Search found 1476 matches

by Sgt. Groovy
December 28th, 2015, 11:48 am
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

I think single line would work best, there are some pretty wide ones already. Anyone happen to know some nice 'old' (calligraphic) looking Arabic font with a free (GPL/Open Font) licence?
by Sgt. Groovy
December 19th, 2015, 5:32 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

Is there a logical way to divide it in two lines? The general principle has been to put only the initial article (if one exists) on the upper line, but I'm not sure how that applies to arabic.
by Sgt. Groovy
November 4th, 2015, 9:01 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 147053

Re: The new Wesnoth logo and the Loyalist sigil

images.zip - The text-only versions of all translations in 600x200 resolution. It contains 42 images, some of them are used in more than one translations and some translation use the English image. logoscript.zip - This is the "source package" for the Wesnoth logo. There are: SVG files for...
by Sgt. Groovy
October 4th, 2015, 9:45 am
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

Found another font for hebrew (Keter YG, below). Denser, but maybe looks 'older' (based on a 10th century script). Here compared with my earlier suggestion (David CLM, above):
by Sgt. Groovy
September 3rd, 2015, 7:49 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

For comparison, the same as the first one, but with thicker lines:
by Sgt. Groovy
September 3rd, 2015, 7:43 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

The very narrow line width made it blend with the background (this would be even worse with the map background in the game). I'd like to try a font that looks more like handwritten than inscripted, but I haven't found a suitable one (suggestions are welcome).
by Sgt. Groovy
September 3rd, 2015, 7:21 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

Thanks for the corrections, here's the updated runic version (in a modified font): Weslogo-ang.png The letters are correct and seem fine as is, but if you care more about what fits the language for its own time period... This rationale would apply to more than this translation, and I would have to f...
by Sgt. Groovy
August 26th, 2015, 7:38 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

Aand... the Greek. I hope my shameless frankensteining doesn't show too much.

Greek (el):
Weslogo-el.png
by Sgt. Groovy
August 24th, 2015, 7:00 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

Behold, the Cyrillics: Bulgarian (bg): Weslogo-bg.png Macedonian (mk): Weslogo-mk.png Russian and Ukranian (ru, uk): Weslogo-ru.png Serbian (sr): Weslogo-sr.png I had to take some liberties in designing the new characters, so I would like to hear if any of the look weird to Cyrillic speakers. Italia...
by Sgt. Groovy
August 20th, 2015, 5:37 pm
Forum: Art Contributions
Topic: Monsters!
Replies: 132
Views: 86611

Re: Monsters!

...and the tail should be a little more fluid.
Like a whip, where the tip bends backwards before striking forward.
by Sgt. Groovy
August 20th, 2015, 5:16 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 147053

Re: The new Wesnoth logo and the Loyalist sigil

I can make the script do some cropping, but some of the translations have much wider text. The aspect ratio should be 3:1 to fit all of them.
by Sgt. Groovy
August 19th, 2015, 5:31 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 147053

Re: The new Wesnoth logo and the Loyalist sigil

Here's the english text in 5760x1920, without background, so it can also be used to make text-only versions. For the complete logo, import the image as a centered bottom layer. The SVG will contain all the language versions in one file and I will post it when it's complete. I will also write a scrip...
by Sgt. Groovy
August 19th, 2015, 5:02 pm
Forum: Translations & Internationalization
Topic: New logo translations: Speakers of ALL languages needed!
Replies: 59
Views: 35609

Re: New logo translations: Speakers of ALL languages needed!

As starting the main text line with a small letter would look weird, I've decided to put the article on the same line. I think this works really well for Galician, as the text balances nicely and the single-letter article looked sort of sad and lonely on its own line anyway. Galician (gl): Weslogo-g...