Search found 251 matches
- June 1st, 2014, 3:23 am
- Forum: Game Development
- Topic: Looking for feedback for a new strategy game
- Replies: 8
- Views: 5882
Re: Looking for feedback for a new strategy game
What about The Evil Within? Preliminary screencasts look gorgeous; so much blood & fear!
Checkout this great German review: http://www.golem.de/news/the-evil-withi ... 06710.html
Checkout this great German review: http://www.golem.de/news/the-evil-withi ... 06710.html
- June 1st, 2014, 3:13 am
- Forum: Faction & Era Development
- Topic: Avian Faction (The faction of winged people)
- Replies: 70
- Views: 20337
Re: Avian Faction (The faction of winged people)
Proposal: Use North African names for winged creatures, *especially* big mean & angry birds of prey. Other than that, this factions looks much much better than those horrible soulless creatures only a Bukaneer such as "Sir" Francis Freeloader Drake could have come up with. Keep pushing...
- June 1st, 2014, 12:39 am
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 684
- Views: 276012
Re: Introduce yourself here!
Let me amend that: Amen!Templar wrote:Greetings. I hail from a huge land where power corrupts even the kindest souls. I seek to keep the balance and to improve my tactical combat skills. That is all.
- May 31st, 2014, 5:58 pm
- Forum: Strategies & Tips
- Topic: Lich Overpoweered ?
- Replies: 9
- Views: 5665
Re: Lich Overpoweered ?
Of course necromancers and (ancient) liches are OP, that's the whole point! Consider this: 1 church, 1 graveyard, 1 battlefield nearby (slaughterhouse sufficient). *yx***xxx***xy* --Q1 How many skeleton warriors can 1 necromancer raise per night? --Q2 How would *you* kill a single skeleton warrior/a...
- May 31st, 2014, 4:58 pm
- Forum: Strategies & Tips
- Topic: ORCS WIN!
- Replies: 2
- Views: 3010
Re: ORCS WIN!
On certain maps, under *certain* circumstances, UDs win, too!
- May 31st, 2014, 12:31 am
- Forum: WML Workshop
- Topic: Teleport bug?
- Replies: 5
- Views: 2223
Re: Teleport bug?
easy, you forgot the [volcano] tag!
- May 31st, 2014, 12:18 am
- Forum: Coder’s Corner
- Topic: Can all-or-nothing damage reach EV in the long run?
- Replies: 2
- Views: 2462
Re: Can all-or-nothing damage reach EV in the long run?
Found the issue: This universe lacks real randomness!
- February 20th, 2014, 12:18 am
- Forum: Strategies & Tips
- Topic: ORCS WIN!
- Replies: 2
- Views: 3010
Re: ORCS WIN!
Northies OP, needs to be nerfed.
- March 29th, 2012, 9:26 pm
- Forum: Multiplayer Development
- Topic: Official new ladder thread
- Replies: 69
- Views: 23758
Re: Official new ladder thread
:shock: it would require a fairly large amount of work (a note: in past I saw a link about somebody writing a web for online Wesnoth games, it might help) ... :) maybe you should invest that work in improvement of the Wesnoth built-in replay engine: I am missing many features to choose a point of v...
- March 28th, 2012, 7:52 pm
- Forum: Multiplayer Development
- Topic: Official new ladder thread
- Replies: 69
- Views: 23758
Re: Official new ladder thread
Great work there, Q. Since you're already parsing replays to prevent cheating: One feature I personally would like to see is an online replay viewer, meaning I wouldn't have to fetch the replay, then load in Wesnoth, then step through replay. I want to do all that on the ladder website!
- January 20th, 2012, 2:11 pm
- Forum: Multiplayer Development
- Topic: [mainline] Loyalist Bowman
- Replies: 79
- Views: 17651
Re: [mainline] Loyalist Bowman
I agree with Cackfiend that cavs and spears are overused in Loyalist armies, because of their efficiency. But I also agree with Kolbur; you won't necessarily fix that in a balanced way by making the bowman better. As it stands, the most powerful loyalist army, in most situations, is a couple of cavs...
- January 17th, 2012, 10:56 pm
- Forum: Multiplayer Development
- Topic: Hornshark Island (new)... something needed to be changed
- Replies: 29
- Views: 8939
Re: Hornshark Island (new)... something needed to be changed
The map can still be adjusted of course, as far as terrain placement goes, but *** these starting units […] are actually the tools that make atypical terrain formations and village placements possible. I think that this is something that even some top players have missed, and more than anything, th...
- December 19th, 2011, 9:51 pm
- Forum: Tournaments
- Topic: [Complete] Best two units, the tournament
- Replies: 374
- Views: 73105
Re: Best two units, the tournament
Aww, too late for a fun tournament. Though I was surprised to see only *one* guy to take the ultimate HP/DMG pair, and it had to be Doc:
Of course! However, the other idea of grunt + ulf is, well … übermeanDoc Paterson wrote:I think I might actually have time for this.
Grunt/Adept!
- November 21st, 2011, 9:25 pm
- Forum: Tournaments
- Topic: [Complete] The Grand Tag! 2v2 Tournament - 3rd Edition!
- Replies: 524
- Views: 133817
Re: The Grand Tag! 2v2 Tournament - 3rd Edition!
Wow, so peace & nani won this tournament? Gotta have to log in just to say congratulations, I am sure it was well deserved!
- July 10th, 2011, 8:43 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4019484
Re: Ladder Site Online...
So one of the best 1v1 players Wesnoth ever had was banned now? Wow, sad. Could it be that there is a great part of this ladder "community" that takes the ladder project (and Wesnoth) way too serious? Does 8877 need to come back to you teach you a lesson about you and your precious ladder ...