taking to reproduce the error.
by Pentarctagon
March 25th, 2021, 4:52 pm
Forum: Technical Support
Topic: Game crashes on loading (add ons, era used)
Replies: 9
Views: 293

Re: Game crashes on loading (add ons, era used)

First I would suggest downloading the latest version and checking if the error still happens - 1.14.7 was released nearly 2 years ago and we're up to 1.14.16 now.
by Pentarctagon
March 25th, 2021, 4:33 pm
Forum: Technical Support
Topic: Game crashes on loading (add ons, era used)
Replies: 9
Views: 293

Re: Game crashes on loading (add ons, era used)

Please also post the build information as listed here.
by Pentarctagon
March 21st, 2021, 7:43 pm
Forum: News
Topic: Wesnoth 1.15.11
Replies: 0
Views: 985

Wesnoth 1.15.11

The newest release of the development series, Wesnoth 1.15.10 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alrea...
by Pentarctagon
March 21st, 2021, 7:42 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.11
Replies: 0
Views: 861

Wesnoth 1.15.11

Wesnoth 1.15.11 is out! This new release in the 1.15.x development series sees various changes and improvements in various areas. As this is a development version, we would like to remind everyone how the testing and feedback process works for these: If you download Wesnoth stand-alone, make sure t...