Search found 17 matches
- March 6th, 2015, 3:12 am
- Forum: Scenario & Campaign Development
- Topic: Great Legend Era Campaigns
- Replies: 89
- Views: 39843
Re: Great Legend Era Campaigns
I finished Rise of Genesis today. Feedback for each mission is inside the spoiler. Things "in quotes" are suggested changes to the dialogue. I found a good balance using a mix of all 3 melee horsemen types with pikemen (for their defense against pierce). Wesnoth: 1.10.3 Campaign Version: 1...
- February 27th, 2015, 3:07 am
- Forum: Scenario & Campaign Development
- Topic: Elves Banding for War 1.0
- Replies: 15
- Views: 8879
Re: Elves Banding for War
Wesnoth: 1.10.3 Campaign Version: 0.6 Difficulty: Hard General Thoughts - There was no music, is a download needed? - I wish the world map shown before each mission had the swords on it so I know where the fight is. - Maravar had Steadfast trait, but no Resistances for it to boost. + I liked the big...
- June 13th, 2013, 2:01 pm
- Forum: Scenario & Campaign Development
- Topic: Great Legend Era Campaigns
- Replies: 89
- Views: 39843
Re: Great Legend Era Campaigns
I just finished TIW this week and wanted to let you know I enjoyed it quite a bit. Having the allies along for the ride all the time was a nice change from "you vs. the world". Some feedback on level 2: It was a little too easy, since the elves and bandits in the east focused on each other...
- June 13th, 2013, 2:48 am
- Forum: Scenario & Campaign Development
- Topic: The White Troll (1.1.0) - 1.16 Campaign
- Replies: 60
- Views: 36902
Re: The White Troll (0.7.5) - 1.10 Campaign
When I got to #7 and saw no units to recall, I got confused. Thankfully I found this official topic. The Outpost - This is intentionally hard, but it should let you level up some elves, useful in the next scenarios. In scenario 7 you can recall the units that you managed to save, i.e. those you move...
- December 3rd, 2010, 6:26 pm
- Forum: Scenario & Campaign Development
- Topic: Roar of the Woses
- Replies: 74
- Views: 28472
Re: Roar of the Woses
I chose Lurker for Kylix to upgrade into. On "Into the Depths", there was deep water(cave) in the first room but the Submurge ability didn't work. I didn't have any problem with the crossroads scenario. You are wandering around and have a random encounter. Just one of these isn't a problem.
- December 3rd, 2010, 6:01 pm
- Forum: Add-on Feedback
- Topic: Roar of the Woses
- Replies: 28
- Views: 32926
Re: Roar of the Woses
1) What are the versions of Battle for Wesnoth and the campaign that you played? game v1.8.0, campaign v1.0.5 2) Which difficulty did you play on? Hard 3) Did you use the Saurian Haruspex? If so, was it useful? Only a little bit. The knife attack healing adjacent units was cool. It was underpowered...
- November 27th, 2010, 3:13 am
- Forum: Add-on Feedback
- Topic: Roar of the Woses
- Replies: 28
- Views: 32926
Re: Roar of the Woses
I think there is a "bug" in 'Race on the Listra' scenario. The commander was killed first, and the next cavalry killed ended the scenario. 3 other cavalry (and 2 pikemen) were still on the board. This was in game v1.8.0, campaign v1.0.5, on hard. I've got the replay but didn't see how to u...
- November 25th, 2010, 1:26 pm
- Forum: Legend of Wesmere (single player)
- Topic: V1.7/1.8 SP - Scenario Review: LoW 7 - Elves' Last Stand
- Replies: 13
- Views: 16877
Re: V1.7/1.8 SP - Scenario Review: LoW 7 - Elves' Last Stand
Note: It has been a few weeks since playing this one, sorry for low post detail. (1) What difficulty levels and what version of Wesnoth have you played the scenario on? 1.8.0 Hard 782 gold (2) How difficult did you find the scenario? (1-10) 6. Tough but still enjoyable. (3) How clear did you find th...
- November 25th, 2010, 12:59 pm
- Forum: Legend of Wesmere (single player)
- Topic: V 1.7/1.8 - 17 - Breaking the Siege
- Replies: 12
- Views: 14990
Re: Scenario Review: LoW 17 - Breaking the Siege
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? This scenario is a gamebreaker. I can't complete it and i'm quite frustrated. Ally dies between turns 7-21. This level expects that you have flying units. I had one. and 4 others with the quic...
- November 25th, 2010, 12:52 pm
- Forum: Legend of Wesmere (single player)
- Topic: V 1.7/1.8 - 17 - Breaking the Siege
- Replies: 12
- Views: 14990
Re: Version 1.7/1.8 Scenario Review: LoW 17 - Breaking the S
(1) What difficulty levels and what version of Wesnoth have you played the scenario on? 1.8 Hard. 100 start gold. (2) How difficult did you find the scenario? (1-10) 3 (low) (3) How clear did you find the scenario objectives? Quite Clear (4) How clear and interesting did you find the dialog and sto...
- November 25th, 2010, 12:30 pm
- Forum: Legend of Wesmere (single player)
- Topic: V1.7/1.8 - 14 - Human Alliance
- Replies: 38
- Views: 27698
Re: V1.7/1.8 - Scenario Review: LoW 14 - Human Alliance
(1) What difficulty levels and what version of Wesnoth have you played the scenario on? 1.8.0 on High Lord (Hard) (2) How difficult did you find the scenario? (1-10) 9 (High) (3) How clear did you find the scenario objectives? Quite Clear. Survive and don't let any of the key people die. (4) How cl...
- February 20th, 2010, 7:23 am
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 10 - Stolen Gold
- Replies: 18
- Views: 21271
Re: Scenario Review: NR 10 - Stolen Gold
(1) What difficulty levels have you played the scenario on? Easy 1.4.7 (2) How difficult did you find the scenario? (1-10) 3. I pulled mostly lvl 3s (3) How clear did you find the scenario objectives? very (4) How clear and interesting did you find the dialog and storyline of the scenario? The drago...
- February 20th, 2010, 2:47 am
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 9 - Introductions
- Replies: 10
- Views: 13773
Re: Scenario Review: NR 9 - Introductions
(1) What difficulty levels have you played the scenario on? Easy 1.4.7 (2) How difficult did you find the scenario? (1-10) 2 (We roxx'd them) (3) How clear did you find the scenario objectives? very clear (4) How clear and interesting did you find the dialog and storyline of the scenario? I liked fi...
- February 16th, 2010, 3:12 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 6 - Old Friend
- Replies: 19
- Views: 19908
Re: Scenario Review: NR 6 - Old Friend
(1) What difficulty levels have you played the scenario on? Easy (1.4.7) (2) How difficult did you find the scenario? (1-10) 6 (3) How clear did you find the scenario objectives? Poor. Their king came out on turn 16 and I killed him (but he 'ran away'). According to the objectives it should have bee...
- June 11th, 2009, 8:22 pm
- Forum: Heir to the Throne
- Topic: Scenario 23: Test of the Clans
- Replies: 89
- Views: 81850
Re: Scenario Review: (HTTT) Test of the Clans
(1) What difficulty levels and game versions have you played the scenario on? 1.4.7 Medium (2) How difficult did you find the scenario? (1-10) 2, since it only required a body count to win. (3) How clear did you find the scenario objectives? The objectives were not clear. I didn't realize that the s...