Search found 303 matches

by Longbow
December 9th, 2009, 4:16 pm
Forum: Users’ Forum
Topic: Trolls
Replies: 29
Views: 5414

Re: Trolls

My era (Longbow's_MP_era) lets you play trolls as a faction on its own.

You can only recruit the whelp, but your leader can be a hero, shaman, normal L2 troll or rocklobber IIRC.
by Longbow
June 15th, 2009, 4:07 pm
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Re: Longbow's MP Era for 1.6

Maybe you can use some of ''Auxiliary'' units in your MP era? http://www.wesnoth.org/forum/viewtopic.php?f=19&t=23492&start=0 Thanks for that link, if the artist doesn't mind I may ask to steal some of them, as they certainly look cool, but I may not get round to it for a while... But it do...
by Longbow
June 14th, 2009, 5:42 am
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Re: Longbow's MP Era for 1.6

Soda wrote:Really liking this era.
Thanks :)
Soda wrote:I'm wondering why it isn't showing up here.
Wow, even an automatically generated list hates me... or perhaps I have to submit something?

Here's the uploaded era in tar.bz2 (the format used there) if anyone wants it, I believe everything works in this version:
by Longbow
June 10th, 2009, 7:33 pm
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Re: Longbow's MP Era for 1.6

Sorry, haven't been on the forums for a while The troll is probably already in the latest version, although I can't remember whether the version on the server uses it. As for the comments on the undead, they are meant to be just the different corpse variations, so that an undead player can choose sp...
by Longbow
May 5th, 2009, 3:04 pm
Forum: Art Workshop
Topic: Death Squire portrait needed for UMC
Replies: 22
Views: 7377

Re: Death Squire portrait needed for UMC

I use the Death Baron in my era and campaign, the art for the sprite is Shadow Master's. Speaking of UMC portraits, an Elvish Hunter one would be good, if a skilled artist had the time or inclination to make one, as IftU, Elvish Legacy :) , UtBS (desert hunter) and a few more UMC campaigns which I c...
by Longbow
April 29th, 2009, 5:27 pm
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Re: Longbow's MP Era for 1.6

New version, 0.5.6 is out, with minor changes including: # New team-colored unit-switch icons # Caravans are now level 0 and so lose Zone of Control # Frost Wyrm enabled as Dark Elf leader # Minor ID changes to some units # Some drakes now have up-to-date attack animations Screenshots: snapshot10.pn...
by Longbow
April 28th, 2009, 5:24 pm
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Re: Longbow's MP Era for 1.6

I really like the new art. The new art for the drakes made it a lot more fun for me to play them. I also like how you added some of the units from campaigns to it. Thanks, I'm glad you like it :) Also, thanks for those frames, I'll add them as soon as possible [Edit: I've added all those anims, how...
by Longbow
April 28th, 2009, 3:21 pm
Forum: Faction & Era Development
Topic: Longbow's MP Era for 1.6
Replies: 15
Views: 8247

Longbow's MP Era for 1.6

Hi, I have recently modified my era for 1.6, including new factions and features aswell as wml updates. Also, some may know of the unique caravan system incorporated into the MP scenario/map packaged with my campaign. This enables team-mates to send gold, via caravan, to fellow team-mates and is pri...
by Longbow
March 24th, 2009, 4:01 pm
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 856
Views: 300881

Re: Cold terrain

That looks really cool, especially the keep :)

It's great to see some new castle variations, keep up the good work
by Longbow
March 16th, 2009, 9:08 pm
Forum: Art Workshop
Topic: Woodmouse's art stuff [random stuff, page 49]
Replies: 731
Views: 127197

Re: Woodmouse's sprites

I'm no artist, but I'd say that is one of your best sprites yet. Not quite Wesnoth style, but it looks good :)
by Longbow
March 8th, 2009, 7:39 am
Forum: Art Contributions
Topic: thespaceinvader sprites: current, animals
Replies: 169
Views: 46146

Re: thespaceinvader sprites: current, animals

Thanks, I'm going to use it in said river ford ambush, if that's ok with you.

:)
by Longbow
March 7th, 2009, 8:17 pm
Forum: Art Workshop
Topic: Woodmouse's art stuff [random stuff, page 49]
Replies: 731
Views: 127197

Re: Woodmouse's sprites

I think it should probably be more consistent with the red (not orange) dragon in this shot, because that seems the most likely fire-dragon redo. You also probably need to anti-aliase or whatever it is called to smooth the edges, though maybe that's ok until you decide on a finalised shape/start sha...
by Longbow
March 7th, 2009, 7:50 pm
Forum: Art Workshop
Topic: Woodmouse's art stuff [random stuff, page 49]
Replies: 731
Views: 127197

Re: Woodmouse's sprites

Colors + idea is good, if you can pull this off to the same standard as the red fire dragon this should be pretty cool.

:)
by Longbow
March 7th, 2009, 6:05 pm
Forum: Art Contributions
Topic: thespaceinvader sprites: current, animals
Replies: 169
Views: 46146

Re: thespaceinvader sprites: current, animals

Shadow_Master, I presume you have a unit .cfg file for the water serpent, or TSI. Would either of you be kind enough to post it if you have time to save me making a whole new one?

:)
by Longbow
March 7th, 2009, 7:21 am
Forum: WML Workshop
Topic: Tricky WML (Clever people needed)
Replies: 25
Views: 2669

Re: Tricky WML (Clever people needed)

Ok, but it is quicker to write crash :wink:
I know, people will think it is a different problem, will bear in mind in future