Search found 418 matches
- August 9th, 2010, 8:45 pm
- Forum: Scenario & Campaign Development
- Topic: Stepping on any toes?
- Replies: 8
- Views: 2306
Re: Stepping on any toes?
Go ahead and port/update as necessary or desired. I do have intentions in getting back into working on Wesnoth related things, but life/college gets in the way. For the record, unless otherwise stated at a later date, I have no problem with any modifications of my work, so go ahead and have fun
- September 16th, 2009, 3:34 am
- Forum: Users’ Forum
- Topic: Conquest 1.1 AAR/Review
- Replies: 17
- Views: 10230
Re: Conquest 1.1 AAR/Review
Nice analysis
- September 1st, 2009, 8:11 am
- Forum: Users’ Forum
- Topic: iPhone port started!
- Replies: 162
- Views: 31695
Re: iPhone port started!
Yay, iPhone users have to pay a Wesnoth tax :annoyed: For a free game that can be downloaded and played on practically any computer made in the last 10 years which also will play better on the computer, anything more than $1 sounds unreasonable. Granted, charging anything for a lower quality and or ...
- August 13th, 2009, 3:50 am
- Forum: Users’ Forum
- Topic: New iPhone art - feedback needed!
- Replies: 22
- Views: 3998
Re: New iPhone art - feedback needed!
Looks great, just curious, where did the tutorial button go? I promise you most of the people who play it on the iPhone (99%+ if the port is successful) will have no clue on how to play the game. Might be a good idea to put it back up.
- August 9th, 2009, 12:10 am
- Forum: Multiplayer Development
- Topic: Zombie Survival - Version 1.2.2 Released
- Replies: 11
- Views: 5792
Re: Zombie Survival - MPGotW 04/17/09
Version 1.2.1 Released If you upgraded to 1.2, be sure to upgrade again to 1.2.1 to fix an OOS bug involving the Runemaster. Thanks to zifnab for informing about this quickly. -Fixed OOS Runemaster bug -Fixed minor Assassin name carryover bug UPDATE: 1.2.1 is not workable as the code I am using to p...
- August 6th, 2009, 4:29 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival - Version 1.2.2 Released
- Replies: 11
- Views: 5792
Re: Zombie Survival - MPGotW 04/17/09
Version 1.2 Released! After being bugged by about 20 people, I finally updated this (special thanks to StDrake for bugging me enough) -Fixed the Shock Trooper/Heavy Infantry bug -Fixed name erase bug -Added mechanism to prevent unintentional units from getting stuck on shop -Raised various starter u...
- July 26th, 2009, 6:45 am
- Forum: Multiplayer Development
- Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
- Replies: 184
- Views: 42792
Conquest 1.0 - Now on the 1.6 Add-on Server
Inspirational sequel to Empires ( http://www.wesnoth.org/forum/viewtopic.php?f=15&t=24804 ), I've decided to create another Risk-like scenario which follows the gameplay of Risk a lot closer. This game is not a Risk clone, but simply draws on the ideas and concepts that fuel the game. Gameplay i...
- July 25th, 2009, 3:43 am
- Forum: Faction & Era Development
- Topic: Ascension - These units go up to level 5 - PR5 is out
- Replies: 153
- Views: 39963
Re: Ascension
That is a great idea Turuk. You are the man. Ancestral could have never thought of this.
- July 18th, 2009, 12:56 am
- Forum: Multiplayer Development
- Topic: Empires 1.1 - 2 new maps released!
- Replies: 10
- Views: 9005
Re: Empires - MP Game of the Week 04/03/09
Added both maps to the Empires package.
Empires 1.1 is now released. Please feel free to contribute more maps to the project.
Empires 1.1 is now released. Please feel free to contribute more maps to the project.
- July 16th, 2009, 3:02 am
- Forum: Off-Topic
- Topic: Movies discussion
- Replies: 500
- Views: 192705
- April 24th, 2009, 4:15 pm
- Forum: Multiplayer Development
- Topic: Empires 1.1 - 2 new maps released!
- Replies: 10
- Views: 9005
Re: Empires - MP Game of the Week 04/03/09
Uploaded new map: Broken River
This map offers a smaller battlefield for faster gameplay.
This map offers a smaller battlefield for faster gameplay.
- April 24th, 2009, 4:10 pm
- Forum: Multiplayer Development
- Topic: Survival Fusion 2.0 - MPGotW 04/10/09
- Replies: 19
- Views: 10563
Re: Survival Fusion 2.0 - MPGotW 04/10/09
I've played this game several times and have not seen this error, has anyone else been able to reproduce it?
- April 24th, 2009, 4:06 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival - Version 1.2.2 Released
- Replies: 11
- Views: 5792
Re: Zombie Survival
I just added Zombie Survival 1.1 to the add-on server.
-Fixed bugs
-Moved the ghoul spawns back to the outside of the middle
-Fixed bugs
-Moved the ghoul spawns back to the outside of the middle
- April 20th, 2009, 1:08 am
- Forum: Game Development
- Topic: OpenGameArt.org -- need suggestions for organization schemes
- Replies: 16
- Views: 7234
Re: OpenGameArt.org -- need suggestions for organization schemes
As mentioned before, coming from a person who actually looks for art for various projet, you must absolutely must have some way to search and/or browse based on license. Otherwise, generally only people who are using the CC will end up using the website, since if the person is making the game in GPL...
- April 18th, 2009, 4:26 am
- Forum: Multiplayer Development
- Topic: Zombie Survival - Version 1.2.2 Released
- Replies: 11
- Views: 5792
Zombie Survival - Version 1.2.2 Released
This week's map: Zombie Survival A simple concept of surviving the waves of zombies until you can defeat the enemy leader. Select custom units and upgrade your character to ensure the survival of your party. Players: 1-6 players The game is now on the add-on server. Please post here with any comment...