Search found 24 matches
- May 26th, 2006, 4:17 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.1.3
- Replies: 68
- Views: 27487
- May 22nd, 2006, 9:32 pm
- Forum: Users’ Forum
- Topic: Favorite unit and least favorite
- Replies: 63
- Views: 14537
I love grunts. :D 12gold is fantastic for such useful units. Of course right behind them are Mages and Dark Adepts, IMO. Of differing types of usefulness, of course. I could never spam mages and expect to win. The most worthless unit to me is the drake glider. Fighters seem to make them a bit obsol...
- May 22nd, 2006, 9:27 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Campaigns HOWTO
- Replies: 51
- Views: 30701
- May 5th, 2006, 3:05 am
- Forum: Strategies & Tips
- Topic: How to play Northerners
- Replies: 64
- Views: 55666
- May 5th, 2006, 1:26 am
- Forum: Strategies & Tips
- Topic: How to play Northerners
- Replies: 64
- Views: 55666
Poison stops a wose regenerating... So in essence, the first assassin that attacks a wose that turn does 3-3+8 damage(2-3 @ day, 4-3 @ night). Whereas an archer would do 8d2 @ day, 10d2 @ dusk/dawn, and 13d2 @ night. Considering a wose is typically on 20-30% defense, I would take the archer at all ...
- May 4th, 2006, 11:04 pm
- Forum: Strategies & Tips
- Topic: How to play Knalgans
- Replies: 38
- Views: 54267
Re: How to play Knalgans
For appleide: Knalgans versus Loyalists Poacher: The best countering unit to Loyalists. His multiple strikes are of better use against the high defense Fencer, his ranged Pierce is great against the mounted units, his attack does 4-4 to HI at night, and this is the unit you'll want to use against S...
- May 4th, 2006, 10:57 pm
- Forum: Multiplayer Development
- Topic: Upgrade the Footpad (???)
- Replies: 59
- Views: 9721
Since I just commented on them in knalgans. I'll outline one situation where I think they're definitely worth it over thieves. Charge, player 1. Recruiting a footpad in 10,2 or 10,3 guarantees turn 2 village @ 3,1 which leads into turn 3 village @ 1,4. With a thief, you'd have to reach 3,1 @ turn 3,...
- May 4th, 2006, 10:35 pm
- Forum: Strategies & Tips
- Topic: How to play Northerners
- Replies: 64
- Views: 55666
A couple notes to add about general northerner strategies: (1) grunts vs. trolls. This is highly map dependent. Trolls are good in hills and mountains. Nowhere else. If you see an opportunity to park a troll or two on mountains, then they're definitely worth it. But mountainless maps and maps withou...
- May 4th, 2006, 10:24 pm
- Forum: Strategies & Tips
- Topic: How to play Knalgans
- Replies: 38
- Views: 54267
Noy, What would you do to someone who recruits only Cavalry (For villages) and the hold villages/advance with Heavy Infantry?? Umm, someone who's using cavalry for villages won't be holding their villages very long. Oh, also, in almost all cases a thunderer is better than a poacher vs. cavalry. Sim...
- May 4th, 2006, 10:22 pm
- Forum: Strategies & Tips
- Topic: How to play Knalgans
- Replies: 38
- Views: 54267
I think all three of the outlaws fill similar purposes. Their three primary advantages are (a) They have good defenses where dwarves don't, (b) they're faster than the majority of dwarves, and (c) they cost less than dwarves. Playing knalgans, you typically need some units to fill all three purposes...
- May 3rd, 2006, 3:23 am
- Forum: Multiplayer Development
- Topic: defense rebalancing
- Replies: 18
- Views: 3808
- May 3rd, 2006, 1:21 am
- Forum: Multiplayer Development
- Topic: New MP Mini-Campaign: An Unnatural Winter
- Replies: 23
- Views: 7589
I tried the campaign. I found it a bit easy. Strategy was the key. The drakes easily conquered the outlaws on the left with the help of 2 augur's from the elf, spearmen and a mage. For some reason, the comp sent half it's initial recruit northwards, so sweeping in to finish the only half that was in...
- May 2nd, 2006, 9:06 pm
- Forum: Game Development
- Topic: The Art of Magic
- Replies: 28
- Views: 9796
- May 2nd, 2006, 7:15 am
- Forum: Game Development
- Topic: The Art of Magic
- Replies: 28
- Views: 9796
- May 2nd, 2006, 6:33 am
- Forum: Game Development
- Topic: The MTG topic in the right place...
- Replies: 49
- Views: 13415
lmao. I stopped playing shortly after The Dark. Which is probably before most of you started playing. I still have a Mox Jet and certain cards like a Beta fungasaur. They're still wandering around somewhere in a box in a closet somewhere along with baseball cards I used to collect. oh, and JW was ri...