Search found 25 matches
- June 8th, 2009, 7:49 pm
- Forum: Technical Support
- Topic: Can my username be modified?
- Replies: 3
- Views: 572
Re: Can my username be modified?
Yeah, I figured an underscore would have been ok. Thanks Turuk, appreciated.
- June 8th, 2009, 7:12 pm
- Forum: Technical Support
- Topic: Can my username be modified?
- Replies: 3
- Views: 572
Can my username be modified?
I registered for the forums before the multiplayer server logins were introduced. Since my username has a space in it, I can't use it to log in to the server. Can I get the space removed, so it becomes OzorMox?
- August 22nd, 2008, 2:57 pm
- Forum: Technical Support
- Topic: 1.4.4 does not seem to load the AI files correctly
- Replies: 2
- Views: 1027
Re: 1.4.4 does not seem to load the AI files correctly
I have also had this problem. The AI leader just sits there and makes no recruits and does no fighting. This was with the bruteforce.py AI.
- August 16th, 2008, 1:22 am
- Forum: Technical Support
- Topic: Corrupt replay
- Replies: 7
- Views: 2307
Re: Corrupt replay
If it helps, I collected the terminal output when running Wesnoth and playing the affected replay. It looks as though quite a lot is going wrong. Battle for Wesnoth v1.4.4 Started on Sat Aug 16 02:18:18 2008 Checking video mode: 1600x1127x32... setting mode to 1600x1127x32 set locale to '' set local...
- August 15th, 2008, 5:38 pm
- Forum: Technical Support
- Topic: Corrupt replay
- Replies: 7
- Views: 2307
Corrupt replay
If I load the automatically saved replay of the scenario 'The Chase' from the 'A Tale of Two Brothers' campaign, I get the message "The file you have tried to load is corrupt. Continue playing?" when I move forward a turn or click play. The replay appears to run ok despite this message eve...
- August 12th, 2008, 2:31 pm
- Forum: Technical Support
- Topic: Network player option in local game
- Replies: 2
- Views: 749
Re: Network player option in local game
I'm under the impression that hosting a network game with a client is no longer possible, and that you now have to run the Wesnoth server wesnothd and use the 'connect to server' option in the client. This works fine, but originally I tried to do it by clicking 'local game' and setting some players...
- August 11th, 2008, 1:16 pm
- Forum: Technical Support
- Topic: Network player option in local game
- Replies: 2
- Views: 749
Network player option in local game
I'm under the impression that hosting a network game with a client is no longer possible, and that you now have to run the Wesnoth server wesnothd and use the 'connect to server' option in the client. This works fine, but originally I tried to do it by clicking 'local game' and setting some players ...
- March 15th, 2008, 4:11 pm
- Forum: Users’ Forum
- Topic: State of the multiplayer server
- Replies: 68
- Views: 19138
Re: State of the multiplayer server
What about volunteers hosting additional servers? My friend is running a Wesnoth server at the moment that just me and two or three other people play on. I'm sure he'd be happy to publicise it. If a few more people can do that, it would take the strain off of the official server.
- August 5th, 2007, 11:38 pm
- Forum: Users’ Forum
- Topic: How can you restore an over-the-network multiplayer game ?
- Replies: 2
- Views: 1079
- July 12th, 2007, 5:54 pm
- Forum: Technical Support
- Topic: Verbose logging on server
- Replies: 1
- Views: 723
Verbose logging on server
Why does the Wesnoth server look like it's drunk when I turn on verbose logging?
My personal favourite is "thread startooted" (see attachment below)
My personal favourite is "thread startooted" (see attachment below)
- July 9th, 2007, 4:29 pm
- Forum: Technical Support
- Topic: Making the Wesnoth server accept different versions
- Replies: 5
- Views: 1298
- July 6th, 2007, 5:53 pm
- Forum: Technical Support
- Topic: Making the Wesnoth server accept different versions
- Replies: 5
- Views: 1298
Re: Making the Wesnoth server accept different versions
My friend is hosting a Wesnoth server, but it is version 1.2.3 (from Ubuntu repositories) and does not accept connections from any other version of Wesnoth, reporting that it doesn't match the server version. How can we enable the server to accept connections from later versions like 1.2.4 and 1.2....
- July 4th, 2007, 4:22 pm
- Forum: Technical Support
- Topic: Making the Wesnoth server accept different versions
- Replies: 5
- Views: 1298
Making the Wesnoth server accept different versions
My friend is hosting a Wesnoth server, but it is version 1.2.3 (from Ubuntu repositories) and does not accept connections from any other version of Wesnoth, reporting that it doesn't match the server version.
How can we enable the server to accept connections from later versions like 1.2.4 and 1.2.5?
How can we enable the server to accept connections from later versions like 1.2.4 and 1.2.5?
- July 4th, 2007, 4:10 pm
- Forum: Technical Support
- Topic: Installing with no sound card
- Replies: 5
- Views: 1222
- July 2nd, 2007, 4:00 pm
- Forum: Technical Support
- Topic: Installing with no sound card
- Replies: 5
- Views: 1222
Ok, this time he installed the server and it worked fine (surprise), but I have another question... He installed version 1.2.3 from the Ubuntu repositories instead of compiling it. The version installed on the computer I was testing the connection to his server on is 1.2.4, and it did not allow me t...