Search found 355 matches

by Lizard
November 25th, 2022, 3:36 pm
Forum: Faction & Era Development
Topic: The Era of Strife
Replies: 98
Views: 56794

Re: The Era of Strife

No, sorry. I have an absolutely no memory myself and can only find what is publicly available.

I think we basically had one person drawing the Minotaurs but I can't remember if they drew any portraits.
by Lizard
November 25th, 2022, 2:26 pm
Forum: Faction & Era Development
Topic: The Era of Strife
Replies: 98
Views: 56794

Re: The Era of Strife

It's not exactly recent, so no wonder it doesn't come up. I'm happy that parts are still being kept alive in other extensions :-)
by Lizard
November 25th, 2022, 5:46 am
Forum: Faction & Era Development
Topic: The Era of Strife
Replies: 98
Views: 56794

Re: The Era of Strife

I'm happy to see anything involving the Saurians to be reused.

It's always interesting to see this picked up after more than a decade :-)
by Lizard
July 9th, 2013, 5:31 pm
Forum: Faction & Era Development
Topic: The Era of Strife
Replies: 98
Views: 56794

Re: The Era of Strife

My (Saurian Faction) motivation it is definitely dead. I haven't even played Wesnoth since over a year.
I look back to it as something nice I did as a 14-16 year old. Thanks for the interest, though :D .
by Lizard
July 20th, 2012, 7:06 pm
Forum: Website
Topic: Forum registration Security phrase does not accept all chara
Replies: 1
Views: 2240

Forum registration Security phrase does not accept all chara

Registered a second account today:

When registering an account with a Password ending in “>+=”, the security phrase was not accepted.

While I might have mistyped the name part, I did not want to reproduce the Bug (don't want to create waste).
by Lizard
July 12th, 2010, 7:35 am
Forum: Art Contributions
Topic: Localize logo into Vietnamese
Replies: 5
Views: 2138

Re: Localize logo into Vietnamese

Another thing is you could make the text smaller and set them one atop the other instead of a on top then the rest of it right below. Absolutely, positively not. Every roman/cyrillic translation must follow the "article on top" + "rest on one line" scheme if at all possible. Doi...
by Lizard
July 10th, 2010, 8:11 pm
Forum: Multiplayer Development
Topic: Doubt!
Replies: 19
Views: 6847

Re: Doubt!

That is quite hard to understand... Maybe you should post in your native language :D I made a map but I don't know how others can download it. When you play with other people they can downlod it from the game client. save-map.png if you want to share it with everyone you should create a thread in th...
by Lizard
April 25th, 2010, 1:59 pm
Forum: Ideas
Topic: Suggestion: Chess Clock
Replies: 24
Views: 8039

Re: Suggestion: Chess Clock

As Lizard pointed out, the chess clock is already implemented No it's not. At least nowhere where it's usable by a player. Where exactly do you set the total time? And in what version do you find such a functionality? Yeah, I did not want to point that out. I only wanted to mention that it would be...
by Lizard
April 25th, 2010, 1:55 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 54875

Re: WTactics: Original-art-give-back

It is nice that we can use the art, I wonder weather I should repost that icon in the icon threat. Sorry if adding more about the license things goes bit off-topic, but I'd like to link some other scheme. http://www.gnu.org/licenses/gpl-faq.html#AllCompatibility looking into that table OK if you upg...
by Lizard
April 25th, 2010, 1:14 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 54875

Re: WTactics: Original-art-give-back

9. All is GPL3. With Wesnoth being GPL2+ would that mean wesnoth needs to convert to GPL3 to use your assets? Apart from that I really like your books, they would make a nice icon. icon_book.png edit: looks like UMC can use it :D as the wesnoth addon server does not specify under which version of t...
by Lizard
April 25th, 2010, 12:08 pm
Forum: Ideas
Topic: Suggestion: Chess Clock
Replies: 24
Views: 8039

Re: Suggestion: Chess Clock

I bet the wesnoth core can already handle the chess clock. The only thing missing is an alternative punishment to instant-ending each of the loosing player's turns Init. Limit = 7200 Reservoir = 7200 Turn Bonus = 0 Action Bonus = 0 This would be the settings required for the normal timer, the initia...
by Lizard
April 24th, 2010, 2:18 pm
Forum: Art Contributions
Topic: water animation
Replies: 162
Views: 57661

Re: water animation

about animated water.... the problem is that rhyging5 seems to be MIA and a lots of tiles are missing. I could integrate the base tiles, which are done, but they probably need some recoloring. As for the beaches, we have a coule of them, mainly north facing, but we don't have enough and no cliff tr...
by Lizard
December 4th, 2009, 2:01 pm
Forum: Website
Topic: Can't login through firefox.
Replies: 2
Views: 983

Re: Can't login through firefox.

Happens to me sometimes, too. Just delete your old [broken?] wesnoth cookies and you should be fine. At least that works for me.
by Lizard
November 26th, 2009, 7:44 pm
Forum: Website
Topic: Not readable web page
Replies: 3
Views: 1909

Re: Not readable web page

It looks like s.th. went wrong when the administrator reverted some SPAM changes.
You could try this older version which looks better on my [german] PC.
by Lizard
September 22nd, 2009, 4:59 pm
Forum: Ideas
Topic: Modular Factions/Eras (UMC)
Replies: 15
Views: 3925

Re: Modular Factions/Eras (UMC)

So it wouldn't be dependent on any faction or era, but if they existed, you would be able to use them. I don't think this works though, unless you can include the cfg files and just have nothing happen if some of them don't exist. You can. It is especially nice if there is a detect.cfg within each ...