Search found 10 matches
- January 24th, 2009, 12:23 pm
- Forum: WML Workshop
- Topic: How to make a map a little more fun : using randomisation.
- Replies: 10
- Views: 2439
Re: How to make a map a little more fun : using randomisation.
That is true than my code is not the better. My principal will is to encourage campaigns' makers to make theirs maps different in each game. In order to more fun and game difficult. People who restart a campaigns in another difficult level must adapt their strategy to the map variation which be crea...
- January 22nd, 2009, 8:09 pm
- Forum: WML Workshop
- Topic: How to make a map a little more fun : using randomisation.
- Replies: 10
- Views: 2439
How to make a map a little more fun : using randomisation.
I want in this topic to explain how we can easily with no too knowledge in WML, make a map which change in each game. I made theses macros for one of my project, and IMO that can be useful to a lot of map's makers. #define IF_TERRAIN X Y TERRAIN CONTENTS [store_locations] x={X} y={Y} terrain={TERRAI...
- January 12th, 2009, 6:36 pm
- Forum: Coder’s Corner
- Topic: Using PHP in order to help people to create units files
- Replies: 6
- Views: 6204
Re: Using PHP in order to help people to create units files
Thanks for support. I am doing a better coded version, and it takes lot of times. Sadly I haven't a lot .
- January 7th, 2009, 1:21 pm
- Forum: Art Development
- Topic: Loyalist Portrait Series
- Replies: 921
- Views: 261045
Re: Loyalist Portrait Series
IMO, LordBob is not a single person but around 100-150 persons who create portraits in the same time.
- January 5th, 2009, 6:19 pm
- Forum: Coder’s Corner
- Topic: Using PHP in order to help people to create units files
- Replies: 6
- Views: 6204
Re: Using PHP in order to help people to create units files
Thanks both! I try to make another version which will be more generic: Each tag will have a list of parameters, each parameter can be a simple text which contain a value, for exemple an id value, but others can be tag or macro. I will also set the minimal and the maximal number of each parameter can...
- December 30th, 2008, 3:38 pm
- Forum: Art Workshop
- Topic: My ghost
- Replies: 8
- Views: 2276
Re: My ghost
You can use The Gimp to make transparancy (just make and edit an alpha canal)
- December 30th, 2008, 1:56 pm
- Forum: Art Workshop
- Topic: My ghost
- Replies: 8
- Views: 2276
Re: My ghost
If you want help in french for creating your era, you can go in a french forum here
I'm agree with Turuk and Trashman, it's more easy to do anything with a good start, and your ghost need transparency .
Moreover it's better if you can try to make different postures.
I'm agree with Turuk and Trashman, it's more easy to do anything with a good start, and your ghost need transparency .
Moreover it's better if you can try to make different postures.
- December 9th, 2008, 8:44 pm
- Forum: WML Workshop
- Topic: Scenario is not setuping up correctly help
- Replies: 3
- Views: 967
Re: Scenario is not setuping up correctly help
I see little things: [modifications] {TRAIT_QUICK} {TRAIT_STRONG} {TRAIT_RESILIENT} {TRAIT_INTELLIGENT} [/modifications] Why applies modifications if sides 1,2,3,4,5 have no leader? [side] id=Player5 name=_"Player5" no_leader=yes side=4 ... [/side] It seems that you have been an error when...
- December 4th, 2008, 7:16 pm
- Forum: Coder’s Corner
- Topic: Using PHP in order to help people to create units files
- Replies: 6
- Views: 6204
Using PHP in order to help people to create units files
Hi all, I have done a little tool to create a basic .cfg file for a unit. It enable people to make easier a personal unit. you can test it here . For the moment, it is not complete, and all the suggestion/comment/help for coding are welcome. It rest to do: -all of the animations, sounds. -a better l...
- October 28th, 2008, 8:00 am
- Forum: Faction & Era Development
- Topic: Nightmares of Meloen faction
- Replies: 121
- Views: 57424
Re: Nightmares of Meloen faction
Melon, be careful , we can rename the faction if you continu. :D I'm the guys who try to create units's images. For the first 4 suggestion, i will wait krotop. The eye is as the black cat and the unstable element, it's difficult to make. The others will appear in the next version. I prefer the first...