Search found 25 matches
- April 28th, 2008, 2:58 pm
- Forum: Faction & Era Development
- Topic: Eltireans - story&unit lines design stage
- Replies: 3
- Views: 4367
Re: Eltireans - story&unit lines design stage
project status updated. Eltireans are part of Era of Strife now and are in testing. Next step is art creation which i am much scared of as i was always terrible artist at school:D.
- April 6th, 2008, 4:29 pm
- Forum: Art Workshop
- Topic: Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
- Replies: 290
- Views: 84415
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Those units are very nice Neoskel. I cant wait to see what they are gonna be used for. To tell the truth i would love to see them in some MP era too as they really have the feeling of darkness i miss in the dark elven faction of EE for example.
- April 6th, 2008, 7:04 am
- Forum: Art Contributions
- Topic: Desert Elves
- Replies: 309
- Views: 90905
Re: Desert Elves
The shadow of the weapon should probably be changed on the defende frame as the sword is in front of the body.
- April 5th, 2008, 7:04 pm
- Forum: Art Workshop
- Topic: old topic of Art for Bad Moon Rising NO NEW POSTS
- Replies: 178
- Views: 47115
Re: villain done? (Art for campaign Bad Moon Rising)
I am not an artist and neither i understand graphics, but i have to point out that the difference between picture on the right on villains2 and villains3 is that on the first i can look for a while and it seems to be fine, the second on the other hand is making my head wanna explode in a headache as...
- April 3rd, 2008, 8:53 pm
- Forum: Faction & Era Development
- Topic: Eltireans - story&unit lines design stage
- Replies: 3
- Views: 4367
Re: Eltireans - story&unit lines design stage
small update: unit tree added to the first post with some stats. I think sparx systems would be surprised what their enterprise architect can be used for. :) edit: Some slight changes made so far. The Flame Sister was cut in favor of the Temptress which is a fragile assasin unit featuring both backs...
- March 28th, 2008, 2:45 pm
- Forum: Ideas
- Topic: selecting more than one era for MP game
- Replies: 11
- Views: 2767
Re: selecting more than one era for MP game
EE+EoM+Default in a lot of games is probably enough strain on dial-up users. Imagine if games required that, plus IE, FE, Age of Legends and the user's own Unicorn faction. Don`t know anything about wesnoth`s connection requirements so i didnt realized it could be a problem. Then again, if it could...
- March 28th, 2008, 9:44 am
- Forum: Ideas
- Topic: selecting more than one era for MP game
- Replies: 11
- Views: 2767
selecting more than one era for MP game
In the faction/era development people who are tesing new faction/ balancing etc often have to modify their default/modify some other era or add some other faction to their era. I suppose it will be usefull to allow multiple eras for one game for example by some checkboxes or such form of selection. ...
- March 26th, 2008, 5:51 pm
- Forum: Faction & Era Development
- Topic: Minotaur Faction : The Era Of Strife
- Replies: 400
- Views: 91892
Re: Minotaur faction : 0.1.8 on add-ons list
i just wanna say its sad to choose warlock over mystic all the time because i like mystic much more. Isnt it possible to add lvl 3 for mystic?
- March 26th, 2008, 4:51 pm
- Forum: Faction & Era Development
- Topic: The Feudal Era!
- Replies: 33
- Views: 15073
Re: The Feudal Era!
i partly agree about the sorceress. In my opinion it shouldnt really be there. With the art its using it reminds me of fairies. High elves on the other hand are to me a very evolved but human-like civilization with very wise mages instead of forest fairies and such magic creatures. also agree on the...
- March 25th, 2008, 6:48 pm
- Forum: Faction & Era Development
- Topic: Eltireans - story&unit lines design stage
- Replies: 3
- Views: 4367
Eltireans - story&unit lines design stage
After following wesnoth boards for a few months I decided to try to create my own faction. The work is gonna be very slow so please dont expect much from it. I also dont want any art or such help until I am sure i will be able to finish the coding. Comments and critique on the idea,names and units a...
- March 23rd, 2008, 6:51 pm
- Forum: Faction & Era Development
- Topic: The Era of Myths 5.19.0
- Replies: 1292
- Views: 406251
Re: The Era of Myths: 2 years old, handing over for a while.
Just because there aren't any Generic Human units doesn't mean there aren't any generic humans around. They just don't fight the way the Loyalists do. To tell the truth, I sort of envisioned basically everything in the Era of Myths as being on a much higher power level than Default; there aren't an...
- March 22nd, 2008, 5:55 am
- Forum: Faction & Era Development
- Topic: The Yōkai
- Replies: 181
- Views: 68956
Re: The YÅkai
Still looking forward to see some more lvl 3s. Especially weaver and spriggan. I know u said u have lvl 0s so max lvl 2 is enough but in some rpg/surv games it will be nice to have lvl 3s. It cant harm the faction for sure and it may help in some ways considering EOM is heavily used in this type of ...
- March 19th, 2008, 4:34 pm
- Forum: Scenario & Campaign Development
- Topic: Invasion from the Unknown (1.9.99) for Wesnoth 1.4
- Replies: 447
- Views: 152270
Re: Invasion from the Unknown (1.0.10) for Wesnoth 1.4
What southwest? What lava? There are only abyss, and you are meant to go straight south , and move Galas, Mal Keshar or Anlindë to (22,40), (23,40)... (28,40). I have to say i had to look to scenario cfg to find those coordinates after some time of searching the map, because in scenario descriptio...
- March 16th, 2008, 9:21 am
- Forum: Faction & Era Development
- Topic: The Yōkai
- Replies: 181
- Views: 68956
Re: The YÅkai
I kinda miss the feeling of power on the higher lvl units except for the poltergeist. The lvl 2 shroom, spriggan and especially weaver are just a little bigger but doesnt look powerfull. Maybe adding some details, accessories/gadgets even if i know its hard to add them to non-human like units.
- March 16th, 2008, 8:17 am
- Forum: Art Workshop
- Topic: Minotaur Faction Art
- Replies: 222
- Views: 52976
Re: Minotaur Faction Art
Is there any downloadable beta to test the faction or u are keeping it secret until its finished?